macOS System-wide Audio Equalizer & Volume Mixer 🎧
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Updated
Nov 14, 2024 - Swift
macOS System-wide Audio Equalizer & Volume Mixer 🎧
An audio player for macOS, inspired by Winamp.
A powerhouse of audio functionality for macOS, iOS, and tvOS
Streaming and realtime audio manipulation with AVAudioEngine
A Swift 4 framework for streaming remote audio with real-time effects using AVAudioEngine
An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
Simple low-latency audio library for iOS + macOS
A basic ffmpeg -> AVAudioEngine audio player written in Swift (demo project).
This project illustrates how to use AVAudioEngine to mix background music and microphone input, just like karaoke.
This is an example implementation of using AVAudioUnitSampler with AVAudioEngine and Apple's built-in effects. The Controls and Keyboard are from AudioKit and the MIDI comes from MIDIKit. It doesn't use any third party libraries for the audio engine. Work in Progress. :D
MuVis is a macOS, iOS, iPadOS app for real-time music visualization.
A wrapper for AVAudioEngine to help create basic and prosumer multi-track audio applications on iOS.
Publish live stream on iOS from camera to RTMP or RTSP using ffmpeg kit
A Swift library that makes it easier to create AVAudioEngine-based audio players
A speech-to-text app using AVAudioEngine.
how to use AVAudioEngine to build the next greatest podcasting app! Implement audio features to pause, skip, speed up, slow down and change the pitch of audio in an app.
SwiftUI ToDo app with speech recognition and CoreData persistence
Swift playground using AVAudioEngine with a playernode and effects to play an audio file
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