Closed
Description
- I tested it on latest raylib version from master branch
- I checked there is no similar issue already reported
- My code has no errors or misuse of raylib
Building for Wayland instead of X11 on Ubuntu 22.04 produces compile error in GLFW lib
external/glfw/src/wl_platform.h:57:10: fatal error: wayland-xdg-shell-client-protocol.h: No such file or directory
in raylib/src/Makefile
: USE_WAYLAND_DISPLAY ?= TRUE
This #include was removed in this glfw commit: glfw/glfw@dffe203#diff-a236f7eff7f0908ab273256af30863eb4023c4d5b28feb5e5fe1b20eee43fdc1
Using an external install of GLFW (latest master branch build https://github.com/glfw/glfw as of 28/8/2022) is working, therefore suggested that the Raylib GLFW version gets an update
in raylib/src/Makefile
: USE_EXTERNAL_GLFW ?= TRUE
Environment
- raylib 4.2 (latest master branch build as of 27/8/2022)
- OS: Ubuntu 22.04 Wayland, Linux 5.18.15-051815-generic
- OpenGL version: 4.6 (Core Profile) Mesa 22.0.5
- GPU: AMD Radeon Vega 10 Graphics - raven, LLVM 13.0.1, DRM 3.46
Activity