Nintendo
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The '''Controller Pak''' was the [[Nintendo 64]]'s solution to the memory card seen in the PlayStation and other CD-ROM-based video game consoles. The standard Controller Pak contains 256 KB memory, which is divided into 123 pages. Bigger memory cards usually made by third parties ranged from around 1-4MB in size. The Controller Pak was mostly used by third parties to store player data. First party games typically used on-cartridge storage (SRAM, EEPROM, or FlashRAM) to store the save data.
 
The '''Controller Pak''' was the [[Nintendo 64]]'s solution to the memory card seen in the PlayStation and other CD-ROM-based video game consoles. The standard Controller Pak contains 256 KB memory, which is divided into 123 pages. Bigger memory cards usually made by third parties ranged from around 1-4MB in size. The Controller Pak was mostly used by third parties to store player data. First party games typically used on-cartridge storage (SRAM, EEPROM, or FlashRAM) to store the save data.
   
==Related==
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==See also==
*[[Nintendo 64]]
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*[[List of Nintendo 64 accessories]]
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*[[Nintendo 64 Accessories]]
 
[[Category: Nintendo 64 accessories]]
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[[Category:Nintendo 64 accessories]]

Revision as of 01:32, 21 December 2012

N64 controllerpack

N64 Controller Pack

The Controller Pak was the Nintendo 64's solution to the memory card seen in the PlayStation and other CD-ROM-based video game consoles. The standard Controller Pak contains 256 KB memory, which is divided into 123 pages. Bigger memory cards usually made by third parties ranged from around 1-4MB in size. The Controller Pak was mostly used by third parties to store player data. First party games typically used on-cartridge storage (SRAM, EEPROM, or FlashRAM) to store the save data.

See also