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main-stencil.cpp
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main-stencil.cpp
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/*****************************************************************************************
* MIT License *
* *
* Copyright (c) 2022 G. Cherchi, F. Pellacini, M. Attene and M. Livesu *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION *
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE *
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
* *
* Authors: *
* Gianmarco Cherchi ([email protected]) *
* https://www.gianmarcocherchi.com *
* *
* Fabio Pellacini ([email protected]) *
* https://pellacini.di.uniroma1.it *
* *
* Marco Attene ([email protected]) *
* https://www.cnr.it/en/people/marco.attene/ *
* *
* Marco Livesu ([email protected]) *
* http://pers.ge.imati.cnr.it/livesu/ *
* *
* ***************************************************************************************/
#ifdef _MSC_VER // Workaround for known bugs and issues on MSVC
#define _HAS_STD_BYTE 0 // https://developercommunity.visualstudio.com/t/error-c2872-byte-ambiguous-symbol/93889
#define NOMINMAX // https://stackoverflow.com/questions/1825904/error-c2589-on-stdnumeric-limitsdoublemin
#endif
#include <thread>
#include "booleans.h"
int main(int argc, char **argv)
{
std::vector<std::string> in_files;
in_files.emplace_back("../data/fertility.obj"); // base model
std::string stencil_path = "../data/spheres/";
std::vector<double> in_coords, bool_coords;
std::vector<uint> in_tris;
std::vector<uint> in_labels;
BoolOp op = SUBTRACTION;
int num_sub = 30; // if you need more than 32 meshes, go to arrangements/code/common.h and increase the value of the NBIT macro.
if(NBIT < num_sub)
{
std::cerr << "Set NBIT to a higher number!\n";
return 0;
}
for(int i = 0; i < num_sub; i++)
in_files.push_back(stencil_path + std::to_string(i) + ".obj");
std::vector<uint> bool_tris;
std::vector<std::bitset<NBIT>> bool_labels;
loadMultipleFiles(in_files, in_coords, in_tris, in_labels);
booleanPipeline(in_coords, in_tris, in_labels, op, bool_coords, bool_tris, bool_labels);
cinolib::write_OBJ("output.obj", bool_coords, bool_tris, {});
return 0;
}