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WHAT IS GOING ON?!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 4.333 | 4.333 |
Fun | #10 | 4.200 | 4.200 |
Overall | #13 | 4.233 | 4.233 |
Visual | #29 | 4.233 | 4.233 |
Theme | #37 | 3.600 | 3.600 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
I made everything during the jam
Are you using any AI generated assets?
NO!!
Did you use BulletFury?
No
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Comments
Hey, that's very cool, best I did was 1300, love the presentation, love the patterns, love the controls, love the different abilities and the appropriate drawbacks!
Flashy game with a unique concept. I like the idea that the player deactivates the tiles with his ability. Good implementation of the theme.
Good job here! I feel like I'm on a colorful trip. Somethin bout lucy in the sky with diamonds if you catch my drift. Excellent use of the theme!
This game is amazing!! It's super juicy, you can tell a lot of work went into making sure everything felt, look, and played super well. The music and sound effects really fit the game well and meshed into gameplay super smoothly!! Amazing job, super well-made, 5 stars all around!!!
Really nice visuals and UX! The tutorial sequence was great and engaging. Misleading game title since you made it easy to tell what was happening
AMAZING. I'll be seeing colors whenever I blink for a while 🤩
I really liked how you introduce the tutorial!! This has a lot of polish and mastery of conveyance to the player. Love the progression and unlocks, and the little details like animating the heart when you recover after each level. CLARITY 10/10, very inspiring as someone who struggles greatly in that department.
Incredible work I had a blast playing!
Really nicely fits into theme! Great game
nice concept!
This game was really fun, many power-ups, colourful art but I didn't really get the interpretation of the theme!
Good job!
https://itch.io/jam/bullet-hell-v/rate/2711415
So colorful and fun! The tension of needing to use the ability to live, but not wanting to lose progress... The ultimate consequence
thank you!!! i'm really happy with how the tradeoffs feel
Excellent idea of giving the player something to strive to unlock (the colour palettes)
Really cool visuals, music and sound design! Transitions are awesome and the game is very clean in general. Well done! Great idea for the tutorial by the way.
The music and tempo changing depending on the intensity and patterns of the stage is what makes this really stand out. Really challenging too, but at times it does seem abit unfair since we can only see the projectiles as they enter the tiles.
Awesome. Art and music is superb!
God damn, this game is amazing. I love how the tutorial was done and overall the game is really pleasing to look at. Thank you for the amazing game!
woah
Absolutely love the presentation here. And guiding player through the controls to unlock the game at the start is genius
Yeah. a very solid concept, good game and time management
A very clean game isn't it?
Very clean aesthetic to the whole game, nice transitions between rounds, and the music is a solid bop. Great job!
I see someone's been playing disc room lol
The various bullet hell patterns were pretty cool and fun to dodge, although I feel like 1 or 2 of them were a little too unbalanced
The presentation overall was pretty damn good ( Both visually and audio-wise ). Unfortunately, some of the colour pallete combinations messed with the readability of the game quite a bit, most notably when the background was shades of orange or red
Also, I felt like the abilities in general were a little too punishing. More often than not I never used them since they just undid too much of the level. It fits the theme, but I think it could've been balanced somewhat.
Tbh, everything I just said is probably just a giant skill issue on my part lol. As a whole I think this game is damn good and very well put-together. It feels pretty damn good to play, and everything feels ultra-crunchy just like your other games. Great job on this