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Merge pull request #1 from philipturner/temp
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Rebuild with ARHeadsetKit
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philipturner authored Oct 19, 2021
2 parents 4e53d17 + 191e67d commit 4ced46e
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Showing 202 changed files with 1,749 additions and 34,624 deletions.
3 changes: 3 additions & 0 deletions .gitmodules
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[submodule "ARHeadsetKit"]
path = ARHeadsetKit
url = https://github.com/philipturner/ARHeadsetKit
1,628 changes: 343 additions & 1,285 deletions AR MultiPendulum.xcodeproj/project.pbxproj

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Expand Up @@ -24,7 +24,7 @@
"repositoryURL": "https://github.com/michaeleisel/ZippyJSON",
"state": {
"branch": "master",
"revision": "1ab389998592d038a60a3ca71aa7554d0e84ab4a",
"revision": "71a46d3ed2749a150202346aec83a6cd78340cc5",
"version": null
}
},
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "2.0">
LastUpgradeVersion = "1300"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
Expand All @@ -14,7 +14,7 @@
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "98A88F8D2625FE7B00BA7E0F"
BlueprintIdentifier = "98EDDDAE270D0C8E006F9F44"
BuildableName = "AR MultiPendulum.app"
BlueprintName = "AR MultiPendulum"
ReferencedContainer = "container:AR MultiPendulum.xcodeproj">
Expand All @@ -31,27 +31,21 @@
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Release"
selectedDebuggerIdentifier = ""
selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
disableMainThreadChecker = "YES"
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugXPCServices = "NO"
debugServiceExtension = "internal"
enableGPUFrameCaptureMode = "3"
enableGPUValidationMode = "1"
allowLocationSimulation = "NO"
viewDebuggingEnabled = "No"
queueDebuggingEnabled = "No"
GPUProfilerEnabled = "No">
enableGPUFrameCaptureMode = "1"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "98A88F8D2625FE7B00BA7E0F"
BlueprintIdentifier = "98EDDDAE270D0C8E006F9F44"
BuildableName = "AR MultiPendulum.app"
BlueprintName = "AR MultiPendulum"
ReferencedContainer = "container:AR MultiPendulum.xcodeproj">
Expand All @@ -68,7 +62,7 @@
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "98A88F8D2625FE7B00BA7E0F"
BlueprintIdentifier = "98EDDDAE270D0C8E006F9F44"
BuildableName = "AR MultiPendulum.app"
BlueprintName = "AR MultiPendulum"
ReferencedContainer = "container:AR MultiPendulum.xcodeproj">
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// AR_MultiPendulumApp.swift
// AR MultiPendulum
//
// Created by Philip Turner on 4/13/21.
// Created by Philip Turner on 10/5/21.
//

import SwiftUI
Expand All @@ -12,8 +12,6 @@ struct AR_MultiPendulumApp: App {
var body: some Scene {
WindowGroup {
ContentView()
.ignoresSafeArea(.all)
.environmentObject(Coordinator())
}
}
}
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