I'd like to thank all for the comments. Please check out the games devlogs that I have sent. The issue was that my friend and I attempted to make a game from a genre we weren't familiar with and we were drowning in code. My friend is working on other projects at the moment so I will be in charge of developing this game myself. A summary of what I have announced in the devlog, I am restarting development of the game, I had a good rest after the jam and now I'm ready to restart the development and tackle this game once again. I have fresh new ideas and a clear approach of the game. I will post a devlog or announcment once in a while. My goal is to tackle a single problem per day and making sure the features that I add are refind. I'm currently working on the turn based system as it was quite buggy and boring in the game jam version. Will keep in touch.
Play game
Project Debug's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #40 | 4.000 | 4.000 |
Audio | #75 | 2.800 | 2.800 |
Creativity | #88 | 3.200 | 3.200 |
Overall | #98 | 2.960 | 2.960 |
Entertainment | #105 | 2.400 | 2.400 |
Theme Use | #111 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey! First off, this game looks really cool and is a great concept! I had a few issues, however. The movement felt too slow, I have no idea how attacking worked, and it felt kinda random as to when I took damage and when I didn't. But regardless, thanks for submitting! I hope you continue to make games!
How does your submission fit the jam's theme?
You have to fix a computer system that is corrupted by fighting against malware.
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