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Source: https://tellusim.com/demos/Tellusim_Upscaler.zip GPU: Intel TGL2
$ apitrace trace./executor.x64 -name starwars -gles -fullscreen 0 apitrace: loaded into /usr/bin/apitrace apitrace: unloaded from /usr/bin/apitrace apitrace: loaded into /home/okias/Downloads/Tellusim_Upscaler_20230513/executor.x64 apitrace: redirecting dlopen("libEGL.so", 0x9) from ./libTellusim_x64.so apitrace: redirecting dlopen("libGLESv2.so", 0x9) from ./libTellusim_x64.so apitrace: tracing to /home/okias/Downloads/Tellusim_Upscaler_20230513/executor.x64.trace apitrace: warning: unknown function "glBlendBarrier" apitrace: warning: unknown function "glPrimitiveBoundingBox" apitrace: warning: unknown function "glClearTexImageEXT" apitrace: warning: unknown function "glClearTexSubImageEXT" apitrace: warning: unknown function "glClipControlEXT" apitrace: warning: unknown function "glViewportArrayvOES" apitrace: warning: unknown function "glViewportIndexedfOES" apitrace: warning: unknown function "glViewportIndexedfvOES" apitrace: warning: unknown function "glScissorArrayvOES" apitrace: warning: unknown function "glScissorIndexedOES" apitrace: warning: unknown function "glScissorIndexedvOES" apitrace: warning: unknown function "glDepthRangeArrayfvOES" apitrace: warning: unknown function "glDepthRangeIndexedfOES" apitrace: warning: unknown function "glGetFloati_vOES" apitrace: attempting to read configuration file: /home/okias/.config/apitrace/gltrace.conf apitrace: using configuration file: /home/okias/.config/apitrace/gltrace.conf apitrace: config GL_VENDOR = apitrace: config GL_VERSION = 4.6 apitrace: config GL_EXTENSIONS = apitrace: config GL_NUM_EXTENSIONS = 0 apitrace: config GL_RENDERER = apitrace: config GL_SHADING_LANGUAGE_VERSION = 4.60 apitrace: config GL_MAX_TEXTURE_SIZE = 0 apitrace: config GL_MAJOR_VERSION = 4 apitrace: config GL_MINOR_VERSION = 6 apitrace: config GL_CONTEXT_PROFILE_MASK = 0x0 apitrace: config GL_CONTEXT_PROFILE_MASK = 0x0 apitrace: config GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 32 apitrace: config GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 16 apitrace: config GL_STORAGE_BUFFER_OFFSET_ALIGNMENT = 4 apitrace: warning: hiding program binary formats (https://git.io/JOM0m) apitrace: error: glMapBufferRange: cannot find memory shadow apitrace: error: glMapBufferRange: cannot find memory shadow apitrace: error: glMapBufferRange: cannot find memory shadow M: 0 us: Platform: OpenGLES M: 173 us: Device: Mesa Intel(R) Xe Graphics (TGL GT2) (4.6) M: 195 us: Build: version=20230509; release; vk=1; gl=45; gles=32; cu=1; hip=1; fusion; capture M: 233 us: Features: DLSS, FSR2, Auxiliary, Motion M: 7.37 ms: Creating SceneManager apitrace: warning: _gl_param_size: unknown GLenum 0x8267 apitrace: warning: _gl_param_size: unknown GLenum 0x8267 #######..... repeated XXX times ####### apitrace: warning: _gl_param_size: unknown GLenum 0x8267 apitrace: warning: _gl_param_size: unknown GLenum 0x8267 M: 828.80 ms: SceneManager: AuxiliaryBuffer MotionBuffer DecodeCompute EncodeCompute M: 828.84 ms: RenderManager: ShadowMap Antialiasing AuxiliaryBuffer MotionBuffer M: 828.85 ms: RenderRenderer: ShadowMap ScreenOcclusion ScreenReflection Antialiasing AuxiliaryBuffer MotionBuffer M: 829.02 ms: Executor 1.02 is Ready M: 878.94 ms: Loading Scene "starwars.scenex" V: 1.683 s: Done 804.60 ms M: 1.683 s: Loading Script "starwars.cpp" M: 1.685 s: StarWars::create(): is called V: 1.685 s: Done 2.10 ms M: 1.695 s: RotationScript::RotationScript(): 0x55eb61bc3000 M: 1.695 s: RotationScript::setRotationSpeed(): 0x55eb61bc3000 23.700001 M: 1.695 s: RotationScript::RotationScript(): 0x55eb61a97ba0 M: 1.695 s: RotationScript::setRotationSpeed(): 0x55eb61a97ba0 68.529999 M: 1.695 s: RotationScript::RotationScript(): 0x55eb61b052d0 M: 1.695 s: RotationScript::setRotationSpeed(): 0x55eb61b052d0 54.560001 M: 1.695 s: RotationScript::RotationScript(): 0x55eb5c4d4d00 M: 1.695 s: RotationScript::setRotationSpeed(): 0x55eb5c4d4d00 62.200001 M: 1.695 s: AnimationScript::AnimationScript(): 0x55eb61b96e20 W: 1.774 s: RenderManager::create_buffer(): can't allocate 131.84 MB, resize to 428.15 MB Render Storage buffer apitrace: error: glMapBufferRange: cannot find memory shadow M: 3.497 s: StarWars::release(): is called M: 3.497 s: RotationScript::~RotationScript(): 0x55eb61bc3000 M: 3.497 s: RotationScript::~RotationScript(): 0x55eb61a97ba0 M: 3.497 s: RotationScript::~RotationScript(): 0x55eb61b052d0 M: 3.497 s: RotationScript::~RotationScript(): 0x55eb5c4d4d00 M: 3.497 s: AnimationScript::~AnimationScript(): 0x55eb61b96e20 M: 3.559 s: Done
The text was updated successfully, but these errors were encountered:
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Source: https://tellusim.com/demos/Tellusim_Upscaler.zip
GPU: Intel TGL2
The text was updated successfully, but these errors were encountered: