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I'd love to see an expanded sequel to this. 

My only complaint about the game is that it is just too easy. The revive allowed me to beat each character on my first try, bad ending on two of them to be sure, but still a finalized run.

I'd have loved to see some enemies that takes more than two shots to kill and perhaps some hazards that could injure both you and enemies (like how the exploders work, but with movement rather than attacks as triggers)

This is great! The animations are so tactile too. How do you wait a turn on pc.

E! (or Q / T I think)

(1 edit)

Thanks! Love your game.

Edit: This doesn't work for me, but holding enter does.

Hello, the author of this wonderful game, I want to ask you a question, why do you need a light bulb for the last character of the game? And why the improvement in the form of a sight? I don't understand what it modifies?

(+1)

The final character does maximum damage at far ranges and comes with a flashlight upgrades

Thanks a lot for the reply!

AMAZING GAME!

I really loved your game, seriously! It's a great experience on how to make a simple, fun, challenging and really cool game. And a suggestion: it would be amazing to be able to explore inside buildings, like entering destroyed houses to look for items and defeat enemies

Viewing most recent comments 1 to 5 of 25 · Next page · Last page