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Description
The Bundling Assets for Release docs doesn't apply for people that use pre-built installed O3DE.
Updates to Bundling Assets for Release
- Skip the step for building AssetBundler
a. This already exists in the engine folder C:\O3DE\23.10.1\bin\Windows\profile\Default\AssetBundler.exe - Opening AssetBundler.exe will fail.
a. The error message is wrong in this case.Unable to locate the Project Cache path from Settings Registry at key /O3DE/Runtime/FilePaths/CacheProjectRootFolder. Please run the O3DE Asset Processor to generate a Cache and build assets.  The problem is that AssetBundler.exe wasn't told which project to open. Solution: Run AssetBundler from command-line and provide the project-path argument.
.\bin\Windows\profile\Default\AssetBundler.exe --project-path C:\Users\genewalt\O3DE\Projects\NewProject' - Bundling Assets for Release only creates the PAK files. "Final notes" should point users to the next step of actually using the PAK files and creating a release game build. Project Export CLI Tool
Formatting Suggestion: Maybe the page should include a tab; 1 tab for installed o3de, 1 tab for built from source.
Updates to Creating a Project Game Release Layout for Windows
- Remove the warning about having to export when building the engine as source. Devs can export when using an installed engine now :)
❌In order to create a game only release (monolithic), you must have O3DE set up from source, not just the installer.
❌ - Are these steps even needed now that the export script exists? Provide a link to the Project Export CLI Tool
Updates to Project Export CLI Tool
- Ensure export-project script examples include --output-path, --seedlist, --platform
Example:C:\O3DE\23.10.1\scripts\o3de.bat export-project --export-script C:\O3DE\23.10.1\scripts\o3de\ExportScripts\export_source_built_project.py --project-path C:\Users\genewalt\O3DE\Projects\NewProject --config release --should-build-assets --log-level INFO --seedlist C:\Users\genewalt\O3DE\Projects\NewProject\AssetBundling\SeedLists\GameSeedList.seed --output-path C:\GameJam --noserver --nounified --platform pc
BLOCKED: o3de/o3de#17192