“ | This outpost isn't on the list, right? Let's see here... Nope. Not a member. Perfect. I want 'em healthy for the mines. No broken legs this time. Get 'em! | ” |
–Slaver Caravan Boss |
Slave Raid is an Event that can trigger if the Player has a Base within 4,000 meters of a Slave Traders owned location. It has a 15% chance to trigger each day if within 2,500 meters, this chance scales down with distance until it reaches 0% at 4,000 meters. It cannot trigger if the player is allied with the United Cities, Traders Guild, or Slave Traders.
Once the conditions are fulfilled, the Slave Traders will send an assault to the player's base. This assault will consist of 2-3 squads, each made up of 0-1 Slaver Heavy Guard, 7-14 Slaver Caravan Guards, and led by a Slaver Caravan Boss.
Once the assault arrives, and the War Leader will give a short speech. If the player's outpost is level 3 (the full town icon), and the player has more than 15 characters in their squad, the raid will instead turn around and leave. Otherwise, they will order the attack to begin, attacking gates and characters, and capturing characters as slaves. Captured characters will be brought to a slave mine or farm, where they will be put to work as slave labour.