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LnToken.cpp
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LnToken.cpp
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/*
* Copyright 2024 Rochus Keller <mailto:[email protected]>
*
* This file is part of the Luon language project.
*
* The following is the license that applies to this copy of the
* file. For a license to use the file under conditions
* other than those described here, please email to [email protected].
*
* GNU General Public License Usage
* This file may be used under the terms of the GNU General Public
* License (GPL) versions 2.0 or 3.0 as published by the Free Software
* Foundation and appearing in the file LICENSE.GPL included in
* the packaging of this file. Please review the following information
* to ensure GNU General Public Licensing requirements will be met:
* http://www.fsf.org/licensing/licenses/info/GPLv2.html and
* http://www.gnu.org/copyleft/gpl.html.
*/
#include "LnToken.h"
#include <QHash>
using namespace Ln;
static QHash<QByteArray,QByteArray> d_symbols;
bool Token::isValid() const
{
return d_type != Tok_Eof && d_type != Tok_Invalid;
}
bool Token::isEof() const
{
return d_type == Tok_Eof;
}
const char*Token::getName() const
{
return tokenTypeName( d_type );
}
const char*Token::getString() const
{
return tokenTypeString(d_type);
}
QByteArray Token::getSymbol(const QByteArray& str)
{
if( str.isEmpty() )
return str;
QByteArray& sym = d_symbols[str];
if( sym.isEmpty() )
sym = str;
return sym;
}