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gltfpack: Disable animation resampling when frequency is 0 #1771

gltfpack: Disable animation resampling when frequency is 0

gltfpack: Disable animation resampling when frequency is 0 #1771

Triggered via pull request December 10, 2024 20:35
@zeuxzeux
synchronize #819
gltf-animfreq
Status Failure
Total duration 1m 18s
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build.yml

on: pull_request
Matrix: unix
Matrix: windows
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12 errors and 5 warnings
gltfpack-basis
Process completed with exit code 2.
macos-arm
Process completed with exit code 2.
gltfpack
Process completed with exit code 2.
ubuntu
The job was canceled because "macos-arm_macos-14" failed.
ubuntu
The operation was canceled.
windows (x64)
Process completed with exit code 1.
macos-intel
The job was canceled because "macos-arm_macos-14" failed.
macos-intel
The operation was canceled.
gltfpack-js
Process completed with exit code 2.
windows (Win32)
The job was canceled because "x64" failed.
windows (Win32)
The operation was canceled.
gltfpack-coverage
Process completed with exit code 2.
gltfpack-basis
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
nodejs
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
gltfpack
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
gltfpack-js
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
gltfpack-coverage
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636