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Hi, Le Hoang Quyen, thank you so much for developing MetalANGLE.
I'm a iOS developer. I wonder why not change EGLKit class name from MGLXXX to EGLXXX? That is, keep the class name exactly the same as the library class name. So we don't have to modify the existing code, just replace the standard GLKit framework with MetalANGLE.
Thank you again. Looking forward to your reply!!
The text was updated successfully, but these errors were encountered:
wxdut
changed the title
Would it be better to change MGLXXX to EGLXXX
Would it be better to change MGLXXX to EGLXXX?
Jun 23, 2022
Do you mean why not using the same class prefix as Apple’s GLKit classes’ names? E.g EAGL?
well, it’s a bit complicated. Even if you don’t link against GLKit framework, Xcode still secretly link your app with it for unknown reasons, so it would cause naming conflicts.
Hi, Le Hoang Quyen, thank you so much for developing MetalANGLE.
I'm a iOS developer. I wonder why not change EGLKit class name from MGLXXX to EGLXXX? That is, keep the class name exactly the same as the library class name. So we don't have to modify the existing code, just replace the standard GLKit framework with MetalANGLE.
Thank you again. Looking forward to your reply!!
The text was updated successfully, but these errors were encountered: