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ozkriff Steps Down from Rust GameDev WG #132
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@AngelOnFira here's a raw dump of links for N50 https://gist.github.com/ozkriff/9b7521580794b19cb084c95d4baef4ee that I haven't processed. It's not as complete as usual, but it's something. |
You’ve been a driving force of this community since the very beginning; we wouldn’t have come this far without you! Gamedev in Rust immediately felt a whole lot more real once I got to meet you as a fellow enthusiast over five years ago in St. Petersburg. My friend, I wish you all the best out there during these turbulent times. May playfulness and creativity always find you, wherever you may be 💜 |
Thank you for everything you've done for Rust gamedev over the years - I don't think it's an exaggeration to say that the community wouldn't be where it is today without you! And on a more personal level, it's been great working with you on the newsletter and AWGY. Wishing you all the best in getting the stressful stuff in your life sorted, will always be a place for you here when you come back! On the more practical side of things: it may be worth us talking to someone from the Rust project (or maybe the foundation) about the best way to handle the shared accounts (domains, etc) so they're not all reliant on one person's access - if I remember correctly, some of the other teams have their stuff in a password manager that all the members have access to, but I'm not sure if that's something the project provided or something the individual teams set up. |
Thank you for all the contributions! Your consistent efforts with Rust gamedev newsletter, social media and related stuff have been very appreciated :) Wishing you all the best! We'll miss you. |
Just to echo what everyone has already said. Thank you! I really hope things work out well for you! |
Thank you for everything and I hope your family situation gets resolved soon and we'll see you back at some point! You featuring my rookie game dev in the newsletters back in the day was a huge motivator and what pushed me to keep building and learning! Rust gamedev would only be a fraction of what it is today if it wasn't for you! |
Thanks for the kind words, folks ❤️
And feel free to ping me about access to accounts once WG/community decides who takes over which account/duty. |
I've asked the question on Zulip about how other teams are handling shared accounts: https://rust-lang.zulipchat.com/#narrow/stream/122651-general/topic/Working.20group.20password.20management Unsure if I'll get anything useful back, but seemed worth a try, since that seems to be where most project-level discussion happens these days :) |
I should've posted this weeks (or even months) ago, sorry I haven't done this earlier.
For the last couple of years my life and any plans I had have been falling apart, so I've been increasingly struggling with finding time and motivation for Rust gamedev stuff. And a couple months ago I had to return back to Russia for family reasons (temporary, I hope) and that left me with exactly zero mental energy for any activities of this sort - I can't even properly hand over my community duties.
Here's a list of stuff I've been doing for the community and I hope other folks will pick up:
Considering where I am now, there's a non-zero chance of me getting completely unavailable without notice so other WG members probably want to get domains/accounts transferred from me.
So, yeah, even though I've been an active part of the rust gamedev initiatives since late 2013 (literally for a decade now, uh) it's time to take a pause - I hope to move to a better place with my family, fix the personal stuff and return to Rust gamedev stuff eventually, but it's unlikely that I'll happen soon.
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