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upse_container_xsf.c
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upse_container_xsf.c
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/*
* UPSE: the unix playstation sound emulator.
*
* Filename: upse_container_xsf.c
* Purpose: libupse: Unpacks lowlevel xSF file format.
*
* Copyright (c) 2008 William Pitcock <[email protected]>
*
* UPSE is free software, released under the GNU General Public License,
* version 2.
*
* A copy of the GNU General Public License, version 2, is included in
* the UPSE source kit as COPYING.
*
* UPSE is offered without any warranty of any kind, explicit or implicit.
*/
#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include "upse-internal.h"
#include "upse-container-xsf.h"
#include <zlib.h>
#include <stdlib.h>
/*
* The following component of UPSE is licensed under the BSD license, due
* to including third party code. Any modifications to this component are also
* under the BSD license. The above boilerplate refers to UPSE as a whole work.
*
* Copyright (c) 2007-2008, R. Belmont and Richard Bannister.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* 3. Neither the names of R. Belmont and Richard Bannister nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* - First 3 bytes: ASCII signature: "PSF" (case sensitive)
*
* - Next 1 byte: Version byte
* The version byte is used to determine the type of PSF file. It does NOT
* affect the basic structure of the file in any way.
*
* Currently accepted version bytes are:
* 0x01: Playstation (PSF1)
* 0x02: Playstation 2 (PSF2)
* 0x11: Saturn (SSF) [TENTATIVE]
* 0x12: Dreamcast (DSF) [TENTATIVE]
* 0x21: Nintendo 64 (USF) [RESERVED]
* 0x41: Capcom QSound (QSF)
*
* - Next 4 bytes: Size of reserved area (R), little-endian unsigned long
*
* - Next 4 bytes: Compressed program length (N), little-endian unsigned long
* This is the length of the program data _after_ compression.
*
* - Next 4 bytes: Compressed program CRC-32, little-endian unsigned long
* This is the CRC-32 of the program data _after_ compression. Filling in
* this value is mandatory, as a PSF file may be regarded as corrupt if it
* does not match.
*
* - Next R bytes: Reserved area.
* May be empty if R is 0 bytes.
*
* - Next N bytes: Compressed program, in zlib compress() format.
* May be empty if N is 0 bytes.
*
* The following data is optional and may be omitted:
*
* - Next 5 bytes: ASCII signature: "[TAG]" (case sensitive)
* If these 5 bytes do not match, then the remainder of the file may be
* regarded as invalid and discarded.
*
* - Remainder of file: Uncompressed ASCII tag data.
*/
#define DECOMP_MAX_SIZE ((32 * 1024 * 1024) + 12)
upse_xsf_t *
upse_xsf_decode(u8 *input, u32 input_len, u8 **output, u64 *size)
{
u32 *buf;
u32 res_area, comp_crc, actual_crc;
u8 *decomp_dat, *tag_dec;
uLongf decomp_length, comp_length;
upse_xsf_t *c = NULL;
// 32-bit pointer to data
buf = (u32 *)input;
// Check we have a PSF format file.
if ((input[0] != 'P') || (input[1] != 'S') || (input[2] != 'F'))
{
return NULL;
}
// Get our values
res_area = BFLIP32(buf[1]);
comp_length = BFLIP32(buf[2]);
comp_crc = BFLIP32(buf[3]);
if (comp_length > 0)
{
// Check length
if (input_len < comp_length + 16)
return NULL;
// Check CRC is correct
actual_crc = crc32(0, (unsigned char *)&buf[4+(res_area/4)], comp_length);
if (actual_crc != comp_crc)
return NULL;
// Decompress data if any
decomp_dat = malloc(DECOMP_MAX_SIZE);
decomp_length = DECOMP_MAX_SIZE;
if (uncompress(decomp_dat, &decomp_length, (unsigned char *)&buf[4+(res_area/4)], comp_length) != Z_OK)
{
free(decomp_dat);
return NULL;
}
// Resize memory buffer to what we actually need
decomp_dat = realloc(decomp_dat, (size_t)decomp_length + 1);
}
else
{
decomp_dat = NULL;
decomp_length = 0;
}
// Make structure
c = calloc(sizeof(upse_xsf_t), 1);
if (!(c))
{
free(decomp_dat);
return NULL;
}
strcpy(c->inf_title, "n/a");
strcpy(c->inf_copy, "n/a");
strcpy(c->inf_artist, "n/a");
strcpy(c->inf_game, "n/a");
strcpy(c->inf_year, "n/a");
strcpy(c->inf_length, "n/a");
strcpy(c->inf_fade, "n/a");
// set reserved section pointer
c->res_section = &buf[4];
c->res_size = res_area;
// Return it
if (output != NULL && size != NULL)
{
*output = decomp_dat;
*size = decomp_length;
}
else
free(decomp_dat);
// Next check for tags
input_len -= (comp_length + 16 + res_area);
if (input_len < 5)
return c;
tag_dec = input + (comp_length + res_area + 16);
if ((tag_dec[0] == '[') && (tag_dec[1] == 'T') && (tag_dec[2] == 'A') && (tag_dec[3] == 'G') && (tag_dec[4] == ']'))
{
int tag, l, num_tags, data;
// Tags found!
tag_dec += 5;
input_len -= 5;
tag = 0;
data = 0;
num_tags = 0;
l = 0;
while (input_len && (num_tags < MAX_UNKNOWN_TAGS))
{
if (data)
{
if ((*tag_dec == 0xA) || (*tag_dec == 0x00))
{
c->tag_data[num_tags][l] = 0;
data = 0;
num_tags++;
l = 0;
}
else
{
c->tag_data[num_tags][l++] = *tag_dec;
}
}
else
{
if (*tag_dec == '=')
{
c->tag_name[num_tags][l] = 0;
l = 0;
data = 1;
}
else
{
c->tag_name[num_tags][l++] = *tag_dec;
}
}
tag_dec++;
input_len--;
}
// Now, process that tag array into what we expect
for (num_tags = 0; num_tags < MAX_UNKNOWN_TAGS; num_tags++)
{
// See if tag belongs in one of the special fields we have
if (!strcasecmp(c->tag_name[num_tags], "_lib"))
{
strcpy(c->lib, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib2", 5))
{
strcpy(c->libaux[0], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib3", 5))
{
strcpy(c->libaux[1], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib4", 5))
{
strcpy(c->libaux[2], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib5", 5))
{
strcpy(c->libaux[3], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib6", 5))
{
strcpy(c->libaux[4], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib7", 5))
{
strcpy(c->libaux[5], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib8", 5))
{
strcpy(c->libaux[6], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_lib9", 5))
{
strcpy(c->libaux[7], c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "_refresh", 8))
{
strcpy(c->inf_refresh, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "title", 5))
{
strcpy(c->inf_title, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "copyright", 9))
{
strcpy(c->inf_copy, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "artist", 6))
{
strcpy(c->inf_artist, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "game", 4))
{
strcpy(c->inf_game, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "year", 4))
{
strcpy(c->inf_year, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "length", 6))
{
strcpy(c->inf_length, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "fade", 4))
{
strcpy(c->inf_fade, c->tag_data[num_tags]);
}
else if (!strncmp(c->tag_name[num_tags], "volume", 6))
{
strcpy(c->inf_volume, c->tag_data[num_tags]);
}
}
}
// Bingo
return c;
}
long
upse_time_to_ms(const char *str)
{
int x, c = 0;
int acc = 0;
char s[100];
strncpy(s, str, 100);
s[99] = 0;
for (x = strlen(s); x >= 0; x--)
if (s[strlen(s)-1] == '0' && c == 0 && acc == 0)
s[x]=0;
else if (s[x] == '.' || s[x] == ',')
{
acc = atoi(s + x + 1);
s[x] = 0;
}
else if (s[x] == ':')
{
if (c == 0)
acc += atoi(s + x + 1) * 10;
else if (c == 1)
acc += atoi(s + x + (x ? 1 : 0)) * 10 * 60;
c++;
s[x] = 0;
}
else if (x == 0)
{
if (c == 0)
acc += atoi(s + x) * 10;
else if (c == 1)
acc += atoi(s + x) * 10 * 60;
else if (c == 2)
acc += atoi(s + x) * 10 * 60 * 60;
}
acc *= 100; // To milliseconds.
return (acc);
}