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I quite like it, it reminds me of an 80s Games Workshop board game called DungeonQuest. One note though: the tile depicted usually doesn't match the one you pick up (e.g. you click on a straight corridor and pick up a dead end square). Is that intentional or a bug?

Yeah, the tiles not matching is totally a feature... I mean bug.  It has to do with the game not realizing there's already a tile on that spot and stacks a second one on top of it.  When you click the tile you have a pretty good chance of getting the one on the bottom.  Just chalk it up to the Game Master being a jerk.

I love the big chunky dice in the sky! Getting those tiles to line up to where you want to go is addictively challenging -- a really nice variation on the roguelike map system.

(Small bug: I picked up gold but the gold counter in the upper left didn't update.)

Very possible, there are bunch of "fun" bugs in this thing.  Though, if that's the worst bug you found, you're doing really good.  We can chalk this up to you finding some foreign gold with a really horrible exchange rate, so it basically equates to 0.