2 ideas for ya: 1) Heating heated item makes it hot for longer (maybe until melting at some point)
2) If you put an item near anvil it "snaps/attaches" to it so you can combine more items in the craft (for setting gems in tools, or making combined recipes (1 ingot = pickaxe, 2 ingots = hammer (but hammer would have to be huge since more material is involved and be but behind back, not in the pocket or backpack)))
Hi! I found this via Youtube. I tried the game and I really like the way it looks. This seems to be interesting project and I'll be waiting for future updates.
I found an exploit: While mining, if I release mouse1 after hit and press again -> it mines faster, because I don't have to watch the ending animation after hitting a rock. Kinda speedrunner effort because timing the mouse-presses but anyways: just letting you know!
Yeah that is known. I think it is not as bad because you need to constantly abort the animation. If a speedrunner wants to do that, that's fine with me.
I love the look of the emril pickaxe but if you could make it so that if ur holding a pick its in your hand but if your not holding it its holstered on a belt and visible that would be cool and a nice attention to detail :)
Oh and making coal appear a bit more often would be great. Awesome game great work, definitely a 10/10 game when it comes to graphics and when its done, 10/10 in all aspects :D
Ya, I finaly got it, it's instamine on everything I've tried so far! (I've only tried coal and rock though.)
One question, when does forgeing a pickaxe give it more mineing strength and speed? Is it when you get a good tempo? Is it just from hmmering it longer? Or something entirely different?
The forging mechanic currently is not really good and all you need to do it treat it with a lot of heat. So when the item is very hot and you forge it, then its forging score increases. The higher the forging score, the more bonus you get on both strength and speed. So technically, the strongest pickaxes can be forged by heating up your item and striking ONCE and then re-heating it (but it costs coal)
This game is amazing! I've just finished getting a Emiril pickaxe, and have been re-heating it to get the stats up, although it appears the stats have stopped going up, so I was wondering, is it just harder to bring the stats up when the forging score is higher, or is there a cap to how high the stats can get? thanks! :D
Ah yes, this is a problem introduced by the new OSX update (safety feature). I am currently investigating that, as it prevents me from even opening up the game with Godot Engine on MacOS!
1. I am looking into ways to "preserve" old progress but that one will only be available by playing the old version of the game. The next version 0.2 will change drastically
2. I have currently no plans to add multiplayer but once the game is released and people want it I may add it
I got into the game and then decided to visit your Youtube channel, I went their and had to reload this tab because of it. I saw that the name I had given my save file had been saved but when I entered the world it restarted me from the beginning. The world has the same generation as if I have not touched it.
I can reheat items, but when I do I can't move it to the anvil. If I drop it I can move but them it becomes unheated. I don't lose any coal in the process but I just can't keep forging it.
Yes, this is a very annoying issue I am unsure about how to fix at the moment: the game currently does not have an auto-save function, so the only way to save is by exiting the game from the pause menu. On Desktop, closing the app itself will also save automatically. On browser though, reloading the tab/window does not allow me to "react" to it, well, because the browser will basically just kill the game.
Maybe a good way to solve this is to auto-save whenever the player does something important (like mining or forging), however, that might impact performance (as saving may take several seconds)
This game is cool, and i made an iron blank but when i try to reheat it, it does reheat but i can't move when it does, i hold it in the tongs and interact with the furnace to reheat i have coal and it makes the blank red but i cant move unless i drop the bar and when i drop the bar it isn't heated and my coal wasn't taken. Apart from that this game is great, I love the art style and the idea of crafting a pick in a forge after making a bar instead of just buying upgrades like other games. keep up the good work
when i was in the process of recording It worked. I do swear the charactor was bugging out and the blank wouldn't reheat. False alarm ig, thanks for taking the time to reply and stuff.
I cant record it and i apologise i have tried but i just can't. whenever i think im recording im not. ty for your time this game is great and has alot of potential :D
How do you destroy blocks? i'm not sure what to do exactly in the starter game, I've tried holding and clicking both return and left click but it doesn't seem to break blocks.
have been playing for quite a bit now, pretty fun and it's got some real nice polish, I managed to get one ingot and two pickaxe blanks, but I don't know what exactly to do with them next, it says the blanks can be made into pickaxes, but there doesn't seem to be a way to reheat it so you can't actually forge it again, also the particle effects used when mining should either not appear at all or appear the entire time, because otherwise it's easy to get confused as to whether you're still mining the ore, I know that happened to me a couple times, at least
You should be able to reheat a blank in the forge with 5x coal by carrying it there and simply continue forging.
If this does not work it must be a bug. It would be amazing if you could record your screen.
In regards to the particles: this only happens on the web version due to performance reasons. I could try incrementing the overall particle count but I don't know how much this will impact performance.
you know what would great, i compass to tell where your anvil and furnace are cause getting lost in this game is not a question it's a certainty and also you could make the ores more visible, cause having to pinch my eyes to search for one pixel of difference in random rock is very difficult
I wish I could right click or middle click for inventory... but this is a pretty cool concept. Also, zooming in will hide the controls- but that is not that big of a deal.
Binge watched the devlogs and had to try the game. I suppose I will also try out the Devbuild on the Discord. I appreciate the translation, that's a good thing to think about early on in game development.
One thing that I've noticed (you might've already fixed it), is that when you pick multiple items up at once (Ingots after smelting), then you only see one text to show what you have picked up. I'd suggest using multiple lines of text like in Terraria.
This game looks great, and could be super fun. But it's very empty right now :( Also, I have a suggestion. You should add Noita-like secrets, where there's little secret huts and houses and runes and just little secrets that the player can find to make them curious. :)
Game looks cool, love the artwork and the mechanics. Jjust some pointers:
* sound of hitting the rocks is to loud * Pickaxe looks like it has the shortkey "A", but thats for walking left * Can you please add also the cursor keys for moving? I'm left handed.
Hey! I recommend you joining our Discord to checkout the latest dev build (you need to be active just a bit on the server to unlock the access). The link is further up, just click that Discord button.
The dev build has all these changes and much more. The amazing Tom Smith joined me to redo all the sound effects and some of them are already available in the latest dev build! Playing the dev build also allows you to give feedback and report bugs.
Thank you for letting me know. Could you maybe provide some more information on the following:
- what is your operating system
- what graphics card do you have
- what is your screen resolution
- what itch app version do you use? I remember the latest one had a bug where any browser game for Unity/Godot would not work but that was fixed in the edge version
i use a windows computer, i have no idea what my graphics card is and the itch app updates everytime it launches so the most recent one? also unsure of screen resolution
i've been following your YouTube videos, and this is a pretty cool little game! at first, i didn't like that there was no menu for the smelter. but after playing it, i like it! :D
I tried this out and it looks neat for just having the mining and smelting mechanic. Feels like a chill mining game and the sound effects are really nice. Hope to see more updates!
I see that you're redoing the sound effects on the trello page. I love the current sound effects. Right now I feel that they are one of the games biggest assets. For that reason I'm hoping you don't do anything drastic with the SFX. Then again, I'm only one voice of many. Looking forward to the things to come!
The sounds will be done by the amazing Tom Smith https://twitter.com/tomsmithsound who is actually really good at making sound effects. The current sounds are grabbed from Youtube samples and in poor audio quality.
I will dedicate an own devlog to the sound design of cave, as it won't be as simple as playing a couple of samples. I have the idea to make the sound system dynamic and flexible, based on the area and objects in that area.
If you wanna see a bit more about what Tom does, he also worked with me on corg-e:
A menu will be introduced with the next update. The final game won't be free, however, it won't be super expensive. Keep in mind that I am the only developer so the final release will be in many years from now!
← Return to game
Comments
Log in with itch.io to leave a comment.
Sooo... we can't forge hammers. At least we can reforge rusty hammer with a hammer from a chest in a loop.
And here I thought that letter was fireproof.
How much coal do I need to turn it into a bar, and then how long do I need to hammer it to turn it into a diamond?
Hah, you found my little letter burn feature! Currently, you can only smelt iron, emiril and copper into bars, 5 coal each.
2 ideas for ya:
1) Heating heated item makes it hot for longer (maybe until melting at some point)
2) If you put an item near anvil it "snaps/attaches" to it so you can combine more items in the craft (for setting gems in tools, or making combined recipes (1 ingot = pickaxe, 2 ingots = hammer (but hammer would have to be huge since more material is involved and be but behind back, not in the pocket or backpack)))
Hi! I found this via Youtube. I tried the game and I really like the way it looks. This seems to be interesting project and I'll be waiting for future updates.
I found an exploit: While mining, if I release mouse1 after hit and press again -> it mines faster, because I don't have to watch the ending animation after hitting a rock. Kinda speedrunner effort because timing the mouse-presses but anyways: just letting you know!
Yeah that is known. I think it is not as bad because you need to constantly abort the animation. If a speedrunner wants to do that, that's fine with me.
Thanks for playing!
😂😂😂
Wow! Not much to it, but I already love it! I'll definitely be keeping an eye on this. Keep up the good work!
I love the look of the emril pickaxe but if you could make it so that if ur holding a pick its in your hand but if your not holding it its holstered on a belt and visible that would be cool and a nice attention to detail :)
Oh and making coal appear a bit more often would be great. Awesome game great work, definitely a 10/10 game when it comes to graphics and when its done, 10/10 in all aspects :D
Thank you, great feedback!
So buetiful :)
WOOOOO!!!!
Thanks for updateing it, I can finnaly make tools! Man an iron pickaxe is way better than a rusty copper!
Emiril is even stronger!
Ya, I finaly got it, it's instamine on everything I've tried so far! (I've only tried coal and rock though.)
One question, when does forgeing a pickaxe give it more mineing strength and speed? Is it when you get a good tempo? Is it just from hmmering it longer? Or something entirely different?
The forging mechanic currently is not really good and all you need to do it treat it with a lot of heat. So when the item is very hot and you forge it, then its forging score increases. The higher the forging score, the more bonus you get on both strength and speed. So technically, the strongest pickaxes can be forged by heating up your item and striking ONCE and then re-heating it (but it costs coal)
This game is amazing! I've just finished getting a Emiril pickaxe, and have been re-heating it to get the stats up, although it appears the stats have stopped going up, so I was wondering, is it just harder to bring the stats up when the forging score is higher, or is there a cap to how high the stats can get? thanks! :D
There is no cap! In future, you can forge better hammers to even get more out of the forging.
it won't let me heat up my bars
Do you have enough coal?
ye
Are you on MacOS, Windows or browser?
browser
Thank you - I'll work on a fix today.
Hello, i play on Mac and when i tried running the game it said its damaged and cant open. can somebody help me?
Ah yes, this is a problem introduced by the new OSX update (safety feature). I am currently investigating that, as it prevents me from even opening up the game with Godot Engine on MacOS!
For a short-term fix, please try Step 4 on here: https://osxdaily.com/2019/02/13/fix-app-damaged-cant-be-opened-trash-error-mac/ it helped me, too
The game is tons of fun already, I'm really looking forward to the finisshed product. A few questions though:
1. When an update comes out, will it be possible to update our old mountins, or will we have to start a new one?
2. Will the game ever be multiplayer?
1. I am looking into ways to "preserve" old progress but that one will only be available by playing the old version of the game. The next version 0.2 will change drastically
2. I have currently no plans to add multiplayer but once the game is released and people want it I may add it
Thanks!
I got into the game and then decided to visit your Youtube channel, I went their and had to reload this tab because of it. I saw that the name I had given my save file had been saved but when I entered the world it restarted me from the beginning. The world has the same generation as if I have not touched it.
I can reheat items, but when I do I can't move it to the anvil. If I drop it I can move but them it becomes unheated. I don't lose any coal in the process but I just can't keep forging it.
Yes, this is a very annoying issue I am unsure about how to fix at the moment: the game currently does not have an auto-save function, so the only way to save is by exiting the game from the pause menu. On Desktop, closing the app itself will also save automatically. On browser though, reloading the tab/window does not allow me to "react" to it, well, because the browser will basically just kill the game.
Maybe a good way to solve this is to auto-save whenever the player does something important (like mining or forging), however, that might impact performance (as saving may take several seconds)
This game is cool, and i made an iron blank but when i try to reheat it, it does reheat but i can't move when it does, i hold it in the tongs and interact with the furnace to reheat i have coal and it makes the blank red but i cant move unless i drop the bar and when i drop the bar it isn't heated and my coal wasn't taken. Apart from that this game is great, I love the art style and the idea of crafting a pick in a forge after making a bar instead of just buying upgrades like other games. keep up the good work
edit: This only happens on the mac version
This indeed sounds like a bug. You would be an absolute legend if you could record a video of this buggy behaviour. I'll try to fix it ASAP.
when i was in the process of recording It worked. I do swear the charactor was bugging out and the blank wouldn't reheat. False alarm ig, thanks for taking the time to reply and stuff.
NEVERMIND
it happened again lol
I cant record it and i apologise i have tried but i just can't. whenever i think im recording im not. ty for your time this game is great and has alot of potential :D
Thank you. I will look into it. Other people reported something similar in the past.
where can i find Iron all i can find is coal
You need to dig deep into the mountain. It is rare on purpose, as the iron pickaxe is quite an upgrade
where do i find ores?
You need to mine rock with your pickaxe!
what are gems used for
Currently, they are kinda useless! In future, they will have multiple use cases. Stay tuned!
How do you destroy blocks? i'm not sure what to do exactly in the starter game, I've tried holding and clicking both return and left click but it doesn't seem to break blocks.
You need to pick up a pickaxe and have it actively selected. Maybe adding a feature to auto-select it when trying to mine might be useful.
please make this game available for 32 bit systems to...!!!.
should be available now!
Quick question... When I carry a heated ingot to the anvil, what button do I press on my keyboard? (or what do I click?)
have been playing for quite a bit now, pretty fun and it's got some real nice polish, I managed to get one ingot and two pickaxe blanks, but I don't know what exactly to do with them next, it says the blanks can be made into pickaxes, but there doesn't seem to be a way to reheat it so you can't actually forge it again, also the particle effects used when mining should either not appear at all or appear the entire time, because otherwise it's easy to get confused as to whether you're still mining the ore, I know that happened to me a couple times, at least
You should be able to reheat a blank in the forge with 5x coal by carrying it there and simply continue forging.
If this does not work it must be a bug. It would be amazing if you could record your screen.
In regards to the particles: this only happens on the web version due to performance reasons. I could try incrementing the overall particle count but I don't know how much this will impact performance.
got around to switching to the pc version and the reheating bug is still there, this time I recorded it, hope this helps
It says "The video is unavailable" - maybe because it is unlisted... feel free to send me the Youtube link to
[email protected]
I just realised it might've been unlisted before seeing your reply, should be fine now, I'm sorry for the mistake...
Ahhh I see... you need to carry that item first with your tong.
This is quite confusing (but realistic). I am looking into ways to make this more obvious. Not a bug!
please make this game available for 32 bit systems to...!!!..
I will upload a 32bit version today! Sorry for forgetting that.
that will be cool!!..
where is it
Yep, that clearly did not work! Let me look into that.
Try again, please!
thank you
you know what would great, i compass to tell where your anvil and furnace are cause getting lost in this game is not a question it's a certainty and also you could make the ores more visible, cause having to pinch my eyes to search for one pixel of difference in random rock is very difficult
That has been one of the most frequent feedback by many. I will actually add this as a hotfix to this version! Thanks a lot.
added a compass!
i have no idea what is wrong with my ores, i've been heating them for a solid minute (i chronometed) and it won't forge
You can only forge bars. You need to smelt them first! I will add a better tooltip to indicate that.
i get that, i said forge but i mean't smelt which guess what, i also can't do it happens the exact same thing
you need 9x ore
guess what, i did get 9 ore and still show "insuficient ore"
Have you tried again? Some of the ores required x10 (for example iron) and now everything should cost 8x ore. I released a patch 1 hour ago.
nice game
Thank you!
I wish I could right click or middle click for inventory... but this is a pretty cool concept. Also, zooming in will hide the controls- but that is not that big of a deal.
very nice game
Binge watched the devlogs and had to try the game. I suppose I will also try out the Devbuild on the Discord.
I appreciate the translation, that's a good thing to think about early on in game development.
One thing that I've noticed (you might've already fixed it), is that when you pick multiple items up at once (Ingots after smelting), then you only see one text to show what you have picked up. I'd suggest using multiple lines of text like in Terraria.
Hey, thanks for the feedback! I am actually going to completely overhaul the item pickup. The Trello board of cave is public, so check this out:
https://trello.com/c/ko1R55ZH/103-%F0%9F%8E%92-item-pickup-popup-20
I just watched all the devlogs, and im excited for the update to come to itch
Me, too!
how do I make the anvil?
and is the new update public, or for download only and not for the browser?
The new update is not out yet, so the current version does not contain those changes. You can download the latest dev build on my Discord
https://discord.gg/sJjsksEwDq however, you require the 'Dwarf' role, which you get after being a bit active on the server!
You can see the current progress of the first 0.1 update here
https://trello.com/c/mKn5wjsy/6-%F0%9F%8F%81-01-forging-update
oh i see ok thanks for the reply.
This game looks great, and could be super fun. But it's very empty right now :( Also, I have a suggestion. You should add Noita-like secrets, where there's little secret huts and houses and runes and just little secrets that the player can find to make them curious. :)
That's all planned!
:D
i cant smelt I'm walking up to it but it doesn't work i have coal and 3 different types of ores please help
How many materials do you have?
Jjust some pointers:
* sound of hitting the rocks is to loud
* Pickaxe looks like it has the shortkey "A", but thats for walking left
* Can you please add also the cursor keys for moving? I'm left handed.
Hey! I recommend you joining our Discord to checkout the latest dev build (you need to be active just a bit on the server to unlock the access). The link is further up, just click that Discord button.
The dev build has all these changes and much more. The amazing Tom Smith joined me to redo all the sound effects and some of them are already available in the latest dev build! Playing the dev build also allows you to give feedback and report bugs.
Thank you so much for your feedback!
does not seem to work on itch app
Thank you for letting me know. Could you maybe provide some more information on the following:
- what is your operating system
- what graphics card do you have
- what is your screen resolution
- what itch app version do you use? I remember the latest one had a bug where any browser game for Unity/Godot would not work but that was fixed in the edge version
i use a windows computer, i have no idea what my graphics card is and the itch app updates everytime it launches so the most recent one? also unsure of screen resolution
i've been following your YouTube videos, and this is a pretty cool little game! at first, i didn't like that there was no menu for the smelter. but after playing it, i like it! :D
the window is glitched for me
Could you provide screenshots please?
sorry i can't
same its not showing all the window pls help
Again, please provide screenshots so I can understand what is happening on your machine.
Also:
- what is your operating system
- what graphics card do you have
- what is your screen resolution
- what is your browser/browser version
oki
great game! looking forward to updates!
neat, can't wait for the update
I tried this out and it looks neat for just having the mining and smelting mechanic. Feels like a chill mining game and the sound effects are really nice. Hope to see more updates!
I see that you're redoing the sound effects on the trello page. I love the current sound effects. Right now I feel that they are one of the games biggest assets. For that reason I'm hoping you don't do anything drastic with the SFX. Then again, I'm only one voice of many. Looking forward to the things to come!
-CodeNick
The sounds will be done by the amazing Tom Smith https://twitter.com/tomsmithsound who is actually really good at making sound effects. The current sounds are grabbed from Youtube samples and in poor audio quality.
I will dedicate an own devlog to the sound design of cave, as it won't be as simple as playing a couple of samples. I have the idea to make the sound system dynamic and flexible, based on the area and objects in that area.
If you wanna see a bit more about what Tom does, he also worked with me on corg-e:
Great game, its is awesome! Also, how do I close it? There is no menu and when I used F4 it turned my screen black and I had to restart my computer.
Also will the updates be free for the people who downloaded the alpha version? Its a really nice game, and if not I'll pay for it but just wondering.
A menu will be introduced with the next update. The final game won't be free, however, it won't be super expensive. Keep in mind that I am the only developer so the final release will be in many years from now!
Ok, thanks good to know. I hope that all goes well with the game, thanks for making a super fun game.
It's fun, I like it, really hoping to see the developments. It actually kept my interest so that's a keeper.
Is there a timeframe for when you want the next update to be out?
I plan to release version 0.1 this Summer 2021. (Around June)
Sweet!