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PolyTrack

A high speed low-poly racing game. · By Kodub

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A topic by prokect created 41 days ago Views: 105 Replies: 8
Viewing posts 1 to 3

hey man not sure if your open to feature requests, but I think there are some things that need to be changed. 

1. the physics engine is f'ed, i sometimes clip into the railing, see screensh pls make it better. 

2. The optimization is not good. it really does suck... its laggy as hell

(+1)

I honestly want ice roads before this, only cause they track possibilties are more fun that why :D

Can't disagree. but I find it will be harder to fix the current problems if they keep adding new mechanics.

Breh I have a 16 core computer on fibre fucking optic internet

this track makes it sound like its gonna take off

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Honestly, man, it's not your computer or your internet. I got  24 cores, 64gbs of RAM, and a 4090. Not to mention a 10gig fibre optic network, and it's no better than my 4 core, 4gbs of RAM Chromebook (at certain times). idk if its unity or just bad optimizations (which hopefully its not considering Kodub's other projects).

lol probably just unity

dustsim barely lags

(1 edit) (+1)

yeah unity is fucked

oh and nice track btw

thanks