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Is it on purpose?
from my point of view, time.elapsed should be 0 when its state is idle. Anyway, put them into the same variable looks weird.
The text was updated successfully, but these errors were encountered:
No. That's a bug. Good catch actually. Thanks.
Sorry, something went wrong.
Bug demonstration: https://runkit.com/onury/tasktimer-issue-11
c43c1a2
Fixed in v3.0.0
Thanks for clarifying and quick fix.
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Is it on purpose?
from my point of view, time.elapsed should be 0 when its state is idle. Anyway, put them into the same variable looks weird.
The text was updated successfully, but these errors were encountered: