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A jam submission

[CLASSIFIED]View game page

a cold and true horror experience
Submitted by The Scaphism (@TheScaphism) — 1 day, 3 hours before the deadline
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[CLASSIFIED]'s itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#54.2354.235
Aesthetics#404.2354.235
Enjoyment (Best Game)#833.4123.412
Story#933.1763.176
Horror#973.1183.118

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

Which engine did you use to create this game?
Unity

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Comments

Submitted

I really liked the visual and the sound design. I would recommend increasing the area in which you can interact with objects as I had to run around a lot to figure out how to get it to work. Pretty solid game.

Submitted(+1)

Nice game! I like the blizzard atmosphere and the puzzle gameplay. I don't know if you want to continue this project, but i think you have a great start here.

Submitted

A solid start for a game with great aesthetics and sound.

To improve I think you should:

  • Make it clearer that the player need to interact with the generator first as I initially ignored it and assumed it would be inside.
  • For the blocked warehouse, cover the door with more snow so there is no doubt that it can't be accessed.
  • For filling the generator, maybe just have the player press "E" anywhere on it to fill it up.
  • For the start button on the generator, increase the area of it was very small.
  • When opening the vault door, get rid of the green light or block up the upstair door as my initiation thought was that was the door that would be opened.
  • For the final red button to open the vault door, place it in view of the switch as my initial thought was that the door hadn't opened due to a bug.
Submitted

The scenes and atmosphere are fantastic. However, I have a few suggestions: the trigger points for the scenes could be made more noticeable, and the interaction range for objects could be larger to prevent situations where players can't interact with objects or can only do so by crouching. Overall, I am really looking forward to the future content of this game.

Submitted (1 edit)

Really enjoyed the atmosphere and visuals! (Plus that great walking on snow sfx!) Would love to learn more about how the monster came to be at the base and what happened to its crew!

Developer

Thank you, currently working on the plot and the monster (since the screamer is just a placeholder at the moment)

Submitted

Amazing atmosphere! The puzzle design is excellent and has a natural flow to it, but the implementation needs more work. I wasn't sure in the beginning what I could interact with, and having to stand in a very specific position to interact with objects was cumbersome. I ended up walking back and forth in a single spot just spamming E until I succeeded. The monster attack at the end felt cheap and out of place. Despite these criticisms, I liked this game a lot, and was intrigued to see where it was going.

Submitted

Well thats interesting, I Was surprise my computer can run this xD
Anyhow man how nostalgic it was playing old school style ps1 games, the game is pretty unique, though since im blind, moving over and around the fog is a problem for me also yes, it took me long time before i could see where the desired item is... the atmosphere is scary but the real Most Valuable Player on this game is the Models, theres just somethin scary at the models that makes me shiver.. also no.. i couldn't hear the music, i had a bad tendensies to mute audio when i play horrror games xD

Also wish the sensitivity for the mouse were a bit higher :(

Submitted

Good game. I really like the atmosphere and graphics. The necessary actions are clear. But there are problems with interaction. You need to stand at a certain distance from the object, otherwise you cannot interact. Because of this, I ran past the desired item a couple of times. I also don’t like that the controls are somewhat delayed. I release the movement key, and the character is still walking. 

But still, it's good work!

Пацаны вообще ребята, умеете, могёте))0)

Submitted(+1)

Nailed the PS1 aesthetic, well done!

Submitted

This game is very well made. Especially the sound design is great, I just love how the step sounds change, according to which material you are walking on. The world looks really beautiful, perfect amount of snow and fog. But I think you could improve the horror aspect with little scares or some object changing location and stuff like that. Also the jumpscare in the end was a littler too quiet, it came unexpected but didnt scare me. You could maybe add a good animation to the creature. But all in all a very enjoyable game!

Developer(+1)

Thank you, i was thinking the same, for now im doing this exact thing, already deleted this awkward screamer hahaha, i just needed a placeholder for a moment, really appreciate your review!

Submitted (1 edit)

Интересная игра, но есть один недостаток. Предметы у меня постоянно проваливались под землю, пришлось переигрывать раз 5 с начала. (Пожалуйста помести под землю триггер что будет респавнить предметы на месте если те проваливаются под землю). В остальном мне очень понравилось, хотя скример я бы сделал погромче и другой, как и эмбиент. Очень зацепила интерактивность. Навеяла вайбы Voices of the Void и играми Майка Клубники. Возможно, если бы было побольше времени получилось бы ещё интересней. Хорошая стилизация и общий подход. Перепад высот заставляет двигаться из стороны в сторону, не хватает подсветки предметам, пока вплотную не посмотришь не понимаешь, что можно подобрать этот предмет. Вообще давно так не залипал. Было круто, жду ещё интересных игр.

Developer(+1)

Спасибо большое, честно говоря не додумался бы о коллайдере с триггером под землей, я как раз этим и займусь сейчас, большое спасибо.
Уже работаю над интерьером вышки и добавление новых структур.
так же добавляю записки и инвентарь
Можно твой ДС чтобы делиться впечатлениями об играх и поддерживать друг другв для отзывов?

Submitted

Да конечно. NickAli

Submitted

I loved the extensive menu options, atmospheric music, environmental sounds, and detailed interiors that tell a story. The generator quest was well done, and I appreciated the PS1-style graphics and the cozy horror vibe reminiscent of Silent Hill and Penumbra. For improvements, mouse sensitivity felt too low, and some interaction points (like with the crowbar and bunker door) were hard to locate. I was disappointed by the abrupt demon attack at the end, which interrupted the immersion; I’d have preferred a simple “to be continued” screen. Overall, it’s a solid project with great potential—thanks for the experience!

Developer(+1)

that’s very helpful, thank you very much

Submitted(+1)

A bit buggy but really great sound design and atmosphere! The setting and retro graphics fit nicely together.

Submitted(+1)

you have very well done ps1 style graphics! the atmosphere of the game is amazing, but I think you can get lost too much, still good submission

Developer

Thank you, just rated your game too, thanks!