--- Title: Is Agile the Enemy of Good Design? Subtitle: John Cutler on âAgile,â good design, and the reasons the two often seem at odds. Date: 2018-07-29 16:15 Tags: [design, agile, software development, business] Category: tech Summary: > This is painfully accurate: âIt is all about âship, ship, shipâ. We donât pivot. We donât refine. The product owner just wants to mark it done in Jira. The MVPs are an excuse to get crappy stuff out the door.â --- In line with my recently stated [desire](https://v4.chriskrycho.com/2018/continuing-to-reflect-on-my-internet-presence.html "Continuing to Reflect on My Internet Presence") to share out things Iâm reading: [main]: https://hackernoon.com/is-agile-the-enemy-of-good-design-14a35806cde7 I just ran into a really excellent piece by John Cutler (who is also new to me), [Is Agile the Enemy (of Good Design)?][main]. The whole thing is worth your time, but a couple bits in particular stood out to me in light of some ongoing conversations [Ben Makuh](https://mobile.twitter.com/bmakuh) about wisdom and folly in startup culture. In particular, these two bits from other designers Cutler cites sum up a *huge* amount of what's wrong with a lot of what passes for âAgileâ and indeed for âstartup cultureâ: > > The stuff youâre talking about rarely happens. It is all about âship, ship, shipâ. We donât pivot. We donât refine. The product owner just wants to mark it done in Jira. The MVPs are an excuse to get crappy stuff out the door. I guarantee that if I am methodical with my prototype testing, I can come up with something better because I will expose it to users. Not AS great as doing it the perfect Agile way, but better than nothing. I mean I struggle even to do usability testing. So you knowâ¦yes in theory all that is good, but it doesnât happen. > > The enemy of both actual agilistas and the UX/design community in 2018 is, as John points out, short-term, output-centric thinking driven by a focus on short-term financial results, and all the cultural ramifications of this mindset. These things are *antithetical* to the original ideas of the [Manifesto for Agile Software Development](http://agilemanifesto.org). But theyâre also, well⦠pretty common. As Cutler puts it: > â¦Agileâââlike many other things in cut-throat businessââ is often no match for the universal threats of output fetishism, success theater, and cutting corners. Trust me⦠these predated Agile. And this is some hot fire here: > So where does this leave us? Designers have a right to be concerned. At least with waterfall no one prematurely yells âship itâ in the middle of the project. Designers have time to work instead of trying to jump on and off the sprint conveyor belt. And because the âthingâ is built in a big batch, they have time to tackle the design problem holistically right from the beginning. âGoodâ waterfall beats abused Agile any day. Heâs not wrong. [You should read the whole thing.][main]