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mickychin

318
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3
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A member registered Mar 18, 2020 · View creator page →

Creator of

Recent community posts

Thanks! Yes, I would want to add more attacks but the time was limited so I couldn't add as much as I wanted.

Oh, I didn't even try to click the door xD

Thanks for playing our game!

Can you give me a more specific to why you don't like the gameplay? Would love to hear what you felt about the game!

Thanks for playing and for the comments!~

Thanks, our artist would be happy to hear that.

Dude I love the ideas of this game man, super fitting with the theme of the jam. I also had an idea like this where you make a game about how you can make every can go wrong for someone, but decided to not go this route. Love the game, love the ending. Would be cool if there's some easter egg in game like this, like maybe the car exploded if you click the car multiple times!

Oh my gosh, this is a genius idea. Using a hamster roll to move while using the mouse(pun) to control. I have a blast playing this game man. Would like to have some kind of indicator that mice are used for moving the hamster. Also would like to have some kind of way of telling the player that the time is transported to the next level.

Love everything about the game, would have been 10/10 with sfx.

Oo that's a great a idea, it can be confusing what the goal is!

The game is so hard.

This could be a horror game, it is quite scary with these spider robots.

THanks for playing and your kind words!

There isn't a tutorial if you're wondering if you miss something. I planned to have the game teach you itself which might be a bad idea, but I dislike the general tropes of tutorial. I wanted to be able to design a game that teaches the player and lets the player learn by themself instead of just screaming at them with a wall of text or monologue. If you have a suggestion on how I should implement the design that helps the player understand the game easier let me know!

Cool game with very very unique and intriguing concepts. My problem is that when I go to fight, I haven't even used any flowers yet and suddenly my game ends saying I won already. My guess is to cure the blindness and then use herb to help, which is amazing concepts but the fight might need some rework. Anyway great work.

I don't really know how the game works. All I know is that you're supposed to press the button according to the color that shows up in the middle. I mashed the lever on the left and broke the game causing the button to go crazy and everything in the factory to stop moving. Anyway Great game, really love the factory animation, although I'm not sure does it has anything to do with the game. Would be cool to see if it had interaction where you need to spy glass to find malfunction or something. 

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CUTE GAME!!

The dog animation, and the sfx/music are all cute. If this game got more polish in term sfx and vfx I would have give the visual and audio 5/5

The game is a bit short but overall great game!

Edit: this game actually felt the most fun when destroying stuff. And sometime I glitch through the ground when crashing.

hahahaha, crashing into a couple plate cause you to go BANK RUPT!

AWw, the game is soo cute and the grappling felt great. I like the floaty jump with the grappling plus space ambient.

You can climb the wall at the start and skip half the game, not sure is that intended. My complaint is the platforms move too fast and the end. Other than that it would be nice to have a checkpoint since I don't see a reason for permadeath.

Overall great level design, great work!

Cool concepts. I prefer this to a hard and frustrating game. The jump mechanics felt pretty good, and I had a blast playing it. My complaint is that the game doesn't look that well and I don't see the point of the gun (and the gun is glitchy).

Overall great work!

Pros: Cayote time, animation, music
Cons: No checkpoint, soft lock if you fall, the art of player and background is a different style, the first jump of the game is too difficult, sometimes there are two players there is one, and the jump feels floaty, and lastly, I don't see how this fits the theme.

Great work!

Man, this game is literally gambling.

I'm all in until I have 8k lol.

Nicely polished and I can see that you wanted to add more features, I'm curious to know what that feature might be?

It's a bit unrelated to the theme of the jam but overall I had a fun time xD

This game is SUPER hard and quite repetitive. Every time I die, I expect myself to redo the same problem that I was facing, not doing the main menu and level 1 again. It just felt tedious to go to the death screen and main menu and level 1 just to get back to level 2. I understand that this fits with the theme, but it just doesn't feel good to play.

Great job on the movement; it felt great. The dash is a bit confusing, but when I used the double jump, it felt great. The neon and main menu also look amazing and are cool!

A bit short, but cute game!

The game definitely could use more polish though.

lol

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Whether I chose to leave the pizza or clean it, I failed and when the time ran out I also failed. So I couldn't figure out how to beat the game(maybe it was intentional). Anyway, it's a cool game, I think the camera could have some work otherwise great work!

Really cute game, a lot of times when the creatures are at the side they would often fall and that is quite frustrating. Anyway, great work!

THanks for your kind words!

Thanks! I'm glad you like our game <3

Thanks for the feedback! I agree that this game isn't for everyone, but since it's made for a jam, I should probably make it easier.

Thanks!!

I searched through my entire pc but it took too long xD. 

Ill try again with sound turn off hahaha.

hahaha, some people have beaten it in 3 tries, and people who can't beat it, honestly I don't know how to balance but I agree that it should probably be easier. Thanks for playing and taking time to comment, really appreciate it <3

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DAMNN, I didn't know just shooting a bird would be this fun. This game is one of the most polished and clean game I've seen in this entire game jam! You need to balance the game though since I could just spam click and the are all dead. With some balance and maybe if upgrades and more enemies this could be a very cool game. 

Overall solid game with a satisfying feel and is well polished. This game has the potential 👍👍

Oh one thing is I don't see how this fits with the theme of the jam.

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A very cool and unique concept for a game. I also love the art. My complaint is the game and music are quite repetitive. Also, I'm not sure is there an end if I just keep going so I stop. Sometimes the light bulb stacks and I can't click the white one only and have to click both.

Great work!

Are you fr.

Really cute game! I've been hitting the goblin boss for ten minutes and it is not dying so I gave up, not sure what I was supposed to do. Great jobs!

I couldn't find 'ncgwtm_o'. Anyway great game, great concepts, and the visuals the SFX are really well done.

Great game, cool concept, maybe kinda like a rouge-like + farming game. the art is very cute and the SFX is great but I don't see how this fits well with the theme. The sucking felt great but you definitely could use some more polish with the shooting. 

Overall great game, well polished!

no idea how to play, grab orange cube, throw it around, walk around. Cool game.

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OHHH MYYY GODDD. I ACTUALLY DID IT. Man but this game is rough, like I think this is too hard. Also I only used the top 2 pan to solve it xd.

Great work, dont see how it fit the theme though.

Great concept and ideas that fit well with the theme. I think the mechanics are a bit confusing and might require more design toward teaching the player from an easier side. I struggled a lot on level one since I didn't understand how the mechanics worked. And I got to level 3 and gave up due to how long it take to move the box everytime I failed :P

Great work though!

If I understand correctly you're supposed to choose the right door, and if you pick the wrong one you die. Every time you die you restart. If my understanding is correct this is quite frustrating as I have no idea which door is safe, the only option I have is to guess and remember. And every time I die I have to wait for the Lora croft to catwalk to the door. Other than that I love the 3d modeling and the animation, very kool. Great work!

Super hard game, and the mechanics quite confusing.  Great game, but I don't really see how it fits with the theme though.