The Lord of the Deep has arisen!

Lead a crew of four as you take the Accursed Submarine  "Blood Vessel" and voyage through the darkest depths to appease Him and save the world. Utilise the varied skills of your team to survive the many hazards that await you on your descent.

Each turn, one of your crew must be assigned to the sacrificial chair to satiate His hunger. Whilst in the chair, the crew member's health will be drained, and they may take no actions. Pick wisely to ensure you have access to the abilities you need to stave off death for one more turn.

Good luck, and may He grant you his blessing!

Made in less than 3 days for Mini Jam 109 - Depths with the limitation "health is a  tool"


About

Made in Godot // Art made in GIMP // Music and SFX made in Renoise

Audio samples from various sources at Freesound

CRT shader from the wonderful  Peter Höglund of Godot Shaders

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNot Jam
GenreAdventure
Made withGodot, Renoise, GIMP
Tags2D, Mouse only, Retro, Singleplayer, Text based
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Development log

Comments

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(+1)

Love these types of games. Unfortnately I got to 950 meters before perishing. Anyway, great work!

(+1)

Hey I love your stuff. We should get in touch and work on a game together or just talk!

Thanks! Mostly working on my own stuff at the moment - don't have as much time as I'd like for game dev due to work - but always happy to chat and help out where I can. I've followed you over on Twitter, feel free to get in touch :)

(+1)

Such an awesome game!!!

Thanks so much :) glad you enjoyed it