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@fegennari Please attach the problematic fbx 3D model here so others might reproduce the problem, thank you |
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Tried a few days ago and also met this issue. |
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Have you tried the latest master? We fixed a couble of issues related to the time calculation and in some other fields related to the animation systems of FBX-files. |
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I had previously been using Assimp from GitHub, version c2967cf from 10/23/22. I just recently switched to using the version from vcpkg on Windows, which I assume is newer, though I'm not sure how to tell.
The problem is that I have one animated FBX model with multiple animations that no longer works. All animations result in a blob of random triangles that look nothing like the original model. I assume it's some transform problem. Every other animated FBX model I have works fine.
How do I debug this? My code was mostly taken from tutorials that were working with the old Assimp. Is there some known issue with FBX models containing multiple animations? Something major that changed with the way this works? Some new option that was added that may fix this?
My only other alternative is to binary search through some ~1000 commits to try and find the one that broke things. That would probably take many many hours. Or go back to using the old version.
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