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Tellusim Upscaler (Star Wars) 20230513 trace doesn't work properly #888

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okias opened this issue Aug 24, 2023 · 0 comments
Open

Tellusim Upscaler (Star Wars) 20230513 trace doesn't work properly #888

okias opened this issue Aug 24, 2023 · 0 comments

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@okias
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okias commented Aug 24, 2023

Source: https://tellusim.com/demos/Tellusim_Upscaler.zip
GPU: Intel TGL2

$ apitrace trace./executor.x64 -name starwars -gles -fullscreen 0

apitrace: loaded into /usr/bin/apitrace
apitrace: unloaded from /usr/bin/apitrace
apitrace: loaded into /home/okias/Downloads/Tellusim_Upscaler_20230513/executor.x64
apitrace: redirecting dlopen("libEGL.so", 0x9) from ./libTellusim_x64.so
apitrace: redirecting dlopen("libGLESv2.so", 0x9) from ./libTellusim_x64.so
apitrace: tracing to /home/okias/Downloads/Tellusim_Upscaler_20230513/executor.x64.trace
apitrace: warning: unknown function "glBlendBarrier"
apitrace: warning: unknown function "glPrimitiveBoundingBox"
apitrace: warning: unknown function "glClearTexImageEXT"
apitrace: warning: unknown function "glClearTexSubImageEXT"
apitrace: warning: unknown function "glClipControlEXT"
apitrace: warning: unknown function "glViewportArrayvOES"
apitrace: warning: unknown function "glViewportIndexedfOES"
apitrace: warning: unknown function "glViewportIndexedfvOES"
apitrace: warning: unknown function "glScissorArrayvOES"
apitrace: warning: unknown function "glScissorIndexedOES"
apitrace: warning: unknown function "glScissorIndexedvOES"
apitrace: warning: unknown function "glDepthRangeArrayfvOES"
apitrace: warning: unknown function "glDepthRangeIndexedfOES"
apitrace: warning: unknown function "glGetFloati_vOES"
apitrace: attempting to read configuration file: /home/okias/.config/apitrace/gltrace.conf
apitrace: using configuration file: /home/okias/.config/apitrace/gltrace.conf
apitrace: config GL_VENDOR = 
apitrace: config GL_VERSION = 4.6
apitrace: config GL_EXTENSIONS = 
apitrace: config GL_NUM_EXTENSIONS = 0
apitrace: config GL_RENDERER = 
apitrace: config GL_SHADING_LANGUAGE_VERSION = 4.60
apitrace: config GL_MAX_TEXTURE_SIZE = 0
apitrace: config GL_MAJOR_VERSION = 4
apitrace: config GL_MINOR_VERSION = 6
apitrace: config GL_CONTEXT_PROFILE_MASK = 0x0
apitrace: config GL_CONTEXT_PROFILE_MASK = 0x0
apitrace: config GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 32
apitrace: config GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 16
apitrace: config GL_STORAGE_BUFFER_OFFSET_ALIGNMENT = 4
apitrace: warning: hiding program binary formats (https://git.io/JOM0m)
apitrace: error: glMapBufferRange: cannot find memory shadow
apitrace: error: glMapBufferRange: cannot find memory shadow
apitrace: error: glMapBufferRange: cannot find memory shadow
M:      0 us: Platform: OpenGLES
M:    173 us: Device: Mesa Intel(R) Xe Graphics (TGL GT2) (4.6)
M:    195 us: Build: version=20230509; release; vk=1; gl=45; gles=32; cu=1; hip=1; fusion; capture
M:    233 us: Features: DLSS, FSR2, Auxiliary, Motion
M:   7.37 ms: Creating SceneManager
apitrace: warning: _gl_param_size: unknown GLenum 0x8267
apitrace: warning: _gl_param_size: unknown GLenum 0x8267
#######..... repeated XXX times #######
apitrace: warning: _gl_param_size: unknown GLenum 0x8267
apitrace: warning: _gl_param_size: unknown GLenum 0x8267
M: 828.80 ms: SceneManager: AuxiliaryBuffer MotionBuffer DecodeCompute EncodeCompute
M: 828.84 ms: RenderManager: ShadowMap Antialiasing AuxiliaryBuffer MotionBuffer
M: 828.85 ms: RenderRenderer: ShadowMap ScreenOcclusion ScreenReflection Antialiasing AuxiliaryBuffer MotionBuffer
M: 829.02 ms: Executor 1.02 is Ready
M: 878.94 ms: Loading Scene "starwars.scenex"
V:   1.683 s: Done 804.60 ms
M:   1.683 s: Loading Script "starwars.cpp"
M:   1.685 s: StarWars::create(): is called
V:   1.685 s: Done 2.10 ms
M:   1.695 s: RotationScript::RotationScript(): 0x55eb61bc3000
M:   1.695 s: RotationScript::setRotationSpeed(): 0x55eb61bc3000 23.700001
M:   1.695 s: RotationScript::RotationScript(): 0x55eb61a97ba0
M:   1.695 s: RotationScript::setRotationSpeed(): 0x55eb61a97ba0 68.529999
M:   1.695 s: RotationScript::RotationScript(): 0x55eb61b052d0
M:   1.695 s: RotationScript::setRotationSpeed(): 0x55eb61b052d0 54.560001
M:   1.695 s: RotationScript::RotationScript(): 0x55eb5c4d4d00
M:   1.695 s: RotationScript::setRotationSpeed(): 0x55eb5c4d4d00 62.200001
M:   1.695 s: AnimationScript::AnimationScript(): 0x55eb61b96e20
W:   1.774 s: RenderManager::create_buffer(): can't allocate 131.84 MB, resize to 428.15 MB Render Storage buffer
apitrace: error: glMapBufferRange: cannot find memory shadow
M:   3.497 s: StarWars::release(): is called
M:   3.497 s: RotationScript::~RotationScript(): 0x55eb61bc3000
M:   3.497 s: RotationScript::~RotationScript(): 0x55eb61a97ba0
M:   3.497 s: RotationScript::~RotationScript(): 0x55eb61b052d0
M:   3.497 s: RotationScript::~RotationScript(): 0x55eb5c4d4d00
M:   3.497 s: AnimationScript::~AnimationScript(): 0x55eb61b96e20
M:   3.559 s: Done
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