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A downloadable asset pack

Get this asset pack and 9 more for $25.00 USD
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Let's heat up your game with some cool seamless loop Particle FX!
FREE:
+8 new FX
v1.2: +37 new Particle FX

   

TECHNICAL DATA:
Size: 64x64 up to 150x150 pixels
Format:  .GIF / .PNG Frames and SpriteSheet

INCLUDES 47 FX:
• Fire (1.2v)
• Gravity Void
• Leaves
• Poison Cloud
• Electric (1.1v)
• Sparks (1.2v)
• Flamethrower (1.1v)
• Water Splash (1.1v)
• Water FX (1.2v)
• Rain (1.2v)
• Rocket Fire (1.2v)
• Water Vortex (1.2v)
• Smoke (1.2v)
• Mixed (1.2v)

ROADMAP:
• More fire to burn everything XD
• You can help me decide 

LICENCE: Creative Commons Attribution v4.0 International
This asset pack can be used in free and commercial projects. You must credit me as Raphael Hatencia when using this asset pack. 

It would be awesome to see this asset in use, so please keep me updated on any creations in the comments. I'll be happy to have a link and/or a copy =D

Follow me on Twitter @RagnaPixel or @RaphaelHatencia for updates and requests.


Happy Gamedev!
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Get this asset pack and 9 more for $25.00 USD
View bundle
Download NowName your own price

Click download now to get access to the following files:

Particle FX 1.2 Free.7z 219 kB
Particle FX 1.2.7z 816 kB
if you pay $2.99 USD or more
Particle FX 1.2.2.zip 868 kB
if you pay $2.99 USD or more

Development log

Comments

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that's so cool

(+1)(-1)

Thank you!

I love it, though there may be a little problem with the "Sparks" vfx (the red one) as it has little transparent holes in its PNG sprite sheet, you might want to check it.

(+2)

You are right! There was some holes, thank you for let me know. I just updated the zip with fixed file. Please download 1.2.2 zip. Thanks @kalamitx

gorgeous!!

Thanks! <3

Is it okay for you if I think this way?

Particle FX by Raphael Hatencia

(License: Creative Commons Attribution v4.0 International)

License link: https://creativecommons.org/licenses/by/4.0/

Author link: https://ragnapixel.itch.io/

Asset link: https://ragnapixel.itch.io/particle-fx

Changes: Unmodified material (No changes).

Hi Rafa! yeah that's perfect

Ok, thank you so much! Nice work!!!

Hi, we used your fire sprite for a game jam. We actually ended up winning the grand prize! Have a look! https://vandunks.itch.io/tokyo-annihilation-godzillas-revenge

(+1)

OMG Van, congratulations! Game feels so fun 

I am using the spark animation in my game called Platformerz, it looks absolutely amazing :D 

Nice my friend! Thanks for sharing =D

Used one of the fire sprites for the player in a game for a jam - https://swatt-officer.itch.io/last-light

If i expand the game in the future will definitely use more for different attacks and effects!

Wow looking good my friend! Thanks for sharin

Hello! I'm developing a game using some of your particles! Thank you for making this and check it out if you like. (Demo will be released soon)

Super Cursor on Steam (wishlist if you want!)
https://store.steampowered.com/app/3015690/Super_Cursor/ 

(+1)

Nice! Zenfuso, I just wishlisted here =D Can't wait to test the demo.

Hello friend, I used some of these sprites (more specifically the gravity one and the fire one) for my game for a game jam, thank you very much for uploading it. Here is the link to my game:  https://ctx-112266.itch.io/electroball

Nice! Thank you so much for sharing =D

Really like your effects. I might use it to replace the fire in my game. Keep up the great work!

Thank you so much! <3

Oh God, how can I finally discover the work of such a talented man.

(+1)

Hey! Thank you =P
You can follow me on: discord.gg/54AAdYPWhM  and @ragnapixel

(1 edit)

Where should I reference you in the game? And can I organize the package the way I need, for example the leaves?

(+1)(-1)

Hey Javav! You can reference in credits. Yes you can organize as you wish to use in your project. =D

(3 edits)

Bro, you misunderstood me, when I said reference, where should I write your name in my game?

lol no I get it. You can just put my name in game credits =D

ok :D

thank you very much

TY! I hope this helps a lot in your game o/

Thanks for this!

Thank you too

Wow, love these assets. Really nice quality! Great job on these.

The one thing that could be better is if you separated out the sparks from the fire. That way you could have the fire by itself and the sparks by itself.

Hey guys! Just released an update with 5 new particle fx. Enjoy!

(+1)

The asset license pointed in metadata differs from the "license" written in the description!

(1 edit)

this asset pack is unusable for open-source games because it doesn’t have a real license.

please add a real license, for example from Creative Commons (CC):

License Chooser when you are ready to choose a CC License

(+1)

Can I ask your help pls? I did choose Creative Commons Attribution v4.0 International, so people can use it freely. How can I "Add" the license?

(2 edits) (+1)

You actually "add" it to metadata of asset pack BUT you also added to the description the following paragraph:

"LICENCE:
This asset pack can be used in free and commercial projects. You can modify the assets as you need. Creditting is not necessary, but deeply appreciated! Use Raphael Hatencia for creditting. You may not repackage, redistribute or resell the assets on their own, that includes NFTs, just images, or asset compilations."


1. CC-BY 4.0 allows any redistribution

2. Credits are necessary

I am not good at licenses maybe it also has some other incompatibilities between them but you should decide... Is it cc-by 4.0 or your own proprietary license

(2 edits)

yes. the asset pack files and the description must have the same license written.

because CC-BY requires crediting the maker, you must change the description sentence

Creditting is not necessary, but deeply appreciated! Use Raphael Hatencia for creditting.

to

You must credit me as Raphael Hatenica when using this asset pack

(or another sentence with the same meaning).

(+1)

Not only it. Description says that redistribution and repackaging aren't allowed but cc-by 4.0 means that any redistribution is allowed so it would be better just to write "License: CC-BY 4.0" if the creator want to stick with cc-by 4.0