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GATOTAG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #52 | 4.597 | 4.597 |
Overall | #285 | 4.014 | 4.014 |
Creativity | #794 | 3.861 | 3.861 |
Enjoyment | #902 | 3.584 | 3.584 |
Ranked from 238 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use blocks to build a tower, which you scale to complete the level.
Development Time
96 hours
(Optional) Please credit all assets you've used
Full credits will be on the game page.
We used some fonts and photographs with permissive public licenses.
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Comments
Love the style of the game!
UNDERSTAND UNDERSTAND THE CONCEPT OF CONCEPT OF LOVE
awesome style, sound effects really add a ton
Damn, the style and art is so on point with the one. Good job.
As always, Team Bugulon has made me drop my jaw
The style is great, and while there are a lot of games about climbing in the jam, this one takes that interpretation and slaps a very unique spin on it!
Super enjoyable, 5 stars all around
One of my favourites this jam! well done!
I like the game, but I was having some issues with the controls. I am sure with practice; I could get used to them. The artwork was nice.
Fun game but the controls were a lot to manage. Great work on the visuals and music very cool.
Insane what you guys pulled off. Difficulty was a bit high for me so I didnt get through all the levels.
amazing concept.
Amazing game! Great visual and music style, creative and fun gameplay. I love how the game gives so much freedom like move or crush enemies with the blocks, break blocks with the jump when you need to, etc. And the game has so much content, really good job
Love the old style,
Really fun!
Great idea, beautiful style, and well executed. Well done!
Y'all have definitely made another quality game here
Loved the presentation as a whole. Uber-stylish, yet still extremely readable. Same with the audio. Pretty near-perfect, although the music got somewhat repetitive after a while
My only real issue with the game is that wall-jumping felt a little too finicky to the point that I never really used it. Same for trying to jump into blocks that are above you.
Another issue in the opening levels was that the pieces would sometimes get stuck on the platforms present before I could actually move them around, but it's fine since later levels mostly did away with platforms.
At the end of the day, this is still a damn great game. Great job to all of y'all for what you've made here
Really cool idea! I liked trying to balance the two game-elements :)
Wow, great game! I loved this movement and charcter's control! And I enjoyed this street style. Great!
Cool game, I like the aesthetics, although I was fighting a bit with the controls. I find the Tetris-mechanic in a platformer very original, good job!
Really awesome movement, super stylistic and fresh looking visuals, an awesome ost, and quite a lot of content for a jam game. I do think that as the levels went on the level gimmicks got more and more frustrating (I am going to have alien baby related nightmares), but it's still a pretty solid time, definitely worth a shot.
This game SCREAMS style, I love it!!!!
This is one of the best game of this jam!