- published: 21 Nov 2024
- views: 409189
'+pages+''); $('.stream > div:odd').addClass('bgr_color'); updateHeight('#history'); }); window.activateTabArea = ensure(function(tab, areas){ var parsed = false; var parts = (areas || '').split('/'); window.fsonload = $.inArray('fs', parts) >= 0; if(fsonload){ parts.splice(parts.indexOf('fs'), 1); } var replayMode = false; if($.inArray('replay', parts)>=0){ replayMode = 'replay'; } var noSoundMode = false; if($.inArray('nosound', parts)>=0){ noSoundMode = 'nosound'; } if($.inArray('ns', parts)>=0){ noSoundMode = 'ns'; } var previewMode = null; if($.inArray('p', parts)>=0){ previewMode = 'p'; } if($.inArray('preview', parts)>=0){ previewMode = 'preview'; } if($.inArray('repeat', parts)>=0){ replayMode = 'repeat'; } if($.inArray('r', parts)>=0 || $.inArray('ro', parts)>=0){ replayMode = 'r'; } if(replayMode){ parts.splice(parts.indexOf(replayMode), 1); } if(noSoundMode){ parts.splice(parts.indexOf(noSoundMode), 1); } if(previewMode){ parts.splice(parts.indexOf(previewMode), 1); } if(previewMode){ if(!parts.length){ parts = ['1-14', '999:59']; } } var area = parts[0]; if(tab == 'history' && false){ var page = parseInt(area || '1') || 1; $.ajax({ url: 'https://login.wn.com/recent/json/?pp='+history_pp+'&skip='+history_pp*(page-1), dataType: 'jsonp', success: function(response){ $ensure(function(){ renderHistory(response, page); }); } }); return true; } if(tab == 'global_history' && false){ var page = parseInt(area || '1') || 1; globalHistory.fetchStream(page, '', function(){ updateHeight('#global_history'); }); return true; } if(tab == 'my_playlists' && false){ var page = parseInt(area || '1') || 1; myPlaylists.fetchStream(page, '', function(){ updateHeight('#my_playlists'); }); return true; } if(tab == 'my_videos' && false){ var page = parseInt(area || '1') || 1; myVideos.fetchStream(page, '', function(){ updateHeight('#my_videos'); }); return true; } if(tab == 'related_sites' && areas && matchPosition(areas)){ var seconds = parsePosition(areas); scrollRelated(seconds); return false; } if(matchPosition(area) || matchAction(area)){ parts.unshift('1'); area = parts[0]; } if(tab == 'expand' && area && area.match(/\d+/)) { var num = parseInt(area); if(num < 100){ //FIX ME. Load news page with ajax here } else if(num > 1900){ //FIX ME. Load timeline page with ajax here } } else if(tab.match(/^playlist\d+$/)){ var playerId = parseInt(tab.substring(8)); var vp = videoplayers[playerId]; window.descriptionsholder = $('.descriptionsplace'); if(!vp) return; // why? no player? if(replayMode){ $('.replaycurrent'+playerId).attr('checked', true); vp.setReplayCurrent(true); } var playQueue = []; window.playQueue = playQueue; var playQueuePosition = 0; var playShouldStart = null; var playShouldStop = null; var parseList = function(x){ var items = x.split(/;|,/g); var results = []; for (i in items){ try{ var action = parseAction(vp, items[i]); if(!action.video){ if(window.console && console.log) console.log("Warning: No video for queued entry: " + items[i]); }else{ results.push(action); } }catch(e){ if(window.console && console.log) console.log("Warning: Can''t parse queue entry: " + items[i]); } } return results; }; var scrollToPlaylistPosition = function(vp){ var ppos = vp.getPlaylistPosition(); var el = vp.playlistContainer.find('>li').eq(ppos); var par = el.closest('.playlist_scrollarea'); par.scrollTop(el.offset().top-par.height()/2); } var updateVolumeState = function(){ if(noSoundMode){ if(noSoundMode == 'turn-on'){ clog("Sound is on, vsid="+vp.vsid); vp.setVolumeUnMute(); noSoundMode = false; }else{ clog("Sound is off, vsid="+vp.vsid); vp.setVolumeMute(); noSoundMode = 'turn-on'; } } } var playQueueUpdate = function(){ var playPosition = playQueue[playQueuePosition]; vp.playFromPlaylist(playPosition.video); scrollToPlaylistPosition(vp); playShouldStart = playPosition.start; playShouldStop = playPosition.stop; }; var playQueueAdvancePosition = function(){ clog("Advancing play position..."); playQueuePosition ++; while(playQueuePosition < playQueue.length && !playQueue[playQueuePosition].video){ playQueuePosition ++; } if(playQueuePosition < playQueue.length){ playQueueUpdate(); }else if(vp.getReplayCurrent()){ playQueuePosition = 0; playQueueUpdate(); vp.seekTo(playShouldStart); vp.playVideo(); }else{ vp.pauseVideo(); playShouldStop = null; playShouldStart = null; } }; function loadMoreVideos(playerId, vp, start, finish, callback){ var playlistInfo = playlists[playerId-1]; if(playlistInfo.loading >= finish) return; playlistInfo.loading = finish; $.ajax({ url: '/api/upge/cheetah-photo-search/query_videos2', dataType: 'json', data: { query: playlistInfo.query, orderby: playlistInfo.orderby, start: start, count: finish-start }, success: function(response){ var pl = vp.getPlaylist().slice(0); pl.push.apply(pl, response); vp.setPlaylist(pl); callback(); } }); } if(parts.length == 1 && matchDash(parts[0])){ var pl = vp.getActualPlaylist(); var vids = parseDash(parts[0]); parts = []; for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': null }) } if(vids.length){ if(vids[vids.length-1]-1>=pl.length){ loadMoreVideos(playerId, vp, pl.length, vids[vids.length-1], function(){ if(fsonload){ activateTabArea(tab, parts[0]+'/fs'); }else{ activateTabArea(tab, parts[0]); } var pls = vp.getPlaylist(); vp.playFromPlaylist(pls[pls.length-1]); vp.playVideo(); scrollToPlaylistPosition(vp); }); return true; } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; playShouldStart = 0; } } if(previewMode){ var vids = []; var dur = 0; var pl = vp.getActualPlaylist(); area = parts[0]; if(parts.length == 1 && matchPosition(parts[0])){ vids = parseDash('1-'+pl.length); dur = parsePosition(parts[0]); parts = []; }else if(parts.length == 1 && matchDash(parts[0])){ vids = parseDash(parts[0]); dur = parsePosition("999:59"); parts = []; } if(parts.length == 2 && matchDash(parts[0]) && matchPosition(parts[1])){ vids = parseDash(parts[0]); dur = parsePosition(parts[1]); parts = []; } for(var i = 0; i < vids.length; i++){ playQueue.push({ 'video': pl[vids[i]-1], 'start': 0, 'stop': dur }) } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } } if(parts.length>1){ for(var i = 0; i < parts.length; i++){ var sel = findMatchingVideo(vp, parts[i]); if(sel){ playQueue.push({ 'video': sel, 'start': 0, 'stop': null }) } } if(playQueue){ playQueueUpdate(); vp.playVideo(); parsed = true; } }else if(area){ var sel = findMatchingVideo(vp, area); if(sel){ vp.playFromPlaylist(sel); playShouldStart = 0; parsed = true; } } if(fsonload || replayMode){ playShouldStart = 0; } if(document.location.search.match('at=|queue=')){ var opts = document.location.search.replace(/^\?/,'').split(/&/g); for(var o in opts){ if(opts[o].match(/^at=(\d+:)?(\d+:)?\d+$/)){ playShouldStart = parsePosition(opts[o].substr(3)) } if(opts[o].match(/^queue=/)){ playQueue = parseList(opts[o].substr(6)); if(playQueue){ playQueuePosition = 0; playQueueUpdate(); } } } } if(matchPosition(parts[1])){ playShouldStart = parsePosition(parts[1]); parsed = true; } if(matchAction(parts[1])){ var action = parseAction(vp, area+'/'+parts[1]); playShouldStart = action.start; playShouldStop = action.stop; parsed = true; } if(playShouldStart !== null && !playQueue.length){ playQueue.push({ video: vp.getCurrentVideo(), start: playShouldStart, stop: playShouldStop }); } if(playShouldStart != null){ setInterval(function(){ if(playShouldStop && vp.currentPlayer && vp.currentPlayer.getCurrentTime() > playShouldStop){ playShouldStop = null; if(vp.getCurrentVideo() == playQueue[playQueuePosition].video){ playQueueAdvancePosition(); }else{ playShouldStart = null; } } }, 500); vp.playerContainer.bind('videoplayer.player.statechange', function(e, state){ if(state == 'ended'){ // advance to the next video playQueueAdvancePosition(); } }); vp.playerContainer.bind('videoplayer.player.readychange', function(e, state){ if(state){ updateVolumeState(); if(playShouldStart !== null){ vp.seekTo(playShouldStart); playShouldStart = null; }else{ playShouldStop = null; // someone started other video, stop playing from playQueue } } if(fsonload) { triggerFullscreen(playerId); fsonload = false; } }); } } else if(tab.match(/^wiki\d+$/)){ if(firstTimeActivate){ load_wiki($('#'+tab), function(){ if(area){ var areaNode = $('#'+area); if(areaNode.length>0){ $('html, body').scrollTop(areaNode.offset().top + 10); return true; } } }); } } return parsed; }) window.activateTab = ensure(function(tab, area){ window.activeArea = null; if(tab == 'import_videos'){ if(area){ import_videos(area); 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if(window.history && history.replaceState && document.location.hostname.match(/^(youtube\.)?(\w{2,3}\.)?wn\.com$/)){ if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = basepath; } else if( path.match('^'+main_tab+'/') ){ path = basepath + '/' + path.replace(main_tab+'/', '').replace('--','/'); } else { path = basepath + '/' + path.replace('--','/'); } if(document.location.search){ path += document.location.search; } if(window.lastHistory) { history.pushState(null, null, path); } else if(window.lastHistory != path){ history.replaceState(null, null, path); window.lastHistory = path; } } else{ path = path.replace('--','/'); if(path == main_tab || path == main_tab+'/' || path == '' || path == '/') { path = ''; } if(window.lastHistory != '/'+path){ window.location.hash = path? '/'+path : ''; window.lastHistory = '/'+path; } } }); $('.tabtrigger li a').live('click', ensure(function() { var tab = $(this).attr('id'); if(tab.substring(0,1) == '#'){ var name = tab.substring(1); if(name in menu_names){ name = menu_names[name][0]; } realTab = rev_names[name]; $('#'+realTab).show(); if(window.console && console.log) console.log("Triggering tab: "+name+(window.activeArea?" activeArea="+window.activeArea:'')); var path = name; if(window.activeArea){ path = path + '/' + window.activeArea; } if(tab.match(/#playlist\d+/) || tab.match(/#details\d+/)){ $('.multiple-playlists').show(); $('.related_playlist').show(); $('.longest_videos_playlist').show(); }else { $('.multiple-playlists').hide(); $('.related_playlist').hide(); $('.longest_videos_playlist').hide(); } // start the related script only when the tab is on screen showing if (tab.match(/related_sites/)) { if (mc) { mc.startCredits(); } } window.activeTab = realTab; addHistory(path); setTimeout(ensure(function(){ if(tab.match(/language--/)){ $('.tabtrigger').offscreentabs('activateTab', 'language'); } if(tab.match(/weather/)) { $('.tabtrigger').offscreentabs('activateTab', 'weather'); loadContinent(); } updateMenus(tab); updateHeight(); }), 10); } return false; })); }); -->
Bump! was an iOS and Android application that enabled smartphone users to transfer contact information, photos and files between devices. In 2011, it was #8 on Apple's list of all-time most popular free iPhone apps, and by February 2013 it had been downloaded 125 million times. Its developer, Bump Technologies, shut down the service and discontinued the app on January 31, 2014, after being acquired by Google for Android Beam.
Bump sends contact information, photos and files to another device over the internet. Before activating the transfer, each user confirms what he or she wants to send to the other user. To initiate a transfer, two people physically bump their phones together. A screen appears on both users' smartphone displays, allowing them to confirm what they want to send to each other. When two users bump their phones, software on the phones send a variety of sensor data to an algorithm running on Bump servers, which includes the location of the phone, accelerometer readings, IP address, and other sensor readings. The algorithm figures out which two phones felt the same physical bump and then transfers the information between those phones. Bump makes transfers through software, in contrast to devices with Near Field Communication (NFC) chips, which transfer data through software and hardware.
Super Life-Form Transformers: Beast Wars Neo (超生命体トランスフォーマー ビーストウォーズネオ, Chō Seimeitai Toransufōmā: Bīsuto Uōzu Neo) is a 1999 Japanese Transformers television animated series and toy line, and a sequel to Beast Wars II.Hozumi Gōda reprised his role as Lio Convoy from Beast Wars II whenever he appeared in this series. Each episode runs for 30 minutes and it was broadcast in standard 4:3 as this was aired in 1999, years before widescreen on TV became common.
The series focuses on a battle between Maximal and Predacon factions for possession of an energy source called Angolmois. The lone "one-man army" Big Convoy is assigned the task of being teacher to a group of young recruits against Magmatron's group. By the end of the series, however, both forces unite to oppose the wrath of the dark god Unicron and his sub-group; the Blendtrons..
Beast Wars Neo's toy line contains exclusive figures available only in Japan, some of which later became available to other fans via the Hasbro online store or were available in later series, sometimes repainted and remolded. The Transformers: Universe release of Nemesis Prime was Hasbro's repaint of Big Convoy and was released in Australia as exclusive item, in addition to being a Target exclusive in the United States. Magmatron also ended up as a Target exclusive, while various other figures from the line were introduced in the United States as repaints for various lines.
In broadcasting, a commercial bumper, ident bumper or break-bumper (often shortened to bump) is a brief announcement, usually two to 15 seconds in length that can contain a voice over, placed between a pause in the program and its commercial break, and vice versa. The host, the program announcer or a continuity announcer states the title (if any) of the presentation, the name of the program, and the broadcast or cable network, though not necessarily in that order. On children's television networks, they are sometimes called external eyecatches due to the resemblance of internal eyecatches in anime and there is usually no voice over, but some bumpers do feature one. Bumper music, often a recurring signature or theme music segment, is nearly always featured. Bumpers can vary from simple text to short films.
Since 1976, most network television programs in the United States no longer use commercial bumpers; although some soap operas such as Days of Our Lives (which stopped using one in 2010) and The Young and the Restless still feature mid-show bumpers. Commercial bumpers are still a common feature of radio. In radio, they are often used during sports broadcasts to ease the transition from play by play to commercial break and back to live action, as well as notify local stations that they should insert their station identification and/or commercials, many times using obscure musical selections of the board operator's choosing. One notable example of commercial bumpers still in use can be found on Cartoon Network's late night programming block, Adult Swim, whose extensive usage of bumpers has even spawned its own website. Another example of commercial bumpers in radio was their use in syndicated programming; for instance, the radio countdown programs American Top 40 and American Country Countdown feature a series of pre-recorded jingles and other outcues to transition to and from commercial breaks.
又來掏空網站了!這一次的結果真的出乎我預料… #掏空網站 #8千抽獎券 #我不想輸我需要8萬個朋友 --------------------------------------------------------- 上一部影片 上一部影片 成為機構交易員就能拿600萬!?這次我不吃不睡也要考過!【好棒Bump】https://youtu.be/rj-MCxR3NDU 老子的IG:https://bit.ly/2JqmmIq 老子的FB:https://bit.ly/2s3pwwb
شرایط گرفتن ایردراپ bump نحوه برداشت ایردراپ bump اطلاعات کامل در ویدو کانال تلگرام ما جهت آپدیت های جدید https://t.me/Link_Digital
沉寂了2個月,我一直在忙著報考機構交易員,至於過程怎麼樣…大家就看影片吧~ 笨錢社群連結我貼在這 https://discord.gg/39wxtNPXmP 真的對投資有興趣又怕被騙的人,可以來笨錢社群免費學SMC交易策略。 群內福利真的太多我就不一一講了,但反正100%免費,且100%不是詐騙! 接下來我要來拍幾支輕鬆的影片了…最近考這個真是太累了 #報考交易員 #聰明錢理論 #最笨的朋友都能過SMC有點東西 --------------------------------------------------------- 上一部影片 我花70萬買下限量動漫卡!等暴漲後公開競標看能賺多少!?【好棒Bump】https://youtu.be/e2yDgdwUGQw 老子的IG:https://bit.ly/2JqmmIq 老子的FB:https://bit.ly/2s3pwwb
這一次我實測了大家常常在問的那種,自動賺錢機器人,看看到底能不能賺錢? #黃金外匯 #程式交易 #拿700萬對賭好刺激 --------------------------------------------------------- 上一部影片 IG出現一堆運彩詐騙的百萬粉專?我花3萬買報牌一探究竟!【好棒Bump】【詐騙解碼】https://youtu.be/ybecc_q5DGQ 老子的IG:https://bit.ly/2JqmmIq 老子的FB:https://bit.ly/2s3pwwb
以後請叫我卡片獵人..黑手套! #七龍珠 #卡片獵人 #bump與狗不能進入 --------------------------------------------------------- 上一部影片自動交易機器人真能賺錢嗎?我投20萬美金的下場….【好棒Bump】https://youtu.be/1IUgdjfdCtQ 老子的IG:https://bit.ly/2JqmmIq 老子的FB:https://bit.ly/2s3pwwb
Provided to YouTube by The Orchard Enterprises Bump · Rebelution Bright Side of Life ℗ 2009 Rebelution LLC Released on: 2009-08-03 Music Publisher: Rebelution Auto-generated by YouTube.
SUBSCRIBE and watch new IT'S CODY TIME cartoons for toddlers weekly! https://www.youtube.com/channel/UCuekY-Lxc6H9NEFO3EzDNdA?sub_confirmation=1 🍉Spotify: https://open.spotify.com/artist/6SXTTUJxIVwMbc1POrviTr 🍉Apple Music: https://music.apple.com/us/artist/cocomelon/1489206247 CoComelon cartoon playlists: https://www.youtube.com/playlist?list=PLBN4DShZhuS-iHFvnTGi76nUtREbAIFeM Watch EVERY CoComelon - It's Cody Time episode: https://www.youtube.com/playlist?list=PLBN4DShZhuS_OR2Xvkd_l0uDzPFrlIpVm 🍉LYRICS: Bum bum baby bump, would you like to play? Yes please, yes please, every day Once at dawn, and once at noon Once more underneath the moon Bum bum baby bump, would you like to play? Yes please, yes please, every day Bum bum baby bump, would you like a song? Yes please, yes please, ...
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B2K's official music video for 'Bump, Bump, Bump' ft. P. Diddy. Click to listen to B2K on Spotify: http://smarturl.it/B2KSpotify?IQid=B2KBBB As featured on B2K: Greatest Hits. Click to buy the track or album via iTunes: http://smarturl.it/B2KGH?IQid=B2KBBB Google Play: http://smarturl.it/BBBGPlay?IQid=B2KBBB Amazon: http://smarturl.it/B2KGHAmazon?IQid=B2KBBB More From B2K Uh Huh: https://youtu.be/_kKiXD421Y0 Gots To Be: https://youtu.be/1W4gim1RZhI Why'd You Leave Me On Christmas: https://youtu.be/-dtPtcn2QZ0 More great Classic RnB videos here: http://smarturl.it/ClassicRNB?IQid=B2KBBB Subscribe to B2K on YouTube: http://smarturl.it/B2KSub?IQid=B2KBBB --------- Lyrics: We sending this out to all the ladies all over the world All the ladies all over the world All my sexy mamas come o...
Bump! was an iOS and Android application that enabled smartphone users to transfer contact information, photos and files between devices. In 2011, it was #8 on Apple's list of all-time most popular free iPhone apps, and by February 2013 it had been downloaded 125 million times. Its developer, Bump Technologies, shut down the service and discontinued the app on January 31, 2014, after being acquired by Google for Android Beam.
Bump sends contact information, photos and files to another device over the internet. Before activating the transfer, each user confirms what he or she wants to send to the other user. To initiate a transfer, two people physically bump their phones together. A screen appears on both users' smartphone displays, allowing them to confirm what they want to send to each other. When two users bump their phones, software on the phones send a variety of sensor data to an algorithm running on Bump servers, which includes the location of the phone, accelerometer readings, IP address, and other sensor readings. The algorithm figures out which two phones felt the same physical bump and then transfers the information between those phones. Bump makes transfers through software, in contrast to devices with Near Field Communication (NFC) chips, which transfer data through software and hardware.
Too low
Turn it up some more
Too chill
To get us on the floor
Hot jam
Where's the volume at
Make it loud
Loud as it can get
You say
Bump up the groove
You say
Makes you move
So big
Walls start to shake
Come on
You like
All you can take
You say you wannna get a little bump in here
Shaking the room, give it the boom
Cmon
You say you wanna get a little bump in here
It's all good
You gotta listen when the girls say
Everybody get a little bump in here
Level to ten, bump it again
Cmon
Say you wannna get a little bump in here
It's all good
You gotta listen when the boys say
Phatt beat
Like to feel the drops
Never gonna stop
The heat is on
Turn it up some more
I know
What you're waiting for
You say
Bump up the jam
Push it
Loud as you can
So big
House starts to shake
Volume
Walls start to break
You say you wannna get a little bump in here
Shaking the room, give it the boom
Cmon
You say you wanna get a little bump in here
It's all good
You gotta listen when the girls say
Everybody get a little bump in here
Level to ten, bump it again
Cmon
Say you wannna get a little bump in here
It's all good
You gotta listen when the boys say
Bump it in the big ride...gotta get the party on
Ready for the good time...we'll be jammin all night long
Even in the head phones...gotta get it loud enough
Never keep it too low...put it on the big ones and pump it up