Play game
Tongue Tied Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1100 | 3.824 | 3.824 |
Overall | #1928 | 3.344 | 3.344 |
Creativity | #2456 | 3.296 | 3.296 |
Enjoyment | #2838 | 2.912 | 2.912 |
Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tongue Tied Tale is a platformer game featuring a scaly chameleon who loves to eat! Scale yourself up and down with fruits and potions. Resize platforms to access more delicious fruit. Fight enemies of different sizes! Results may vary depending on your own size. A heavy chameleon can be handy in a scrap, but can also weigh you down, so make sure to keep your eye on the scale!
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
Leave a comment
Log in with itch.io to leave a comment.
Comments
The cutscenes are super well made and cute. I like the idea of the mechanics introduced even if they could be a bit more polished.
Nice game, I enjoyed the multiple scaling mechanics!
Very user friendly playthrough. Scaling platforms and making my way up was pretty fun. I enjoyed the weight feature. the aesthetics complemented the game very well. Also loved the soubd it makes 😆
cute idea and great art!!
cute idea and great art!!
Absolutely lovely art, and a fun grappling mechanic too! Nice work!
wow! loved your game so much! cute and addictive. gave it all stars<3
Such a cute chameleon! Lovely idea for a game
very nice art style. the physics are kinda scuffed, but it's a nice idea.
Love the cutscenes!
The tongue grappling physics were really satisfying.
The brick scaling behaviour was a little strange and seemed out of place with the rest of the game.
Couldn’t get past the bird on the desert level.
The game is fine. The idea your jump gets smaller the bigger you are is not made clear. Jumping feels floaty. The draggable stone blocks feel out of place. overall the game feels weak. Looks nice though.
The game is fine. The idea your jump gets smaller the bigger you are is not made clear. Jumping feels floaty. The draggable stone blocks feel out of place. overall the game feels weak. Looks nice though.
I had clicked on your game because just from the title we seemed to have similar ideas. It was a lot of fun. I had run into an area where I was too large to jump and had nothing to shrink me so I was just stuck. I did have fun being a thicc boi.
Hahaha I really liked the opening montage, and the character is very cool!
Controls are a bit unstable, but the idea is really fun!
chameleon on that ozempic darn!!!!
game is so cute so fun love the movement physics. great work !
I got a bit stuck on the second level so I may come back to play this one later (and also got stuck on the first level when I got to the end, the tree wouldn't break, so I didn't know what to do. Thankfully restarting fixed it). Still, from what I did play I found it to be a fun concept with real nice art! The tongue animation was funny <3
Only issue that I had, personally, was that since the intro showed that the chameleon wanted to grow big that it sort of made me not want to eat the potions to get small again, so I was a bit confused there haha! Besides that, very lovely game
Hi, nice mechanics! I am stuck at the 2nd level behind the high tree... There are so many fun mechanics in this game but I think you need to cut some down to make it more elegant! Anyway nice job!
Very cool game ! Just like many other I really liked the intro ! Congrats
I loooved the intro sequence! My sweet, dumb little chameleon friend had no idea what they were getting themselves into <3