Returns: N/A (undefined
)
Name | Datatype | Purpose |
---|---|---|
buffer |
buffer | Buffer to write the data into |
grid |
ds_grid | Data to encode |
datatype |
struct/array | Datatype to use to encode each datum |
The grid data will be inserted into the buffer at the current "head" position, as determined by GameMaker's native buffer_tell()
function.
Returns: ds_grid, the data read from the buffer
Name | Datatype | Purpose |
---|---|---|
buffer |
buffer | Buffer to read the grid data from |
offset |
integer | Position in the buffer to read data from, relative to the start of the buffer |
?> If you do not specify an offset then SNAP will modify the buffer's "head" position. This allows you to read sequential data more easily.
Returns: N/A (undefined
)
Name | Datatype | Purpose |
---|---|---|
buffer |
buffer | Buffer to write the data into |
array |
array | Data to encode |
datatype |
struct/array | Datatype to use to encode each datum |
The array data will be inserted into the buffer at the current "head" position, as determined by GameMaker's native buffer_tell()
function.
!> This function will only work on "rectangular" arrays where the length of each child array is the same.
Returns: Array, the data read from the buffer
Name | Datatype | Purpose |
---|---|---|
buffer |
buffer | Buffer to read the grid data from |
offset |
integer | Position in the buffer to read data from, relative to the start of the buffer |
?> If you do not specify an offset then SNAP will modify the buffer's "head" position. This allows you to read sequential data more easily.
Returns: Array, containing a struct for each row in the CSV
Name | Datatype | Purpose |
---|---|---|
inputArray |
2D array | Row-major 2D array to convert into an array of structs |
[configStruct] |
struct | Options that control how data is parsed. See below |
This function converts a row-major 2D array into an array of structs where each column header defines a variable for each struct and each row defines a struct and its variable values.
Config struct should be in this format:
{
columnTitle: {
ignore: <true> or <false>,
numeric: <true> or <false>,
},
...
}
Setting a column's .ignore
property to true
will cause that column to not appear as a variable in output structs. Setting a column's .numeric
property to true
will cause values in that column to be converted into a number if possible. Not all columns need to be specified in the config struct.