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Hi!
I am a programmer enthusiast that works in medical rehabilitation software by day, and all sorts of 3D related misterious projects at night...
Lately I've been expending most of my spare time working on my pet project SharpGLTF, trying to bring the best possible glTF solution for .NET
Sometimes it's hard to find spare time to dedicate to it... so any love you show to the project will help a lot!
Featured work
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vpenades/SharpGLTF
glTF reader and writer for .NET Standard
C# 482 -
vpenades/TextureSquish
A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.
C# 20