Samples of Pub/Sub Messaging for Unity.
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Updated
Jun 26, 2021 - C#
Samples of Pub/Sub Messaging for Unity.
Example of using VContainer and its integration (UniRx, MessagePipe, etc...)
Sample project to implement Addressables support
A Unity project template that contains installed and configured core official and popular third party packages to quickly start new projects.
Task/UniTask-based Main Thread dispatcher classes, no GameObjects involved
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
StateMachine for UniTask. StateMachine Editor Included.
ObjectPool for UniTask.
Match3 board implemented using Zero allocation Unitasks
Functional extensions for Unity
Test polygon for practice in new things
An extension formatters to support serialization of UniTask.AsyncReactiveProperty in MessagePack-CSharp.
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