A downloadable tool

  • This plugin draws grass sprites based on region ID onto the game map.
  • These grass sprites wriggle when the player walks on top of them
  • A sound effect can be played when the grass wriggles.

 
Event Tags:

  • <Walk On Grass> - used on event pages to allow the event to interact with the grass sprites.

Map Note Tags:

  • <GrassID1:1> - used on map notes. Value references to the Grass ID set in the plugin parameters.
  •  <GrassID2:1>
  • - GrassID3:1>
  • <GrassID4:1>
  • <GrassID5:1>

 For example, <GrassID1> would draw id 1 grass on the region assigned to slot 1 in the parameters

Script calls:

Player and event property _canTouchGrass can be modified via scriptcall to change if the character can interact with grass

  • Eg.
  • $gamePlayer._canTouchGrass = true;
  • $gamePlayer._canTouchGrass = false;
  • $gameMap.event(1)._canTouchGrass = true;

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Free to use in non-commercial and commercial projects!

Feel free to edit the code as required

Please credit Nowis-337

 ================================================

Version 1.0 - 26/12/23 

  • Finished plugin!
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorNowis-337

Download

Download
Nowis337_TouchGrass.js 14 kB

Comments

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Thanks! Can this plugin be used for the MV version?

I made this with MZ, but it might still work with MV as the code base is similar enough. No guarantees though.

Cool stuff

(+1)

This is perfect for "encounter region tiles" like pokemon and such, they don't even need to be grass 💕

(+1)

Nice for immersion, cool plugin!

(+1)

Bad ass!