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model_execution_step_execution.go
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model_execution_step_execution.go
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/*
Flowpipe
Flowpipe is workflow and pipelines for DevSecOps.
API version: 0.1.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package flowpipeapi
import (
"encoding/json"
)
// checks if the ExecutionStepExecution type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ExecutionStepExecution{}
// ExecutionStepExecution struct for ExecutionStepExecution
type ExecutionStepExecution struct {
EndTime *string `json:"end_time,omitempty"`
Id *string `json:"id,omitempty"`
Input map[string]interface{} `json:"input,omitempty"`
// The name of the step in the pipeline definition
Name *string `json:"name,omitempty"`
NextStepAction *ModconfigNextStepAction `json:"next_step_action,omitempty"`
Output *ExecutionStepExecutionOutput `json:"output,omitempty"`
// Unique identifier for this step execution
PipelineExecutionId *string `json:"pipeline_execution_id,omitempty"`
StartTime *string `json:"start_time,omitempty"`
// The status of the step execution: \"started\", \"finished\", \"failed\", \"skipped\"
Status *string `json:"status,omitempty"`
StepForEach *ExecutionStepExecutionStepForEach `json:"step_for_each,omitempty"`
StepLoop *ModconfigStepLoop `json:"step_loop,omitempty"`
// The output from the Step's output block: output \"foo\" { value = <xxx> }
StepOutput map[string]interface{} `json:"step_output,omitempty"`
StepRetry *ModconfigStepRetry `json:"step_retry,omitempty"`
}
func (o ExecutionStepExecution) GetResourceType() string {
return "ExecutionStepExecution"
}
// NewExecutionStepExecution instantiates a new ExecutionStepExecution object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewExecutionStepExecution() *ExecutionStepExecution {
this := ExecutionStepExecution{}
return &this
}
// NewExecutionStepExecutionWithDefaults instantiates a new ExecutionStepExecution object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewExecutionStepExecutionWithDefaults() *ExecutionStepExecution {
this := ExecutionStepExecution{}
return &this
}
// GetEndTime returns the EndTime field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetEndTime() string {
if o == nil || IsNil(o.EndTime) {
var ret string
return ret
}
return *o.EndTime
}
// GetEndTimeOk returns a tuple with the EndTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetEndTimeOk() (*string, bool) {
if o == nil || IsNil(o.EndTime) {
return nil, false
}
return o.EndTime, true
}
// HasEndTime returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasEndTime() bool {
if o != nil && !IsNil(o.EndTime) {
return true
}
return false
}
// SetEndTime gets a reference to the given string and assigns it to the EndTime field.
func (o *ExecutionStepExecution) SetEndTime(v string) {
o.EndTime = &v
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetId() string {
if o == nil || IsNil(o.Id) {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetIdOk() (*string, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *ExecutionStepExecution) SetId(v string) {
o.Id = &v
}
// GetInput returns the Input field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetInput() map[string]interface{} {
if o == nil || IsNil(o.Input) {
var ret map[string]interface{}
return ret
}
return o.Input
}
// GetInputOk returns a tuple with the Input field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetInputOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Input) {
return map[string]interface{}{}, false
}
return o.Input, true
}
// HasInput returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasInput() bool {
if o != nil && !IsNil(o.Input) {
return true
}
return false
}
// SetInput gets a reference to the given map[string]interface{} and assigns it to the Input field.
func (o *ExecutionStepExecution) SetInput(v map[string]interface{}) {
o.Input = v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *ExecutionStepExecution) SetName(v string) {
o.Name = &v
}
// GetNextStepAction returns the NextStepAction field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetNextStepAction() ModconfigNextStepAction {
if o == nil || IsNil(o.NextStepAction) {
var ret ModconfigNextStepAction
return ret
}
return *o.NextStepAction
}
// GetNextStepActionOk returns a tuple with the NextStepAction field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetNextStepActionOk() (*ModconfigNextStepAction, bool) {
if o == nil || IsNil(o.NextStepAction) {
return nil, false
}
return o.NextStepAction, true
}
// HasNextStepAction returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasNextStepAction() bool {
if o != nil && !IsNil(o.NextStepAction) {
return true
}
return false
}
// SetNextStepAction gets a reference to the given ModconfigNextStepAction and assigns it to the NextStepAction field.
func (o *ExecutionStepExecution) SetNextStepAction(v ModconfigNextStepAction) {
o.NextStepAction = &v
}
// GetOutput returns the Output field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetOutput() ExecutionStepExecutionOutput {
if o == nil || IsNil(o.Output) {
var ret ExecutionStepExecutionOutput
return ret
}
return *o.Output
}
// GetOutputOk returns a tuple with the Output field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetOutputOk() (*ExecutionStepExecutionOutput, bool) {
if o == nil || IsNil(o.Output) {
return nil, false
}
return o.Output, true
}
// HasOutput returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasOutput() bool {
if o != nil && !IsNil(o.Output) {
return true
}
return false
}
// SetOutput gets a reference to the given ExecutionStepExecutionOutput and assigns it to the Output field.
func (o *ExecutionStepExecution) SetOutput(v ExecutionStepExecutionOutput) {
o.Output = &v
}
// GetPipelineExecutionId returns the PipelineExecutionId field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetPipelineExecutionId() string {
if o == nil || IsNil(o.PipelineExecutionId) {
var ret string
return ret
}
return *o.PipelineExecutionId
}
// GetPipelineExecutionIdOk returns a tuple with the PipelineExecutionId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetPipelineExecutionIdOk() (*string, bool) {
if o == nil || IsNil(o.PipelineExecutionId) {
return nil, false
}
return o.PipelineExecutionId, true
}
// HasPipelineExecutionId returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasPipelineExecutionId() bool {
if o != nil && !IsNil(o.PipelineExecutionId) {
return true
}
return false
}
// SetPipelineExecutionId gets a reference to the given string and assigns it to the PipelineExecutionId field.
func (o *ExecutionStepExecution) SetPipelineExecutionId(v string) {
o.PipelineExecutionId = &v
}
// GetStartTime returns the StartTime field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetStartTime() string {
if o == nil || IsNil(o.StartTime) {
var ret string
return ret
}
return *o.StartTime
}
// GetStartTimeOk returns a tuple with the StartTime field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetStartTimeOk() (*string, bool) {
if o == nil || IsNil(o.StartTime) {
return nil, false
}
return o.StartTime, true
}
// HasStartTime returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasStartTime() bool {
if o != nil && !IsNil(o.StartTime) {
return true
}
return false
}
// SetStartTime gets a reference to the given string and assigns it to the StartTime field.
func (o *ExecutionStepExecution) SetStartTime(v string) {
o.StartTime = &v
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetStatus() string {
if o == nil || IsNil(o.Status) {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetStatusOk() (*string, bool) {
if o == nil || IsNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasStatus() bool {
if o != nil && !IsNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *ExecutionStepExecution) SetStatus(v string) {
o.Status = &v
}
// GetStepForEach returns the StepForEach field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetStepForEach() ExecutionStepExecutionStepForEach {
if o == nil || IsNil(o.StepForEach) {
var ret ExecutionStepExecutionStepForEach
return ret
}
return *o.StepForEach
}
// GetStepForEachOk returns a tuple with the StepForEach field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetStepForEachOk() (*ExecutionStepExecutionStepForEach, bool) {
if o == nil || IsNil(o.StepForEach) {
return nil, false
}
return o.StepForEach, true
}
// HasStepForEach returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasStepForEach() bool {
if o != nil && !IsNil(o.StepForEach) {
return true
}
return false
}
// SetStepForEach gets a reference to the given ExecutionStepExecutionStepForEach and assigns it to the StepForEach field.
func (o *ExecutionStepExecution) SetStepForEach(v ExecutionStepExecutionStepForEach) {
o.StepForEach = &v
}
// GetStepLoop returns the StepLoop field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetStepLoop() ModconfigStepLoop {
if o == nil || IsNil(o.StepLoop) {
var ret ModconfigStepLoop
return ret
}
return *o.StepLoop
}
// GetStepLoopOk returns a tuple with the StepLoop field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetStepLoopOk() (*ModconfigStepLoop, bool) {
if o == nil || IsNil(o.StepLoop) {
return nil, false
}
return o.StepLoop, true
}
// HasStepLoop returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasStepLoop() bool {
if o != nil && !IsNil(o.StepLoop) {
return true
}
return false
}
// SetStepLoop gets a reference to the given ModconfigStepLoop and assigns it to the StepLoop field.
func (o *ExecutionStepExecution) SetStepLoop(v ModconfigStepLoop) {
o.StepLoop = &v
}
// GetStepOutput returns the StepOutput field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetStepOutput() map[string]interface{} {
if o == nil || IsNil(o.StepOutput) {
var ret map[string]interface{}
return ret
}
return o.StepOutput
}
// GetStepOutputOk returns a tuple with the StepOutput field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetStepOutputOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.StepOutput) {
return map[string]interface{}{}, false
}
return o.StepOutput, true
}
// HasStepOutput returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasStepOutput() bool {
if o != nil && !IsNil(o.StepOutput) {
return true
}
return false
}
// SetStepOutput gets a reference to the given map[string]interface{} and assigns it to the StepOutput field.
func (o *ExecutionStepExecution) SetStepOutput(v map[string]interface{}) {
o.StepOutput = v
}
// GetStepRetry returns the StepRetry field value if set, zero value otherwise.
func (o *ExecutionStepExecution) GetStepRetry() ModconfigStepRetry {
if o == nil || IsNil(o.StepRetry) {
var ret ModconfigStepRetry
return ret
}
return *o.StepRetry
}
// GetStepRetryOk returns a tuple with the StepRetry field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ExecutionStepExecution) GetStepRetryOk() (*ModconfigStepRetry, bool) {
if o == nil || IsNil(o.StepRetry) {
return nil, false
}
return o.StepRetry, true
}
// HasStepRetry returns a boolean if a field has been set.
func (o *ExecutionStepExecution) HasStepRetry() bool {
if o != nil && !IsNil(o.StepRetry) {
return true
}
return false
}
// SetStepRetry gets a reference to the given ModconfigStepRetry and assigns it to the StepRetry field.
func (o *ExecutionStepExecution) SetStepRetry(v ModconfigStepRetry) {
o.StepRetry = &v
}
func (o ExecutionStepExecution) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ExecutionStepExecution) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.EndTime) {
toSerialize["end_time"] = o.EndTime
}
if !IsNil(o.Id) {
toSerialize["id"] = o.Id
}
if !IsNil(o.Input) {
toSerialize["input"] = o.Input
}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
if !IsNil(o.NextStepAction) {
toSerialize["next_step_action"] = o.NextStepAction
}
if !IsNil(o.Output) {
toSerialize["output"] = o.Output
}
if !IsNil(o.PipelineExecutionId) {
toSerialize["pipeline_execution_id"] = o.PipelineExecutionId
}
if !IsNil(o.StartTime) {
toSerialize["start_time"] = o.StartTime
}
if !IsNil(o.Status) {
toSerialize["status"] = o.Status
}
if !IsNil(o.StepForEach) {
toSerialize["step_for_each"] = o.StepForEach
}
if !IsNil(o.StepLoop) {
toSerialize["step_loop"] = o.StepLoop
}
if !IsNil(o.StepOutput) {
toSerialize["step_output"] = o.StepOutput
}
if !IsNil(o.StepRetry) {
toSerialize["step_retry"] = o.StepRetry
}
return toSerialize, nil
}
type NullableExecutionStepExecution struct {
value *ExecutionStepExecution
isSet bool
}
func (v NullableExecutionStepExecution) Get() *ExecutionStepExecution {
return v.value
}
func (v *NullableExecutionStepExecution) Set(val *ExecutionStepExecution) {
v.value = val
v.isSet = true
}
func (v NullableExecutionStepExecution) IsSet() bool {
return v.isSet
}
func (v *NullableExecutionStepExecution) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableExecutionStepExecution(val *ExecutionStepExecution) *NullableExecutionStepExecution {
return &NullableExecutionStepExecution{value: val, isSet: true}
}
func (v NullableExecutionStepExecution) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableExecutionStepExecution) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}