-
Notifications
You must be signed in to change notification settings - Fork 3
/
README
33 lines (20 loc) · 1.08 KB
/
README
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
building linux binaries on linux:
type make
make a folder: /usr/local/games/wolfenstein/
copy wolfsp.i386 and wolfspded.i386 in it, also make a subdirectory called: main
put the produced .so files (cgame, ui and qagame) in this main folder, also copy your *.pk3 files from your original installation into this main folder, then you should be able to start the game with the ./wolfsp.i386 command
running a server is only possible if sv_pure is set to 0
building windows binaries on linux:
install the cross tools
type ./cross-make-mingw.sh
put the exe files in a folder, make a subfolder and put the dll's and the pk3 files in it
running a server is only possible if sv_pure is set to 0
building os x binaries on os x
Make sure the osx 10.5 SDK is installed (its included in xcode 3.x)
type make
type ./make-macosx-ub.sh
copy the wolfsp.app to a folder
copy the dylib files to: /Users/<username>/Library/Application\ Support/Wolfenstein/main
run the app file
running a server is only possible if sv_pure is set to 0
running a dedicated server is only possible from the command line for now