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It would be nice to have the ability to change the font per legend instead of specifying it once in the script. I've tried to follow the answer from #71 (creating separate keytext and legend modules) and adapt it to using two fonts on the top of the key to no avail, no matter what I do it always uses the same font on top. It would allow for using one font for the main legend and another for a glyph on the same key as many good looking fonts to not include useful glyphs.
An even better work around might be to include an easier way to use an image file for the legend, but I'm unsure if that is feasible.
Thanks for the great work you've done on this script.
The text was updated successfully, but these errors were encountered:
It would be nice to have the ability to change the font per legend instead of specifying it once in the script. I've tried to follow the answer from #71 (creating separate keytext and legend modules) and adapt it to using two fonts on the top of the key to no avail, no matter what I do it always uses the same font on top. It would allow for using one font for the main legend and another for a glyph on the same key as many good looking fonts to not include useful glyphs.
An even better work around might be to include an easier way to use an image file for the legend, but I'm unsure if that is feasible.
Thanks for the great work you've done on this script.
The text was updated successfully, but these errors were encountered: