Nice little game! I included it in my Games Plus Jam compilation video series, if you’d like to check it out. :)
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Time Warrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.786 | 3.786 |
Fun | #7 | 3.583 | 3.583 |
Overall | #9 | 3.573 | 3.573 |
Theme | #10 | 3.786 | 3.786 |
Gameplay | #12 | 3.500 | 3.500 |
Graphics | #13 | 3.786 | 3.786 |
Audio | #14 | 3.000 | 3.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Give a brief description of your game:
(there has been 4 builds because i've made changes to the leaderboard system, no gameplay changes, though!)
In Time Warrior you play as a time lord of time lordness who has the magical Time Blade as his main weapon, you somehow got stuck inside a dungeon of sorts, and must defend yourself against wiggly arm dudes.
Get to the top of the leaderboards, survive for as long as you can! With increasing difficulty depending on your kill streak, what's the highest score you can get?
What controls do you need to use?
Left Click (Attack to the left) and Right Click (Attack to the right) Read How-To-Play menu on the MainMenu
How did you bring the theme of Time into your entry?
I brought the theme in by making the entire thing time based, you're running out of time and the only way to gain more time to survive longer is to kill.. but the more kills you get, the less time gets added, and the more difficult the game becomes >:D
What was the most interesting part about making the game?
The difficulty increase as you're playing and getting kills. Higher kill streak = Faster enemy spawning, faster enemy movement, less time added per kill, and more score multiplier added.
Anything else to add?
The difficulty may be a bit much, but that's the point of the game really :D I did want to add a difficulty selection system and multiple game modes, but its just a jam game and I didn't have much time D: But i had loads of fun developing this, and i hope you have fun playing it!
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