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Any Port in a Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #11 | 4.000 | 4.000 |
Aesthetics | #13 | 4.500 | 4.500 |
Sound Design | #15 | 3.972 | 3.972 |
Horror | #48 | 3.556 | 3.556 |
Enjoyment (Best Game) | #93 | 3.361 | 3.361 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Gamemaker Studio 2
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Comments
Absolutely dripping with style, everything complements each other from the sound to the writing to the art direction, to the tiny bits of control feedback. Only a few nitpicks, the filters while stylish, really gave me trouble trying to understand what I was looking at, and made reading very taxing. The hunger minigame I also had to stop out of concern for my hardware(and finger). Finally, the knife minigame has you reading text at the top of the screen while trying to watch the metronome at the bottom, so I'm afraid I missed most of the text...
Regardless, everything you set out to do I think you did beautifully, looking forward to more down the road!
Thank you so much for the feedback !! I’m really glad you enjoyed the game, I’m definitely planning to adjust some of the things you mentioned post-jam as I have a few nitpicks of the game myself !
It's so refreshing having a game that have such cohesive and interesting story in this game jam.
Great work on the sound and visuals!
The art style is cool and unique. The length of the game also feels just right.
This was very good, my finger went number trying to resist the hunger. And then I gave in to it haha
I'm out of words, but I love this. Just loved it. From the aesthetics, to the sound, to the writing and to the disturbing aftertaste it had. Just, loved it.
Thank you so much !! I’m glad you enjoyed it ! I really appreciate it
Short but sweet! I really enjoyed the atmosphere and storytelling. It captures a very oppressive mood with the music, visuals, and story. I just felt like it was a bit short, but I guess that’s because of how good what we got was. Great stuff!
Very good pixel art, an horrorific storytelling and an immersive sound design. I almost destroyed my keyboard pressing W. :) [Spoilers] I think all the mini games were meant to lead you to failure, once I realised that I lost the adrenaline that was making my heart beat faster. Apart from that I really enjoyed the experience.
The music and visual design are fantastic—while the small screen was a bit restrictive, it didn’t detract too much. The soundtrack is oppressive in a good way, setting a perfect mood. The storyline is eerie and engaging, reminding me of the 2019 film "The Lighthouse," and the text enhances the game’s atmosphere. However, I found the font a bit hard to read, especially with the text jumps, which made my eyes tired. The skill-check gameplay mechanics didn’t add much beyond distracting from the reading, and failure didn’t seem to have consequences. If more impactful, simple mechanics were added, I think it would elevate the experience further. Overall, it’s a captivating story I enjoyed diving into. Thanks for the game! :)
Tysm for the feedback !! I'm glad you enjoyed it ! I definitely agree with all you've said here, this was one of my first published games regardless of the jam, so I wanted to make sure any gameplay was as simple as possible, but going forward I plan to implement some more interesting and complex gameplay into my games !!
If this is your first game jam submission, then congratulations! This is really impressive for a first attempt!
Really enjoyed it!