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I'm Inan, an indie game developer and a software engineer. I am developing Lina Engine on the side since 2018, an open-source game engine aiming to be a light-weight modular drop-in replacement for indie games.
I'm currently residing in Finland and working in @HypeHypeInc as an engine programmer. You can find more info about my work on my website.
Featured work
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inanevin/LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
C++ 844 -
inanevin/LinaVG
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
C 216