-
-
Notifications
You must be signed in to change notification settings - Fork 162
/
build.zig
455 lines (412 loc) · 16.9 KB
/
build.zig
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
const std = @import("std");
const builtin = @import("builtin");
pub const SysgpuBackend = enum {
default,
webgpu,
d3d12,
metal,
vulkan,
opengl,
};
/// Examples:
///
/// `zig build` -> builds all of Mach
/// `zig build test` -> runs all tests
///
/// ## (optional) minimal dependency fetching
///
/// By default, all Mach dependencies will be added to the build. If you only depend on a specific
/// part of Mach, then you can opt to have only the dependencies you need fetched as part of the
/// build:
///
/// ```
/// b.dependency("mach", .{
/// .target = target,
/// .optimize = optimize,
/// .core = true,
/// .sysaudio = true,
/// });
/// ```
///
/// The presense of `.core = true` and `.sysaudio = true` indicate Mach should add the dependencies
/// required by `@import("mach").core` and `@import("mach").sysaudio` to the build. You can use this
/// option with the following:
///
/// * core (also implies sysgpu)
/// * sysaudio
/// * sysgpu
///
/// Note that Zig's dead code elimination and, more importantly, lazy code evaluation means that
/// you really only pay for the parts of `@import("mach")` that you use/reference.
pub fn build(b: *std.Build) !void {
const optimize = b.standardOptimizeOption(.{});
const target = b.standardTargetOptions(.{});
const sysgpu_backend = b.option(SysgpuBackend, "sysgpu_backend", "sysgpu API backend") orelse .default;
const core_platform = b.option(Platform, "core_platform", "mach core platform to use") orelse Platform.fromTarget(target.result);
const build_examples = b.option(bool, "examples", "build/install examples specifically");
const build_libs = b.option(bool, "libs", "build/install libraries specifically");
const build_mach = b.option(bool, "mach", "build mach specifically");
const build_core = b.option(bool, "core", "build core specifically");
const build_sysaudio = b.option(bool, "sysaudio", "build sysaudio specifically");
const build_sysgpu = b.option(bool, "sysgpu", "build sysgpu specifically");
const build_all = build_examples == null and build_libs == null and build_mach == null and build_core == null and build_sysaudio == null and build_sysgpu == null;
const want_examples = build_all or (build_examples orelse false);
const want_libs = build_all or (build_libs orelse false);
const want_mach = build_all or (build_mach orelse false);
const want_core = build_all or want_mach or (build_core orelse false);
const want_sysaudio = build_all or want_mach or (build_sysaudio orelse false);
const want_sysgpu = build_all or want_mach or want_core or (build_sysgpu orelse false);
const build_options = b.addOptions();
build_options.addOption(bool, "want_mach", want_mach);
build_options.addOption(bool, "want_core", want_core);
build_options.addOption(bool, "want_sysaudio", want_sysaudio);
build_options.addOption(bool, "want_sysgpu", want_sysgpu);
build_options.addOption(SysgpuBackend, "sysgpu_backend", sysgpu_backend);
build_options.addOption(Platform, "core_platform", core_platform);
var examples = [_]Example{
.{ .name = "core-custom-entrypoint", .deps = &.{} },
.{ .name = "core-triangle", .deps = &.{} },
.{ .name = "core-transparent-window", .deps = &.{} },
// .{ .name = "custom-renderer", .deps = &.{} },
// .{ .name = "glyphs", .deps = &.{ .assets, .freetype } },
// .{ .name = "hardware-check", .deps = &.{ .assets, .zigimg } },
// .{ .name = "piano", .deps = &.{} },
.{ .name = "play-opus", .deps = &.{.assets} },
// .{ .name = "sprite", .deps = &.{ .zigimg, .assets } },
// .{ .name = "text", .deps = &.{.assets} },
};
var sysaudio_tests = [_]SysAudioTest{
.{ .name = "record" },
.{ .name = "sine" },
};
// Setup Steps
const docs_step = b.step("docs", "Generate docs");
for (&examples) |*example| {
example.run_step = b.step(
b.fmt("run-{s}", .{example.name}),
b.fmt("Run example: {s}", .{example.name}),
);
}
const test_step = b.step("test", "Test Run: Unit Tests");
for (&sysaudio_tests) |*sysaudio_test| {
sysaudio_test.run_step = b.step(
b.fmt("test-sysaudio-{s}", .{sysaudio_test.name}),
b.fmt("Test Run: sysaudio {s}", .{sysaudio_test.name}),
);
}
const module = b.addModule("mach", .{
.root_source_file = b.path("src/main.zig"),
.optimize = optimize,
.target = target,
});
module.addImport("build-options", build_options.createModule());
buildExamples(
b,
optimize,
target,
module,
&examples,
);
if (want_mach) {
// Linux gamemode requires libc.
if (target.result.os.tag == .linux) module.link_libc = true;
if (target.result.cpu.arch != .wasm32) {
if (b.lazyDependency("mach_freetype", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.addImport("mach-freetype", dep.module("mach-freetype"));
module.addImport("mach-harfbuzz", dep.module("mach-harfbuzz"));
}
if (b.lazyDependency("mach_opus", .{
.target = target,
.optimize = .ReleaseFast,
})) |dep| {
module.addImport("mach-opus", dep.module("mach-opus"));
}
}
if (b.lazyDependency("font_assets", .{})) |dep| module.addImport("font-assets", dep.module("font-assets"));
if (want_examples) {
for (examples) |example| b.getInstallStep().dependOn(example.install_step);
}
}
if (want_core) {
if (target.result.os.tag == .linux) {
module.addCSourceFile(.{
.file = b.path("src/core/linux/wayland.c"),
});
}
linkCore(b, module);
}
if (want_sysaudio) {
linkSysaudio(b, module);
if (target.result.os.tag == .linux) {
module.addCSourceFile(.{
.file = b.path("src/sysaudio/pipewire/sysaudio.c"),
.flags = &.{"-std=gnu99"},
});
}
if (target.result.cpu.arch != .wasm32) {
for (&sysaudio_tests) |*sysaudio_test| {
const test_exe = b.addExecutable(.{
.name = b.fmt("sysaudio-{s}", .{sysaudio_test.name}),
.root_source_file = b.path(b.fmt("src/sysaudio/tests/{s}.zig", .{sysaudio_test.name})),
.target = target,
.optimize = optimize,
});
test_exe.root_module.addImport("mach", module);
const run_cmd = b.addRunArtifact(test_exe);
if (b.args) |args| run_cmd.addArgs(args);
sysaudio_test.run_step.dependOn(&run_cmd.step);
}
}
}
if (want_sysgpu) {
linkSysgpu(b, module);
if (b.lazyDependency("vulkan_zig_generated", .{})) |dep| module.addImport("vulkan", dep.module("vulkan-zig-generated"));
if (target.result.isDarwin()) {
if (b.lazyDependency("mach_objc", .{
.target = target,
.optimize = optimize,
})) |dep| module.addImport("objc", dep.module("mach-objc"));
}
if (want_libs) {
// TODO(build): make this 'libmach' and test the build of this in CI.
const lib = b.addStaticLibrary(.{
.name = "mach-sysgpu",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
var iter = module.import_table.iterator();
while (iter.next()) |e| {
lib.root_module.addImport(e.key_ptr.*, e.value_ptr.*);
}
linkSysgpu(b, &lib.root_module);
b.installArtifact(lib);
}
}
if (target.result.cpu.arch != .wasm32) {
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
var iter = module.import_table.iterator();
while (iter.next()) |e| {
unit_tests.root_module.addImport(e.key_ptr.*, e.value_ptr.*);
}
// Linux gamemode requires libc.
if (target.result.os.tag == .linux) unit_tests.root_module.link_libc = true;
// Exposes a `test` step to the `zig build --help` menu, providing a way for the user to
// request running the unit tests.
const run_unit_tests = b.addRunArtifact(unit_tests);
test_step.dependOn(&run_unit_tests.step);
if (want_sysgpu) linkSysgpu(b, &unit_tests.root_module);
if (want_core) linkCore(b, &unit_tests.root_module);
if (want_sysaudio) linkSysaudio(b, &unit_tests.root_module);
// Documentation
const docs_obj = b.addObject(.{
.name = "mach",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = .Debug,
});
//docs_obj.root_module.addOptions("build_options", build_options);
const docs = docs_obj.getEmittedDocs();
const install_docs = b.addInstallDirectory(.{
.source_dir = docs,
.install_dir = .prefix,
.install_subdir = "docs",
});
docs_step.dependOn(&install_docs.step);
}
}
pub const Platform = enum {
wasm,
linux,
windows,
darwin,
null,
pub fn fromTarget(target: std.Target) Platform {
if (target.cpu.arch == .wasm32) return .wasm;
if (target.os.tag.isDarwin()) return .darwin;
if (target.os.tag == .windows) return .windows;
if (target.os.tag == .linux) return .linux;
return .null;
}
};
/// Links the system libraries, macOS frameworks, etc. that are needed to build sysgpu.
fn linkSysgpu(b: *std.Build, module: *std.Build.Module) void {
const target = module.resolved_target orelse @panic("module must have .target specified");
const optimize = module.optimize orelse @panic("module must have .optimize specified");
if (target.result.os.tag == .linux) {
module.link_libc = true;
} else if (target.result.isDarwin()) {
module.linkFramework("CoreGraphics", .{});
module.linkFramework("Foundation", .{});
module.linkFramework("Metal", .{});
module.linkFramework("QuartzCore", .{});
if (b.lazyDependency("xcode_frameworks", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.addSystemFrameworkPath(dep.path("Frameworks"));
module.addSystemIncludePath(dep.path("include"));
module.addLibraryPath(dep.path("lib"));
}
} else if (target.result.os.tag == .windows) {
// TODO(build): Windows should never link OpenGL except in debug builds.
module.linkSystemLibrary("d3d12", .{});
module.linkSystemLibrary("d3dcompiler_47", .{});
module.linkSystemLibrary("opengl32", .{});
if (b.lazyDependency("direct3d_headers", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.linkLibrary(dep.artifact("direct3d-headers"));
@import("direct3d_headers").addLibraryPathToModule(module);
}
if (b.lazyDependency("opengl_headers", .{
.target = target,
.optimize = optimize,
})) |dep| module.linkLibrary(dep.artifact("opengl-headers"));
}
}
/// Links the system libraries, macOS frameworks, etc. that are needed to build core.
fn linkCore(b: *std.Build, module: *std.Build.Module) void {
const target = module.resolved_target orelse @panic("module must have .target specified");
const optimize = module.optimize orelse @panic("module must have .optimize specified");
if (target.result.os.tag == .linux) {
if (b.lazyDependency("wayland_headers", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.addIncludePath(dep.path("libdecor"));
module.addIncludePath(dep.path("wayland"));
module.addIncludePath(dep.path("wayland-protocols"));
}
if (b.lazyDependency("x11_headers", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.linkLibrary(dep.artifact("x11-headers"));
}
} else if (target.result.isDarwin()) {
if (target.result.os.tag == .macos) {
module.linkFramework("AppKit", .{});
} else {
module.linkFramework("UIKit", .{});
}
module.linkFramework("CoreGraphics", .{});
module.linkFramework("Foundation", .{});
module.linkFramework("Metal", .{});
module.linkFramework("QuartzCore", .{});
if (b.lazyDependency("xcode_frameworks", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.addSystemFrameworkPath(dep.path("Frameworks"));
module.addSystemIncludePath(dep.path("include"));
module.addLibraryPath(dep.path("lib"));
}
if (b.lazyDependency("mach_objc", .{
.target = target,
.optimize = optimize,
})) |dep| module.addImport("objc", dep.module("mach-objc"));
}
}
/// Links the system libraries, macOS frameworks, etc. that are needed to build sysaudio.
fn linkSysaudio(b: *std.Build, module: *std.Build.Module) void {
const target = module.resolved_target orelse @panic("module must have .target specified");
const optimize = module.optimize orelse @panic("module must have .optimize specified");
if (target.result.os.tag == .linux) {
module.link_libc = true;
if (b.lazyDependency("linux_audio_headers", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.linkLibrary(dep.artifact("linux-audio-headers"));
}
} else if (target.result.isDarwin()) {
module.linkFramework("AudioToolbox", .{});
module.linkFramework("CoreFoundation", .{});
module.linkFramework("CoreAudio", .{});
if (b.lazyDependency("xcode_frameworks", .{
.target = target,
.optimize = optimize,
})) |dep| {
module.addSystemFrameworkPath(dep.path("Frameworks"));
module.addSystemIncludePath(dep.path("include"));
module.addLibraryPath(dep.path("lib"));
}
}
}
const Dependency = enum {
assets,
freetype,
zigimg,
};
const Example = struct {
name: []const u8,
deps: []const Dependency = &.{},
install_step: *std.Build.Step = undefined,
run_step: *std.Build.Step = undefined,
};
fn buildExamples(
b: *std.Build,
optimize: std.builtin.OptimizeMode,
target: std.Build.ResolvedTarget,
mach_mod: *std.Build.Module,
examples: []Example,
) void {
for (examples) |*example| {
const exe = b.addExecutable(.{
.name = example.name,
.root_source_file = b.path(b.fmt("examples/{s}/main.zig", .{example.name})),
.target = target,
.optimize = optimize,
});
exe.root_module.addImport("mach", mach_mod);
for (example.deps) |d| {
switch (d) {
.assets => {
if (b.lazyDependency("mach_example_assets", .{
.target = target,
.optimize = optimize,
})) |dep| exe.root_module.addImport("assets", dep.module("mach-example-assets"));
},
.freetype => {
if (b.lazyDependency("mach_freetype", .{
.target = target,
.optimize = optimize,
})) |dep| exe.root_module.addImport("freetype", dep.module("mach-freetype"));
},
.zigimg => {
if (b.lazyDependency("zigimg", .{
.target = target,
.optimize = optimize,
})) |dep| exe.root_module.addImport("zigimg", dep.module("zigimg"));
},
}
}
const run_cmd = b.addRunArtifact(exe);
if (b.args) |args| run_cmd.addArgs(args);
const installArtifact = b.addInstallArtifact(exe, .{});
example.install_step = &installArtifact.step;
run_cmd.step.dependOn(&installArtifact.step);
example.run_step.dependOn(&run_cmd.step);
}
}
const SysAudioTest = struct {
name: []const u8,
run_step: *std.Build.Step = undefined,
};
comptime {
const supported_zig = std.SemanticVersion.parse("0.14.0-dev.1911+3bf89f55c") catch unreachable;
if (builtin.zig_version.order(supported_zig) != .eq) {
@compileError(std.fmt.comptimePrint("unsupported Zig version ({}). Required Zig version 2024.10.0-mach: https://machengine.org/docs/zig-version/", .{builtin.zig_version}));
}
}