ADDA - light scattering simulator based on the discrete dipole approximation
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Updated
Nov 20, 2024 - C
ADDA - light scattering simulator based on the discrete dipole approximation
🎮 3D game using raycasting DDA algorithm 👾
This repository consists of Programs that are essential for beginners in Computer Graphics. All the programs are beginner-friendly and easy to interpret, as comments have been added for the same.
Creating a orthographic projection from 2D input
The goal of cub3d is to make something using raycasting (like Wolfenstein 3D).
All Computer Graphics Experiments Implemented using C Programming Language. Download and save the code in BIN folder of Turbo C and you are good to go.
An introduction to raycasting by recreating a basic version of 1992s' Wolfenstein 3D in c.
A simple demonstration of a digital differential analysis raycasting algorithm.
A simple demo for a raycasting renderer using digital differential analysis
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