- published: 08 Jun 2023
- views: 385377
'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); }else{ start_import(); } return true; } if(tab == 'chat'){ update_chat_position($('.chat').eq(0)); window.activeArea = 'chat'; jQuery('.tabtrigger').offscreentabs('activateTab', 'chat'); return true; } if(tab in rev_names){ tab = rev_names[tab]; } if(tab.match(':')){ return false; } var sup = $('ul li a[id=#'+tab+']'); if(sup && sup.length>0){ window.activeArea = area; sup.first().click(); if(!window.activateTabArea(tab, area)){ window.activeArea = null; } window.activeArea = null; return true; }else{ var have_tabs = $('#playlist_menu li').length; if(tab.match(/^playlists?\d+$/)){ var to_add = +tab.substring(8).replace(/^s/,'')-have_tabs; if(to_add>0 && have_tabs){ add_more_videos(to_add); return true; } } } return false; }); window.currentPath = ensure(function(){ return window.lastHistory.replace(basepath, '').split('?')[0]; }); window.main_tab = window.main_tab || 'videos'; window.addHistory = ensure(function(path){ if(window.console && console.log) console.log("Adding to history: "+path); if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->
Ars may refer to:
Ars, Ars-on... or Ars-of... is the name of several communes in France:
ARS may refer to:
Ars Technica (/ˌɑːrz ˈtɛknᵻkə/; Latin-derived for the "art of technology") is a technology news and information website created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. Many of the site's writers are postgraduates and some work for research institutions. Articles on the website are written in a less-formal tone than those in traditional journals.
Ars Technica was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's Wired Digital group, which also includes Wired and, formerly, Reddit. Most of the website's staff work from home; a significant number work in Chicago, Illinois, and the San Francisco Bay Area in California.
Ars Technica's operations are funded primarily by online advertising, and it has offered a paid subscription service since 2001. The website generated controversy in 2009 when it experimentally prevented users who used advertisement-blocking software from viewing the site.
The 9th Air Refueling Squadron (9th ARS) was initially activated in 1951, although its history can be traced back to the 9th Photographic Squadron of World War II. The 9th ARS has had many deployments to worldwide locations, and is still performing a global mission (some to remote forward operating location), during wartime, humanitarian operations, and exercises.
Established under First Air Force as a photo-reconnaissance squadron at Mitchell Field, New York. Operated over the Northeast United States flying reconnaissance missions over the Atlantic coast and Newfoundland shipping lanes, primarily operating early-model F-4 (P-38) Lightning.
Deployed to the China-Burma-India Theater of Operations (CBI) during the summer of 1943; being assigned to Headquarters, Tenth Air Force. Flights of F-5 (P-38) photo-reconnaissance aircraft operated over a wide area of Burma; Thailand and China until the Japanese Capitulation in August 1945 obtaining aerial photos and reconnaissance of enemy positions and targets for heavy bomber attacks. Flew tactical reconnaissance missions to support United States and British ground forces in Burma.
Producer - Aaron SZ ( #ARS_Remix ) Requested by Phearo & Mrr Dany & Ty Ty & Sunny David & VanKhouch BZ ----------------------------------------------- Original Music: #ពេលវេលាមិនស័ក្តិសម x #認真的雪 Original Artist: ណាំ ប៊ុណ្ណារ័ត្ន ----------------------------------------------- Follow me: Facebook Page: https://www.facebook.com/Producer.ARS Facebook: https://www.facebook.com/Producer.ARS Soundcloud: https://soundcloud.com/aaron-sz ----------------------------------------------- ©️ If any producer or label has an issue with this song or picture, please get in contact with us and we will delete it immediately. About copyright disputes, Please contact: [email protected] © 2023 ARS Remix All rights reserved ¤ PLEASE DO NOT RE-UPLOAD!
Producer - Aaron SZ ( #ARS_Remix ) Requested by Theanith ----------------------------------------------- Original Music: #នាងយំ (Neang Yom) Original Artist: #MeazDimoZz ft. Ty Mono Original Music Video: https://www.youtube.com/watch?v=v-AIst7vBzY ----------------------------------------------- Follow me: Facebook Page: https://www.facebook.com/Producer.ARS Facebook: https://www.facebook.com/Producer.ARS Soundcloud: https://soundcloud.com/aaron-sz ----------------------------------------------- ©️ If any producer or label has an issue with this song or picture, please get in contact with us and we will delete it immediately. About copyright disputes, Please contact: [email protected] © 2022 ARS Remix All rights reserved ¤ PLEASE DO NOT RE-UPLOAD!
Lorrain Lorrain Lorrain Lorrain Lorrain Lorrain Lorrain 1. ARS ft Mrz Heng & Seven Pink - Kour Kbal (ARS Remix) 2. ARS ft Mae Pak Smom & Seng Kwon & Pjair Eko - 123 Dont Cry (ARS Remix) 3. TuCMG - Adit Original Mix [[ Bong Term & Phanny Tran ]] Audio Link : https://www.youtube.com/watch?v=vEWeUKEyV6E Smey PSN : https://www.youtube.com/channel/UCjJvSnFVFy0CpSUPFTnPWVg Ly Swag Boy : https://www.youtube.com/channel/UCHWlaBMUPxcZ5AZRChkoiCA FB : Veng ( https://www.facebook.com/veng143 ) Video Design : Tou Federline ( https://www.facebook.com/tou.federline ) Note : Do not re-upload my video song Cambodian Remix Song 2016 2017, Khmer Remix Song nonstop 2016, Dj Kon Khmer Remix new, Khmer Song Remix, Khmer Club Remix, Khmer Disco Remix, Khmer DJ Remix, Music Remix, Song Remix,Club Remix,...
Producer - Aaron SZ ( #ARS_Remix ) Vfx by: Rychad Boss ----------------------------------------------- Follow me: Facebook Page: https://www.facebook.com/Producer.ARS Facebook: https://www.facebook.com/Producer.ARS Soundcloud: https://soundcloud.com/aaron-sz ----------------------------------------------- ©️ If any producer or label has an issue with this song or picture, please get in contact with us and we will delete it immediately. About copyright disputes, Please contact: [email protected] © 2024 ARS Remix All rights reserved ¤ PLEASE DO NOT RE-UPLOAD!
#covid19 #越南歌词的中国音乐 #cambodia ✅ FB : https://www.facebook.com/profile.php?id=100075737630487&mibextid=ZbWKwL Media : Kz remix Cambodia V2-1998 Media Mail : [email protected] @china #china #trungquoc Chúc Mọi người Nghe Nhạc Vui vẽ ❤ Nhạc media Py kz Remix❤ - Dj Cambodia ✈contac :TraVinh Vietnamse Cang Long Nhạc : #china
(Family Boss More Music For You) Donate me by ABA : 069566714 CHENDA MONY M-Nonstop Mony Valentine Remix New Mony Valentine Nonstop new remix Mony Valentine Nonstop new remix 2018 Mony Valentine Nonstop new remix 2019 Mony Valentine Nonstop new remix 2020 Mony Valentine Nonstop new remix 2021 #MonyValentine #FamilyBoss
🔞🚭🚨 #HEALEPP 🔱Connecting with us🔱 ✅ YOUTUBE : https://bit.ly/3mmAvsE ✅ FACEBOOK : https://bit.ly/39CN0Lh ================= 🙏💵Support us by 💲 ABA Bank : 0️⃣0️⃣0️⃣1️⃣5️⃣7️⃣4️⃣0️⃣5️⃣ VIDEO Work : https://bit.ly/3EAJEVS 🔊 Tracklist 🔊 ✘•✘•✘•✘•✘•✘•✘•✘•✘•✘•✘✘•✘•✘•✘•✘ 0:00:00 : ARS Remix Intro 2022 0:01:42 : ARS Remix - 爱的暴风雨 [GTA Remix] 2021 (ft Hong Pakorn & Tou Piyasak) 0:06:12 : ARS Remix - Desce Pro Play PA PA PA 2021 (ft Liho Indra & Liho Family) 0:09:54 : ARS Remix - Ayy Timber 2021 (ft SongHak Preap & Mrr Dom & Sovana Rith) 0:13:47 : ARS Remix - 不过人间 x The Book Is On The Table 2021 (ft Hea Lepp & Jing JuDee & The Black Team) 0:18:33 : ARS Remix - Mongsay & Superman Don't Know 2020 (ft Hong Pakorn & Tou Piyasak & ReakSa Mine & Roth T-Rex & Ty Ty) 0:22:15 : ARS Remix - ขนหมากระทกใจ (ទីង...
For today’s episode of War Stories, Ars Technica sat down with Naughty Dog Co-founder Andy Gavin to talk about the hurdles in bringing the original Crash Bandicoot to gamers around the world. When Andy and his partner Jason Rubin made the decision to bring the action platforming genre into three dimensions, it required living up to their company ethos of “leaving no stone unturned” in the search for memory - even if it meant hacking Sony’s library code. Directed and Produced by Sean Dacanay Edited and Graphics Animated by Jeremy Smolik Footage used in the video: LGR - SGI Indigo2 Computer System Review.mp4 https://youtu.be/ZDxLa6P6exc Way Of The Warrior Classic 3DO gameplay.mp4 https://youtu.be/JPsnkWqIfaU Super Mario World Video Walkthrough.mp4 https://youtu.be/j8YFxB6rYIo Do...
For today’s episode of War Stories, Ars Technica sat down with Prince of Persia creator Jordan Mechner to learn about the challenges he faced while bringing his ambitious vision for the game to life. As the 1980's wound down, Mechner found himself fighting against not only the limitations of the Apple II hardware but the impending death of the platform itself. Decades later, Prince of Persia remains a classic example of how the constraints of early gaming led to solutions that advanced the artform. Directed and Produced by Justin Wolfson Edited/GFX by Parker Dixon Footage used in this video: AchievementX360Nerds: https://www.youtube.com/watch?v=Zc6F1u2Plpw Old Classic Retro Gaming: https://www.youtube.com/watch?v=LqxN-HEfSxU DerSchmu: https://www.youtube.com/watch?v=20jf2ti9ZD...
Sid Meier, the creator of the popular Civilization video game series, goes behind the scenes of the development of the franchise's first entry. Sid explains some of the challenges they came across while transitioning the game from real-time to turn-based strategy. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Sid Meier Almost Made Civilization a Real-Time Strategy Game | War Stories | Ars Technica
When Lorne Lanning first conceived of what would become Oddworld, he wasn't necessarily setting out to make video games. What he needed to do was tell a story. On this episode of War Stories, we hear from the co-founder of Oddworld Inhabitants and learn all the ups and downs of Abe's journey to the screen over the past 22 years, including what comes next for the franchise in Oddworld: Soulstorm. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://twitter.com/arstechnica How Mind Control Saved Oddworld: Abe's Oddysee | War Stories | Ars Technica
Westwood Studios co-founder Louis Castle talks about the development of the classic RTS, Command & Conquer: Tiberian Sun. Video Credits: “C&C Tiberian Sun - GDI Playthrough“ (erlNite): https://youtu.be/BpY0_y_10yw “Dune 2 Atreides Mission 4, Part 1 (No commentary)” (David Montminy): https://youtu.be/iuLyj0LSrlA “Warcraft: Orcs & Humans Walkthrough | Human Level 12” (Katana): https://youtu.be/XMEcSb_GV5M “Command & Conquer LONGPLAY (GDI Campaign) Tiberian Dawn” (EnjoythestruggleNI): https://youtu.be/uqTqBoEkyAA “Starcraft: Original - Episode I: Terran - Tutorial: Boot Camp” (MasterKD): https://youtu.be/GJ796K7tHiU “Age of Empires - Glory of Greece Campaign - 4. Trojan War (Hardest, Fastest)“ (Rtheghost): http://youtu.be/RKXhrj052e4 “Command & Conquer Renegade Longpl...
Today on War Stories, Ars Technica is joined by Diablo lead programmer David Brevik to break down the genesis and development of a PC hack & slash masterpiece. Unbeknownst to some, the original concept for Diablo called for a traditional, turn-based RPG - a genre Brevik came of age with and was heavily influenced by. However, following a fateful vote by show of hands at the Blizzard North offices, Diablo became something new entirely and an initially reluctant David Brevik was on the cusp of creating the first entry in a legendary action role-playing series. Footage used in this video: Apple 2 programming tutorial https://www.youtube.com/watch?v=DB04XVOIx98 Atari Lynx Longplay [39] Gordo 106 The Mutated Lab Monkey https://www.youtube.com/watch?v=xDvjHSKXilI SNES Longplay [182] ...
Cyan Worlds co-founder Rand Miller goes behind the scenes of the development of one of the best selling PC games of all time, Myst. The HyperCard-developed title ran into some snags when trying to run on the CD-ROM format. "I had a really powerful Mac, with a lot of memory and a lot of hard drive space, and we were still working in mud," said Rand, discussing the game's performance early-on. Rand and his brother, Robyn, compressed the image and audio data as much as they could so the game could run smoothly on 1x CD-ROM drives. Connect with Ars Technica: Visit ArsTechnica.com: http://arstechnica.com Follow Ars Technica on Facebook: https://www.facebook.com/arstechnica Follow Ars Technica on Google+: https://plus.google.com/+ArsTechnica/videos Follow Ars Technica on Twitter: https://tw...
Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game's protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized.. Gameplay footage used in this video: SHN Survival Horror Network RabidRetrospectGames Jacob Danik Psyche Carlitox Sam Mucha DEAD SPACE Full Game Gameplay Walkthrough - No Comment...
Ars Technica article summary regarding an AI content deal.
How profitable is Starlink, and what does its future hold? Senior Space Reporter Eric Berger is joined in conversation by Caleb Henry of Quilty Space.
Ars may refer to:
Ars, Ars-on... or Ars-of... is the name of several communes in France:
ARS may refer to: