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Lab Rat - BULLET HELL JAM!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #102 | 3.200 | 3.200 |
Visuals | #110 | 3.300 | 3.300 |
Creativity | #131 | 3.150 | 3.150 |
Overall | #151 | 2.900 | 2.900 |
Fun | #161 | 2.650 | 2.650 |
Audio | #170 | 2.350 | 2.350 |
Approachability | #188 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Lots going on, a little hard to get the hang of. Unique compared to most other games, fits the theme both gameplay wise, and contextually. The audio felt a little low stakes, and when there's so much to dodge, using the mouse to move doesn't give you a lot of room for mistakes. But its cool, and has personality, cool lighting, and cool particles, good job!
Edit: Oh yeah i got on the leaderboard so yay
Whoah, lots of stuff going on here! As everyone else has said, the learning curve's a bit steep, in part because of the unusual controls. But once I got the hang of how it works, I had some frantic fun. Super cool entry!
The visuals are really nice, very vibrant; I didn't score more than 20 in awe of all those particles! I did find a small bug though were the running animation wouldn't play sometimes.
Very interesting premise and gameplay! I think my critique isn't that different from the general consensus, the game throws A LOT of stuff at you very quickly, both in information (the control scheme mainly) and attacks coming toward the player. Though, with some polishing to those aspects, I could definitely see this game grabbing peoples interest. The premise at the start of the game is really interesting in and of itself, unwinding a story through this kind of gameplay would be really cool to see. Well done! :)
Thanks for the kind words and the feedback, really appreciate it!
Love the concept of this game. Nice music and feel. Art work fits for it to.
I do think it needed more of a learning curve however, it's just too steep to get into.
But that's hopefully something you'll work into a future version :)
well done, good job! :)
Thank you! From all the comments I think it's a consensus that the game is too hard right now. Will figure out a way to tone it down and scale it better.
Cool stuff! At first I thought, that there is way too much keys to press, but the system actually worked quite well. The visual effects were nice and fit the style of the game. I found it a bit difficult to get into though, maybe because the screen is filled with effects and stuff from the very beginning. Maybe it could be a bit easier in the beginning, and ramp up in difficulty little by little? Also the camera is positioned in a way that when you stand in the bottom side of the arena, the wall blocks sight to the character. But overall, a nice idea that could be developed into something really cool!
Thank you! I'll try to create an introduction level, or maybe just start slower so users can get used to the controls first. Appreciate the feedback!
it is a very nice idea! but it feels a bit jankie, and when certain enemys come to close, you are basicly doomed, has its charm
Thanks! I'll reduce the ammount of thigns flying around based on feedback
I love how you blended an action rpg with a bullet hell game. I think there could be less things happening on the screen though, at least in the beginning of the game, because it can be very confusing sometimes. Some feedback on getting hit also would've been nice, and the character movement could be a bit faster.
Other than that, it's a fun game to play, and I think this idea could be expanded. Good job!
Thank you! There is a sound when the player is hit, but it looks like it is not clear enough so I'll work on that.
Took me a while to get used to with the control and ability system. The game was quite hard I would say, maybe should have a short invicible time after getting hit.
But overall, nice game bro. Well done! :D
Very cool use of different abilities! loved the score system and the scoreboard! I see a lot of potential on the mechanics!
I love all the capacities :) Well play
Like others said, the game looks great and the controls and mechanics are well made, but especially early in the game and when you just start out it is just way too busy and difficult to make a substantial amount of progress. (Although I did get to second place on the leaderboard by just running in circles)
Yeah I see now that I overdid the "bullet hell" part. Thank you for taking the time to play it, I love the feedback I'm getting!
I like the looks and controls but there's just way too much going or. It would be neat if there were less enemies, especially early in the game.
I do however like the movement and different skills, it's definitely more interesting than just having one standard attack!
Thank you! I think I got carried away by the "bullet hell" theme haha. I'll make changes based on the feedback
Pretty interesting. I like spells in a bullethell. Can be tough to track everything going on though.
Thanks for the feedback! I'll tone things down in the future especially in the beginning
Its a pretty cool game!
nice