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Issues list

[Track View] Add string track support, - fixing issue #9044. feature/trackview This item is related to the Trackview and cinematic feature. sig/content Categorizes an issue or PR as relevant to SIG Content.
#18712 opened Feb 26, 2025 by Aleks-Starykh-TR Loading…
Track View: Incorrect structure of an in-memory template for a prefab recently created from a pair of Camera2 and a Seq entities in a level. feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. needs-triage Indicates an issue or PR lacks a `triage/foo` label and requires one. sig/content Categorizes an issue or PR as relevant to SIG Content.
#18553 opened Dec 12, 2024 by Aleks-Starykh-TR
Move TrackView icons to general location feature/trackview This item is related to the Trackview and cinematic feature. good-first-issue Issue ready for a new contributor according to the help wanted guidelines. kind/bug Categorizes issue or PR as related to a bug. sig/content Categorizes an issue or PR as relevant to SIG Content.
#18537 opened Dec 5, 2024 by lsemp3d
Feature Request: Save Track View animation data as individual animation files feature/trackview This item is related to the Trackview and cinematic feature. help-wanted Issue that needs help from a contributor. Must meet help wanted guidelines. sig/simulation Categorizes an issue or PR as relevant to SIG Simulation triage/accepted Indicates an issue or PR is ready to be actively worked on.
#17801 opened Apr 22, 2024 by pwalterscarb
Track View: Renaming deleted node crashes the Editor feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#15048 opened Mar 10, 2023 by LB-JakubSkoczylas
Track View: Two asserts being printed after undoing deletion of entity with SequenceAgent feature/editor This item is related to the editor subsystem. feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#14980 opened Mar 7, 2023 by LB-JakubSkorupka
Track View: Adding selected entity to the sequence rotates it while Recording is enabled feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/minor Lowest priority. Work that may be scheduled sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#14978 opened Mar 7, 2023 by LB-JakubSkoczylas
Track View: Render Output does not generate mp4 files feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#14533 opened Feb 10, 2023 by LB-JakubSkoczylas
Trackview crash on mouse release event feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#13893 opened Jan 4, 2023 by shawstar
TrackView: Incorrect order of Undo actions feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#13086 opened Nov 9, 2022 by LB-JakubSkoczylas
[Assert] Adding multiple duplicated entities to the Track View sequence results in asserts being thrown feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#11474 opened Aug 23, 2022 by LB-KacperKapusta
Track View: Green markers display inconsistent values on multiple Nodes feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/minor Lowest priority. Work that may be scheduled sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#10816 opened Jul 22, 2022 by LB-JaroslawGaweda
[Track View] When the sequence contains color tracks and key frames, an exception occurs when the script canvas is used to play the sequence. If the script canvas is used to play the sequence later, the exception occurs.Bug Report feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#10540 opened Jul 6, 2022 by lanbingluyu
Sequence B is nested in sequence A. clicking play animation in track view can play correctly. Clicking play game in the main interface will only play the contents of sequence a (sequence B is ignored)Bug Report feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#10539 opened Jul 6, 2022 by lanbingluyu
TrackView Disabled subtrack data to take effect. feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#10537 opened Jul 6, 2022 by lanbingluyu
trackView sequence play in editor mode is different from play in game mode in some case feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#9146 opened Apr 25, 2022 by susu12138
mp4 renderd by trackView sequence behaves different in color with different image format (dds/ppm) feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. sig/ui-ux Categorizes an issue or PR as relevant to SIG UI-UX. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#9143 opened Apr 24, 2022 by susu12138
If the value of Blend In Time on the motion track of the Simple Motion component in Track View is not 0, the next motion is not played.Bug Report feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#9138 opened Apr 24, 2022 by lanbingluyu
IAnimTrack::Get/SetValue Deprecation feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. sig/ui-ux Categorizes an issue or PR as relevant to SIG UI-UX. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#9133 opened Apr 23, 2022 by pollend
After a game is run on the main screen and exits, many track names in Track View become Unknown. feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#8488 opened Mar 24, 2022 by nielianpeng
[Animation] If the value of Blend In Time is not 0, the motion will not be played. feature/animation This item is related to the EmotionFX animation subsystem. feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/simulation Categorizes an issue or PR as relevant to SIG Simulation triage/accepted Indicates an issue or PR is ready to be actively worked on.
#8485 opened Mar 24, 2022 by nielianpeng
Black rectangle is displayed when user edits the value of a Key in Track View Timeline feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/minor Lowest priority. Work that may be scheduled sig/content Categorizes an issue or PR as relevant to SIG Content. sig/ui-ux Categorizes an issue or PR as relevant to SIG UI-UX. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#7813 opened Feb 22, 2022 by LB-KacperSzczepanski
Track View: Editor crashes after leaving Game Mode when sequence with capture track is present in level feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/critical Critical priority. Must be actively worked on as someone's top priority right now. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#6999 opened Jan 19, 2022 by LB-BartoszDudzinski
Deleting an entity node from the Track View Sequence while in Simulate mode causes a Pure Function Call feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#6643 opened Jan 4, 2022 by LB-TomaszSerwanski
Bug Report: Sequence does not work under prefab mode in Running State feature/prefabs This item is related to the prefab system feature/trackview This item is related to the Trackview and cinematic feature. kind/bug Categorizes issue or PR as related to a bug. priority/major Major priority. Work that should be handled after all blocking and critical work is done. sig/content Categorizes an issue or PR as relevant to SIG Content. triage/accepted Indicates an issue or PR is ready to be actively worked on.
#6471 opened Dec 17, 2021 by CGorz
ProTip! no:milestone will show everything without a milestone.