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(3 edits)

An option to disable camera acceleration would be great, I much prefer it to be more consistent speed.

Random Scuffed Games #135

https://twitch.tv/DitoMido


Aktuelle Spielequeue:

https://rsg.ditomido.de


Vorgeschlagen von: Maskedflow


Ich mochte tatsächlich sehr gerne, das Character Design ist absolut Top und der 3D Jump&Run Platformer Flair aus den 90s ist hier wirklich gut eingefangen. Ich sehe ähnliches Potenzial wie bei A hat in Time, der trotz älterem Genre auch heute noch komplett überzeugen konnte. Da es sich um eine Demo handelt gehe ich mal nicht zu Hart ins Gericht, denn an sich hat es gut funktioniert, der Artstyle fantastisch und das Feeling war auch überzeugend. Die einzigen Mängel in der Demo sind die fehlenden SFX, Story Dialoge, und das "Ende" nach dem Bossfight, wobei ich denke, dass es bei Full release definitiv kein Problem mehr darstellen sollte. Ich bin gespannt wie sich das Projekt noch entwickeln wird! Bisher ist es ein wirklich schön anzusehender Playtest und ich hatte einigermaßen Spaß mit schönem Nostalgiekick.


Rating:

Dito: 4/5

Chat: 2.93/5

Gesamt: 3.47/5

(3 edits) (+1)

I liked it. I really like the art style and humor of the game. Animations are really expressive maybe the timing of the animations feels a little bit off. 

Music was cool too.

Movement feels great.

Its a shame the "main level" keeps crashing when trying to load it.  Also after defeating the boss game soft-locked and I was just running around with boss defeated but I don't know if that's intentional or not.

Game could use more sound effects for especially movement and dialog (playing sound with each letter) 

I don't really understand why attacking locks you in place.

Rotating camera with controller is really slow even on the highest sensitivity.

Despite all of it I would love to play full game. Good luck!

Edit: After reinstalling the game I managed to open the "Main level" but it run at I think 15 fps and I had my GPU at 100% all the time (only on that one level rest of the game runs well), I still beaten the level and I was quite nice.

Also I forgot to mention it before I think that character needs drop shadow, there were a few times I thought I would land on a platform but I was in front of it and fall down.

(+1)

I liked the demo a lot and its aesthetics are very pretty. But I've also found the combat a bit rough around the edges. I have also felt that many times I did not receive feedback for some action, such as hitting a box that disappears instantly. Another thing, perhaps something that is more personal, is the glide key that I see as more intuitive to put in the same key as the jump key. I hope you are doing well and that the feedback I am giving you is useful.

(+1)

I really like the artistic design and essence of characters and enviroment with a cartoony wholesome vibe to it and the artstyle has lots of versatility towards different themings and concepts :D

Overall I feel it succesfully conveys the sorta classic 3d platformer vibes.

I'm really pleased and impressed with how development's going, keep it up guys!!

Thank you so much, Kylie!!

(+2)

Demo 2 time and boi this is good
The main map feels more alive with its new design, characters and quests, the new soundtrack is way better, the main level feels more like the start of an adventure and the train part song, even tho its similar to P. Stom's one its reallly good! + the new P. Stom fight also improved a lot and now its challenging since u can get hit with those small cloud robots, the cannons and obviously, himself
The only problem that i had was that i got softlocked 2 times (Once grabbing the little raindrop fella in the train tracks and the second one i forgot where) and the camera bcs it feels weird to use while walking
And thats it, everything else is pretty good so far!

Thank you very much for your feedback and for your continued support towards Brello! Little by little we are improving it and we really appreciate comments like this to know that we are on the right track!

(+1)

Saw the trailer not so long ago, just tried it and man, this has a lot of potential for being an amazing game! 
The 2D design of the characters and their 3D models look very good, the level is simple but good enough to get the grab of the controls for future levels and
P.Stom
The radness level of that steam robot is trough the roof

Yes, there are some things that need some work (Some glitches/bugs i found: walls without collision, Pyra getting stuck in some places, visual bugs and the platform of the Droply in the middle of the waterfall also dosen't havecollision, making it harder to get),  but after all, this is a prototype and everything can be fixed and even improved 👍

In conclusion, im hyped for this game

Btw i would tell some ideas i have for this but i dont want to get to annoying so auifoefqbgvdsnpo

(+1)

Gotta love the artstyle and the  animation work
Looking forward to play the final release!

Thank you so much for your feedback!
We'll keep working hard on Brello ^^

(+1)

great jobs prototype . fantastic.

Thank you so much!

(+3)
I love the concept, the ost, the animations are great, 
Pyra, is my new friend. Waiting for more!

Thanks for playing our prototype! We will have an update soon, stay tunned! ^^