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<< /S /GoTo /D (section.1) >>
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(1 Introduction)
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<< /S /GoTo /D (section.2) >>
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(2 Architecture)
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<< /S /GoTo /D (subsection.2.1) >>
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(2.1 Locality)
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<< /S /GoTo /D (subsection.2.2) >>
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(2.2 Simulated and Real concurrency)
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<< /S /GoTo /D (section.3) >>
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(3 The occam primitives)
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<< /S /GoTo /D (section.4) >>
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(4 The Parallel Construct)
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<< /S /GoTo /D (subsection.4.1) >>
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(4.1 Synchronised communication)
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<< /S /GoTo /D (section.5) >>
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(5 The Alternative Construct)
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<< /S /GoTo /D (subsection.5.1) >>
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(5.1 Output Guards)
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<< /S /GoTo /D (section.6) >>
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(6 Channels and hierarchical decomposition)
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<< /S /GoTo /D (section.7) >>
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(7 Arrays and Replicators)
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<< /S /GoTo /D (section.8) >>
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(8 Time)
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<< /S /GoTo /D (section.9) >>
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(9 Types and Data structures)
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<< /S /GoTo /D (section.10) >>
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(10 Implementation of occam)
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<< /S /GoTo /D (subsection.10.1) >>
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(10.1 Compile time allocation)
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<< /S /GoTo /D (section.11) >>
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(11 Program Development)
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<< /S /GoTo /D (subsection.11.1) >>
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(11.1 Configuration)
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<< /S /GoTo /D (section.12) >>
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(12 Occam Programs)
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<< /S /GoTo /D (subsection.12.1) >>
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(12.1 Example - Systolic arrays)
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<< /S /GoTo /D (subsection.12.2) >>
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(12.2 Example - Occam compiler)
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<< /S /GoTo /D (section.13) >>
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(13 Conclusions)
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<< /S /GoTo /D (section*.2) >>
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(References)
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