Itu-T: Overview of The Internet of Things
Itu-T: Overview of The Internet of Things
T e l e c o m m u n i c a t i o n
ITU-T
TELECOMMUNICATION
STANDARDIZATION SECTOR
OF ITU
U n i o n
Y.2060
(06/2012)
Y.100Y.199
Y.200Y.299
Y.300Y.399
Y.400Y.499
Y.500Y.599
Y.600Y.699
Y.700Y.799
Y.800Y.899
Y.1000Y.1099
Y.1100Y.1199
Y.1200Y.1299
Y.1300Y.1399
Y.1400Y.1499
Y.1500Y.1599
Y.1600Y.1699
Y.1700Y.1799
Y.1800Y.1899
Y.1900Y.1999
Y.2000Y.2099
Y.2100Y.2199
Y.2200Y.2249
Y.2250Y.2299
Y.2300Y.2399
Y.2400Y.2499
Y.2500Y.2599
Y.2600Y.2699
Y.2700Y.2799
Y.2800Y.2899
Y.2900Y.2999
Y.3000Y.3099
Summary
Recommendation ITU-T Y.2060 provides an overview of the Internet of things (IoT). It clarifies the
concept and scope of the IoT, identifies the fundamental characteristics and high-level requirements
of the IoT and describes the IoT reference model. The ecosystem and business models are also
provided in an informative appendix.
History
Edition Recommendation
1.0
ITU-T Y.2060
Approval
Study Group
2012-06-15
13
Keywords
Device, Internet of things, physical thing, reference model, thing, virtual thing.
FOREWORD
The International Telecommunication Union (ITU) is the United Nations specialized agency in the field of
telecommunications, information and communication technologies (ICTs). The ITU Telecommunication
Standardization Sector (ITU-T) is a permanent organ of ITU. ITU-T is responsible for studying technical,
operating and tariff questions and issuing Recommendations on them with a view to standardizing
telecommunications on a worldwide basis.
The World Telecommunication Standardization Assembly (WTSA), which meets every four years,
establishes the topics for study by the ITU-T study groups which, in turn, produce Recommendations on
these topics.
The approval of ITU-T Recommendations is covered by the procedure laid down in WTSA Resolution 1.
In some areas of information technology which fall within ITU-T's purview, the necessary standards are
prepared on a collaborative basis with ISO and IEC.
NOTE
In this Recommendation, the expression "Administration" is used for conciseness to indicate both a
telecommunication administration and a recognized operating agency.
Compliance with this Recommendation is voluntary. However, the Recommendation may contain certain
mandatory provisions (to ensure, e.g., interoperability or applicability) and compliance with the
Recommendation is achieved when all of these mandatory provisions are met. The words "shall" or some
other obligatory language such as "must" and the negative equivalents are used to express requirements. The
use of such words does not suggest that compliance with the Recommendation is required of any party.
ITU 2013
All rights reserved. No part of this publication may be reproduced, by any means whatsoever, without the
prior written permission of ITU.
ii
Table of Contents
Page
1
Scope ............................................................................................................................
References.....................................................................................................................
Definitions ....................................................................................................................
3.1
Terms defined elsewhere ................................................................................
3.2
Terms defined in this Recommendation .........................................................
1
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1
Conventions ..................................................................................................................
2
2
3
5
5
5
6
7
7
7
8
8
9
10
10
11
Bibliography.............................................................................................................................
14
iii
Scope
This Recommendation provides an overview of the Internet of things (IoT) with the main objective
of highlighting this important area for future standardization.
More specifically, this Recommendation covers the following:
References
None.
3
Definitions
3.1
3.2.3 thing: With regard to the Internet of things, this is an object of the physical world (physical
things) or the information world (virtual things), which is capable of being identified and integrated
into communication networks.
Rec. ITU-T Y.2060 (06/2012)
Second Generation
3G
Third Generation
AAA
CAN
DSL
FCAPS
ICT
IoT
Internet of Things
ITS
LTE
NGN
PSTN
TCP/IP
Conventions
None.
6
6.1
The Internet of things (IoT) can be perceived as a far-reaching vision with technological and
societal implications.
From the perspective of technical standardization, the IoT can be viewed as a global infrastructure
for the information society, enabling advanced services by interconnecting (physical and virtual)
things based on existing and evolving interoperable information and communication technologies
(ICT).
Through the exploitation of identification, data capture, processing and communication capabilities,
the IoT makes full use of "things" to offer services to all kinds of applications, whilst ensuring that
security and privacy requirements are fulfilled.
NOTE The IoT is expected to greatly integrate leading technologies, such as technologies related to
advanced machine-to-machine communication, autonomic networking, data mining and decision-making,
security and privacy protection and cloud computing, with technologies for advanced sensing and actuation.
As shown in Figure 1, the IoT adds the dimension "Any THING communication" to the information
and communication technologies (ICTs) which already provide "any TIME" and "any PLACE"
communication.
- on the move
- night
- daytime
- outdoor
- indoor (away from the computer)
- at the computer
Any PLACE communication
- between computers
- human to human, not using a computer
- human to thing, using generic equipment
- thing to thing
Any THING communication
Y.2060(12)_F01
Figure 1 The new dimension introduced in the Internet of things [b-ITU Report]
Regarding the IoT, things are objects of the physical world (physical things) or of the information
world (virtual world) which are capable of being identified and integrated into communication
networks. Things have associated information, which can be static and dynamic.
Physical things exist in the physical world and are capable of being sensed, actuated and connected.
Examples of physical things include the surrounding environment, industrial robots, goods and
electrical equipment.
Virtual things exist in the information world and are capable of being stored, processed and
accessed. Examples of virtual things include multimedia content and application software.
6.2
A device is a piece of equipment with the mandatory capabilities of communication and optional
capabilities of sensing, actuation, data capture, data storage and data processing. The devices collect
various kinds of information and provide it to the information and communication networks for
further processing. Some devices also execute operations based on information received from the
information and communication networks.
Devices communicate with other devices: they communicate through the communication network
via a gateway (case a), through the communication network without a gateway (case b) or directly,
that is without using the communication network (case c). Also, combinations of cases a and c, and
cases b and c are possible; for example, devices can communicate with other devices using direct
communication through a local network (i.e., a network providing local connectivity between
devices and between devices and a gateway, such as an ad-hoc network) (case c) and then
communication through the communication network via a local network gateway (case a).
NOTE 1 Although Figure 2 shows only interactions taking place in the physical world (communications
between devices), interactions also take place in the information world (exchanges between virtual things)
and between the physical world and the information world (exchanges between physical things and virtual
things).
The IoT applications include various kinds of applications, e.g., "intelligent transportation systems",
"smart grid", "e-health" or "smart home". The applications can be based on proprietary application
platforms, but can also be built upon common service/application support platform(s) providing
generic enabling capabilities, such as authentication, device management, charging and accounting.
The communication networks transfer data captured by devices to applications and other devices, as
well as instructions from applications to devices. The communication networks provide capabilities
for reliable and efficient data transfer. The IoT network infrastructure may be realized via existing
networks, such as conventional TCP/IP-based networks, and/or evolving networks, such as next
generation networks (NGN) [b-ITU-T Y.2001].
Figure 3 shows the different types of devices and the relationship between devices and physical
things.
Communication networks
Sensing/actuating
device
Physical thing
Data capturing
device
Data carrying
device
Data
carrier
Physical
thing
Physical
thing
General device
Y.2060(12)_F03
The minimum requirement of the devices in the IoT is their support of communication capabilities.
Devices are categorized into data-carrying devices, data-capturing devices, sensing and actuating
devices and general devices as described as follows:
Sensing and actuating device: A sensing and actuating device may detect or measure
information related to the surrounding environment and convert it into digital electronic
signals. It may also convert digital electronic signals from the information networks into
operations. Generally, sensing and actuating devices form local networks communicate
with each other using wired or wireless communication technologies and use gateways to
connect to the communication networks.
General device: A general device has embedded processing and communication capabilities
and may communicate with the communication networks via wired or wireless
technologies. General devices include equipment and appliances for different IoT
application domains, such as industrial machines, home electrical appliances and smart
phones.
Fundamental characteristics and high-level requirements of the IoT
7.1
Fundamental characteristics
The fundamental characteristics of the IoT are as follows:
Interconnectivity: With regard to the IoT, anything can be interconnected with the global
information and communication infrastructure.
Things-related services: The IoT is capable of providing thing-related services within the
constraints of things, such as privacy protection and semantic consistency between physical
things and their associated virtual things. In order to provide thing-related services within
the constraints of things, both the technologies in physical world and information world
will change.
Heterogeneity: The devices in the IoT are heterogeneous as based on different hardware
platforms and networks. They can interact with other devices or service platforms through
different networks.
Dynamic changes: The state of devices change dynamically, e.g., sleeping and waking up,
connected and/or disconnected as well as the context of devices including location and
speed. Moreover, the number of devices can change dynamically.
Enormous scale: The number of devices that need to be managed and that communicate
with each other will be at least an order of magnitude larger than the devices connected to
the current Internet. The ratio of communication triggered by devices as compared to
communication triggered by humans will noticeably shift towards device-triggered
communication. Even more critical will be the management of the data generated and their
interpretation for application purposes. This relates to semantics of data, as well as efficient
data handling.
7.2
High-level requirements
The following provide high-level requirements which are relevant for the IoT:
Identification-based connectivity: The IoT needs to support that the connectivity between a
thing and the IoT is established based on the thing's identifier. Also, this includes that
possibly heterogeneous identifiers of the different things are processed in a unified way.
Plug and play: Plug and play capability needs to be supported in the IoT in order to enable
on-the-fly generation, composition or the acquiring of semantic-based configurations for
seamless integration and cooperation of interconnected things with applications, and
responsiveness to application requirements.
Manageability: Manageability needs to be supported in the IoT in order to ensure normal
network operations. IoT applications usually work automatically without the participation
of people, but their whole operation process should be manageable by the relevant parties.
IoT reference model
Figure 4 shows the IoT reference model. It is composed of four layers as well as management
capabilities and security capabilities which are associated with the four layers.
The four layers are as follows:
application layer
network layer
device layer.
Application layer
The service support and application support layer consists of the following two capability
groupings:
Generic support capabilities: The generic support capabilities are common capabilities
which can be used by different IoT applications, such as data processing or data storage.
These capabilities may be also invoked by specific support capabilities, e.g., to build other
specific support capabilities.
Specific support capabilities: The specific support capabilities are particular capabilities
which cater for the requirements of diversified applications. In fact, they may consist of
various detailed capability groupings, in order to provide different support functions to
different IoT applications.
8.3
Network layer
Transport capabilities: focus on providing connectivity for the transport of IoT service and
application specific data information, as well as the transport of IoT-related control and
management information.
8.4
Device layer
Device layer capabilities can be logically categorized into two kinds of capabilities:
Device capabilities:
The device capabilities include but are not limited to:
Direct interaction with the communication network: Devices are able to gather and upload
information directly (i.e., without using gateway capabilities) to the communication
network and can directly receive information (e.g., commands) from the communication
network.
Indirect interaction with the communication network: Devices are able to gather and upload
information to the communication network indirectly, i.e., through gateway capabilities. On
the other side, devices can indirectly receive information (e.g., commands) from the
communication network.
Ad-hoc networking: Devices may be able to construct networks in an ad-hoc manner in
some scenarios which need increased scalability and quick deployment.
Sleeping and waking-up: Device capabilities may support "sleeping" and "waking-up"
mechanisms to save energy.
NOTE The support in a single device of both capabilities of direct interaction with the communication
network and indirect interaction with the communication network is not mandatory.
Gateway capabilities:
The gateway capabilities include but are not limited to:
Multiple interfaces support: At the device layer, the gateway capabilities support devices
connected through different kinds of wired or wireless technologies, such as a controller
area network (CAN) bus, ZigBee, Bluetooth or Wi-Fi. At the network layer, the gateway
capabilities may communicate through various technologies, such as the public switched
telephone network (PSTN), second generation or third generation (2G or 3G) networks,
long-term evolution networks (LTE), Ethernet or digital subscriber lines (DSL).
Protocol conversion: There are two situations where gateway capabilities are needed. One
situation is when communications at the device layer use different device layer protocols,
e.g., ZigBee technology protocols and Bluetooth technology protocols, the other one is
when communications involving both the device layer and network layer use different
protocols e.g., a ZigBee technology protocol at the device layer and a 3G technology
protocol at the network layer.
8.5
Management capabilities
In a similar way to traditional communication networks, IoT management capabilities cover the
traditional fault, configuration, accounting, performance and security (FCAPS) classes, i.e., fault
management, configuration management, accounting management, performance management and
security management.
The IoT management capabilities can be categorized into generic management capabilities and
specific management capabilities.
Essential generic management capabilities in the IoT include:
traffic and congestion management, such as the detection of network overflow conditions
and the implementation of resource reservation for time-critical and/or life-critical data
flows.
8
Specific management capabilities are closely coupled with application-specific requirements, e.g.,
smart grid power transmission line monitoring requirements.
8.6
Security capabilities
There are two kinds of security capabilities: generic security capabilities and specific security
capabilities. Generic security capabilities are independent of applications. They include:
at the network layer: authorization, authentication, use data and signalling data
confidentiality, and signalling integrity protection;
at the device layer: authentication, authorization, device integrity validation, access control,
data confidentiality and integrity protection.
Specific security capabilities are closely coupled with application-specific requirements, e.g.,
mobile payment, security requirements.
Appendix I
IoT ecosystem and business models
(This appendix does not form an integral part of this Recommendation.)
I.1
Business roles
The IoT ecosystem is composed of a variety of business players. Each business player plays at least
one business role, but more roles are possible. The identified IoT business roles are shown in
Figure I.1.
I.1.1
Device provider
The device provider is responsible for devices providing raw data and/or content to the network
provider and application provider according to the service logic.
I.1.2
Network provider
The network provider plays a central role in the IoT ecosystem. In particular, the network provider
performs the following main functions:
offering of IoT capabilities, including network capabilities and resource exposure to other
providers.
I.1.3
Platform provider
The platform provider provides integration capabilities and open interfaces. Different platforms can
provide different capabilities to application providers. Platform capabilities include typical
integration capabilities, as well as data storage, data processing or device management. Support for
different types of IoT applications is also possible.
10
I.1.4
Application provider
The application provider utilizes capabilities or resources provided by the network provider, device
provider and platform provider, in order to provide IoT applications to application customers.
I.1.5
Application customer
The application customer is the user of IoT application(s) provided by the application provider.
NOTE An application customer may represent multiple applications users.
I.2
Business models
The IoT ecosystem players may have a variety of relationships in real deployments.
The motivations for this variety of relationships are based on different possible business models.
This appendix examines only some IoT business models from the perspective of telecom service
and network operators. From this perspective, five business models are described below.
I.2.1
Model 1
In model 1, player A operates the device, network, platform and applications and serves the
application customer directly, as shown in Figure I.2.
In general, telecom operators and some vertically integrated businesses (such as smart grid and
intelligent transport systems (ITS) businesses) act as player A in model 1.
Model 2
In model 2, player A operates the device, network, and platform, and player B operates the
application and serves the application customers, as shown in Figure I.3.
In general, telecom operators act as player A, other service providers as player B in model 2.
Model 3
In model 3, player A operates the network and platform, player B operates the device and
applications and serves the application customers, as shown in Figure I.4.
In general, telecom operators act as player A and other service providers act as player B.
11
Model 4
In model 4, player A only operates the network and player B operates the device and platform,
providing applications to the application customers, as shown in Figure I.5.
In general, telecom operators act as player A, other service providers and vertically integrated
businesses act as player B in model 4.
NOTE A variation of this model does not include a platform provider and associated platform
functionalities (player B only provides applications).
Model 5
In model 5, player A only operates the network, player B operates the platform, and player C
operates devices and provides applications to the application customers, as shown in Figure I.6.
In general, telecom operators act as player A, other service providers act as player B, and vertically
integrated businesses act as player C in model 5.
NOTE A variation of this model does not include a platform provider and associated platform
functionalities (player B only provides applications).
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Bibliography
[b-ITU Report]
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Series D
Series E
Overall network operation, telephone service, service operation and human factors
Series F
Series G
Series H
Series I
Series J
Cable networks and transmission of television, sound programme and other multimedia signals
Series K
Series L
Construction, installation and protection of cables and other elements of outside plant
Series M
Series N
Series O
Series P
Series Q
Series R
Telegraph transmission
Series S
Series T
Series U
Telegraph switching
Series V
Series X
Series Y
Series Z
Printed in Switzerland
Geneva, 2013