Play game
MGGJ9 Project's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 3.313 | 3.313 |
Aesthetics | #13 | 3.375 | 3.375 |
Gameplay Polish | #20 | 2.375 | 2.375 |
Magical Girl Concept | #20 | 2.875 | 2.875 |
Overall | #20 | 2.696 | 2.696 |
Engagement/Fun | #23 | 2.313 | 2.313 |
Originality/Creativity | #24 | 2.563 | 2.563 |
Theme Interpretation | #30 | 2.063 | 2.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
All the characters in this project are magical girls, they can all summon magical swords which they use to fight, as well as use other magic
Which theme(s) do you pick?
Under Pressure
How does your game fit those theme(s)?
The gameplay (is supposed to) put you under pressure
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the concept of "magical girls with magical swords".
I'm not sure if what I hit was the intended end or not, but I killed a few enemies and made it to a kind of tower structure I couldn't figure out how to get over.
It's hard to say much about a prototype in this stage. I think the one possible issue is that as nice as the environment looks, it's really hard to tell what's actually walkable and what's just part of the background.
That environment art is very dedicated for an unfinished project. This project may have some potential.
Thanks for participating!
Nice music and visuals! As of writing this, the game is maybe best described as unfinished, but that just means it's lacking some content and an ending. No serious bugs or anything that would ruin the experience, so I guess you just ran out of time on the level creation...
I see this game is unfinished. What's here is a great start though! I like the apocalyptic look of the game, and the character sprite is good too. The music has a nice sense of urgency, which probably ties into the "Under Pressure" theme, even if the level currently has no rush to it.
I imagine that there were plans for a sword attack? Currently you can only shoot and dash, so the big sword feels like a tease!
I hope you keep developing this, great work!
Couldn't go past the building. is there a way to jump over it?
The building at the end is supposed to be the end of the stage, so there is no way to go past it
Sorry, but in the meantime I will have to disqualify this submission until you update your response.
Updated the submission info
I have re-updated the submission info to reflect the project better
Thank you. I have requalified your submission. Thank you for participating in this jam!