https://smelc3.itch.io/rogue-vs-evil was the follow-up of Dungeon Mercenary and works on Android, but there were early technical choices that made supporting Android well quite tricky :-(
This is impossible in Dungeon Mercenary but the game I did afterwards (Rogue vs Evil: https://smelc3.itch.io/rogue-vs-evil) is basically Dungeon Mercenary with pixelart graphics and slightly simplified mechanics. I never pushed it as far as Dungeon Mercenary though, because of lack of interest from players 🙂
Alas it's quite tricky to add the save feature on the web version, which is why I didn't do it in the first place. It's not planned to be added, as I don't update the game anymore, sorry 🙁
i know this game hasn't been updated since 2018 but i have found a small bug with the dagger
in the desciption it says the boosting it would add a +1 to damage AND add 4% more to the special attack chance. but when boosting it the + 4% isn't added.
i don't know if it was made on purpose to avoid the assin being to strong, because it works for other weapons
Hey vister71, thanks for commenting. The game logic of the description is quite tricky. It seems possible to me indeed that a discrepancy sneaked in between the description and the actual effect 🙁
TnT I've been trying to get the 'psychic' achievement and I'm just not sure how to do it. I've tried putting a bunch of boost runes on an awareness ring and then binding it to myself via a chaos alter. my next plan is doing that but with a sight ring. also I didnt know you could use force spells to set off explosive barrels next to something. Also Also, the 'dwarven doorknock' achievement is slightly bugged because it shows up whenever you use it on any kind of door.
I completely LOVE this game, but I wish I could see all of my scores instead of each time I reload it deletes them, if you could do this I would love this game 100x more, thank you :D
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also endless mode has infinite number of depths
this mode can't end.
there is a infinite number of depths?
Hey Omegalayers, thanks for reaching out!
No the number of depths is bounded: there are 14 of them if I recall correctly.
oh i can it go beyond? or getting harder every depth you reach[ONLY AT MORE THAN 14 DEPTHS]
Technically that would be possible, but right now the number of depths is fixed.
and how many its now
There are 14 depths now.
how do you tame a dragon
I don't remember :-) Can't you turn enemies into allies somehow?
only way i know how is by using summon skelly
I CAST THUNDER SPELL >:)
Cool. Since it’s inspired by brogue … android … version? :P
https://smelc3.itch.io/rogue-vs-evil was the follow-up of Dungeon Mercenary and works on Android, but there were early technical choices that made supporting Android well quite tricky :-(
how do i avoid triggering skeletons to spawn in graveyards? is it just random?
There is a limited number of skeletons in every graveyard, so eventually you will exhaust them. But there is no way not to trigger them 😄
Ah, ok.
Is there any disadvantage to dual-welding weapons?
Not really, you loose the benefit that a shield brings, but that's all.
Will my character attack with both weapons each turn?
Yes, when you wield two weapons; you attack with both of them. Pretty powerful 😉
Awesome!
what about adding different "texture packs"? if i want to play the pixel i can select it but if i want to play with text i can also play like that
This is impossible in Dungeon Mercenary but the game I did afterwards (Rogue vs Evil: https://smelc3.itch.io/rogue-vs-evil) is basically Dungeon Mercenary with pixelart graphics and slightly simplified mechanics. I never pushed it as far as Dungeon Mercenary though, because of lack of interest from players 🙂
can you add saving for web?
Alas it's quite tricky to add the save feature on the web version, which is why I didn't do it in the first place. It's not planned to be added, as I don't update the game anymore, sorry 🙁
hello mister creator
i know this game hasn't been updated since 2018 but i have found a small bug with the dagger
in the desciption it says the boosting it would add a +1 to damage AND add 4% more to the special attack chance. but when boosting it the + 4% isn't added.
i don't know if it was made on purpose to avoid the assin being to strong, because it works for other weapons
Hey vister71, thanks for commenting. The game logic of the description is quite tricky. It seems possible to me indeed that a discrepancy sneaked in between the description and the actual effect 🙁
yea i figured would make a prety easy game if all you need was to oneshot everyone
This gme is much too hard,can you add some upgrade or EXP?
As you do more runs, you will find that the game is hard, but not impossible :-)
Oh,I see.By the way,will this game update?
No updates are planned as the game is pretty complete.
W game ong legit god-like, divine, bible status.
love the game been playing it on and off since late 2018/19 but id like to know if i could change the key binds somehow
Hello and thanks for the kind words 🙏
Unfortunately it is impossible to change the keybindings :-(
Thank you for your quick response, its just that diagonally on a number padless keyboard can be a bit cumbersome.
Yeah I understand, sorry :-(
You do know what an h-game is right?
Yes, but unfortunately I learnt it long after having chosen my itch handle :-)
Thanks for your reminder.. Because it was easy, I changed my itch username to smelc3...
TnT I've been trying to get the 'psychic' achievement and I'm just not sure how to do it. I've tried putting a bunch of boost runes on an awareness ring and then binding it to myself via a chaos alter. my next plan is doing that but with a sight ring. also I didnt know you could use force spells to set off explosive barrels next to something. Also Also, the 'dwarven doorknock' achievement is slightly bugged because it shows up whenever you use it on any kind of door.
Where did you find the psychic achievement? There is no pyschic achievement in the Achievement screen.
The "permanently telepathic" one XD sorry I forgot the name of it and didnt check
Ah permanently telepathic... Here's a hint: you need to drink many potions to obtain this achievement 🙂
I completely LOVE this game, but I wish I could see all of my scores instead of each time I reload it deletes them, if you could do this I would love this game 100x more, thank you :D
If I remember correctly, the scores are stored on the GameJolt version: https://gamejolt.com/games/dungeon-mercenary/151692 because GameJolt provides a persistent state API.
Or alternatively you can use the desktop version.
Can you tame dragons with the dragonist?
No, sadly.
That's a cool idea 👍