SHRUBNAUT
A small metroidvania made in 6 days for a self-imposed GAME•A•WEEK challenge.
Use your hookshot to explore a space garden and find all the secrets!
If you liked this game, you should check out our other game, WitchWay!
Andrew Gleeson (@_heygleeson) - Code/Art/Design
Niilo Takalainen (@nilkki1) - SFX
Nathan Antony (@derriskharlan) - Music
Maike Vierkant (@Maibbit) - Title Card
V 1.6 Update (February 2019)
- Rebuilt in Game Maker Studio 2.
- Minor bug fixes.
V 1.5 Update (March 2018)
- Remade the game entirely to support HTML5
- Added In-Game Timer
- Reworked level design.
V 1.0.1 Update (May 2016)
- Disabled Debug/Editor functionality (oops)
- Fixed edge case where the player would get stuck in solids
- Fixed critical level design issue where players could get stuck and not progress.
- Stacked blocks will now move correctly.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.5 out of 5 stars (499 total ratings) |
Author | gleeson |
Genre | Platformer |
Made with | GameMaker |
Tags | Cute, game-a-week, hookshot, Metroidvania, Space |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller, Gamepad (any) |
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SHRUBNAUT - Original 2016 16 MB
SHRUBNAUT - Windows.zip 14 MB